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qstr_Your_men_are_happy_f|Your men are happy from the long rest qstr_Your_men_are_satisfi|Your men are satisfied from the rest qstr_Your_men_are_glade_f|Your men are glade for the rest qstr_Your_men_are_tired_a|Your men are tired and didn't get enough rest, they resent you even more now! qstr_Your_men_are_tired_an|Your men are tired and didn't get enough rest. qstr_Breaking_camp...|Breaking camp... qstr_You_entertain_your_m|You entertain your men with songs and epic poetry! qstr_You_entertain_your_me|You entertain your men with songs and story! qstr_Your_entertainment_t|Your entertainment tonight falls flat and your men are not impressed. qstr_You_entertain_your_men|You entertain your men with song and dance! qstr_Tonight_as_you_enter|Tonight as you entertain your men your words fall flat and bore them. qstr_You_entertain_your_men_|You entertain your men with a song! qstr_The_plague_has_deves|The plague has devestated {s7} qstr_You_waited_too_long_|You waited too long to read the assassin's note, it has dissolved qstr_population_change_in|population change in {s5} from hire men qstr_Your_troops_grow_res|Your troops grow restless waiting to ambush. qstr_Congratulations!_You|Congratulations! You've developed a special trait - being known as a {reg59?women man} of words. You craft every phrase like an artist tapestry. This has unlocked an extra war-cry in battle, hit the Y key to use this trait. qstr_Word_Smith_Achieveme|Word Smith Achievement qstr_Congratulations!_You_|Congratulations! You've developed a special trait - being known far and wide as a Trickster. You don't care how people see you, or how victory is achieved for as long as you're winning. This has unlocked shield taunting in battle, hit the Y key to use this trait. qstr_Trickster_Achievemen|Trickster Achievement qstr_Congratulations!_You_v|Congratulations! You've developed a special trait - being known across the land as a great Musician. People request songs wherever you go. This has unlocked the horn in battle, hit the Y key with your horn equipped to use this trait. qstr_Musician_Achievement|Musician Achievement qstr_Congratulations!_You_ve|Congratulations! You've developed a special trait - being known across the land as a {reg59?witch magician} powerful enough to challenge Merlin. People everywhere fear your knowledge of the dark arts. This has unlocked spell casting in battle, hit the Y key to use this trait. qstr_Dark_Arts_Achievemen|Dark Arts Achievement qstr_{s5}_has_decided_to_|{s5} has decided to grant {s4} to another lord of the {s7}. qstr_You_drink_from_the_h|You drink from the holy grail, miraculously - your heavy wounds are healed! qstr_Your_men_made_some_d|Your men made some delicious butter from cow's milk. qstr_Your_men_have_made_w|Your men have made wool from your sheep. qstr_Your_men_have_made_c|Your men have made cheese from your goat. qstr_The_Hamper_of_Gwyddn|The Hamper of Gwyddno has created more food!. qstr_You_slept_by_the_Hal|You slept by the Halter of Clydno Eiddin, in the morning a new horse was found grazing nearby. qstr_Cooking_food_in_the_|Cooking food in the Cauldron of Dyrnwch has produced a wonderful meal qstr_Cooking_food_in_the_C|Cooking food in the Cauldron of Dyrnwch has sowered your meal, only the brave may use it! qstr_A_livestock_epidemic|A livestock epidemic has killed {reg5} of your cattle at a farmstead near {s4}. qstr_A_livestock_epidemic_|A livestock epidemic has killed {reg4} cattle and {reg5} of your cattle at a farmstead near {s4}. qstr_Your_party_is_spotte|Your party is spotted by {s1}. qstr_Party_has_nothing_to|Party has nothing to eat! qstr_Lack_of_food_makes_y|Lack of food makes you feel weak, and your health suffers! qstr_Desperate_for_food_|Desperate for food, the men kill your horse for the meat! qstr_{reg1}_{s1}_{reg2?ha|{reg1} {s1} {reg2?have has} escaped from your party during the night. qstr_{s1}_of_the_{s3}_has|{s1} of the {s3} has been released from captivity. qstr_Building_of_{s0}_in_|Building of {s0} in {s4} has been completed. qstr_Port_of_{s1}|Port of {s1} qstr_{s1}_has_won_the_tou|{s1} has won the tournament at {s2}. qstr_{s1}_is_no_longer_in|{s1} is no longer infested by bandits (at night). qstr_You_pay_for_accommod|You pay for accommodation. qstr_Betrothal_to_{s5}_ex|Betrothal to {s5} expires qstr_You_have_been_inform|You have been informed that, while you were busy, away from your home, your wife took a lover, a man known as {s33}. You discover that the rumors had already been flying. qstr_Adultery_Discovered|Adultery Discovered qstr__Your_tactics_skill_| Your tactics skill has increased by 1. qstr__Your_persuasion_ski| Your persuasion skill has increased by 1. qstr__Your_leadership_ski| Your leadership skill has increased by 1. qstr__Your_intelligence_h| Your intelligence has increased by 1. qstr__Your_trade_skill_ha| Your trade skill has increased by 1. qstr__Your_weapon_master_| Your weapon master skill has increased by 1. qstr__Your_engineer_skill| Your engineer skill has increased by 1. qstr__Your_knowledge_of_t| Your knowledge of the old gods, dark arts, and wound treatment has increased. qstr__Your_knowledge_of_C| Your knowledge of Christianity and your persuasion skills have increased. qstr_You_have_finished_re|You have finished reading {s2}.{s3} qstr_Book_Read|Book Read qstr_After_an_ordeal_on_t|After an ordeal on the roads, Riik has rejoined your party. qstr_The_{s6}_changed_the|The {s6} changed their partition laws. qstr_Christian_monastery|Christian monastery qstr_Christian_church|Christian church qstr_temple_to_the_old_go|temple to the old gods qstr_shrine_of_the_old_go|shrine of the old gods qstr_People_of_{s24}_are_|People of {s24} are unhappy with your religious intolerance, and destroyed {s25}. qstr_You_can_feel_your_ch|You can feel your child kicking inside of you. qstr_You_have_{reg0}_days|You have {reg0} days to finish this quest. qstr_Lundien_has_fallen_t|Lundien has fallen to someone else!! Your quest is futile qstr_The_Saxons_following|The Saxons following you grumble about lack of action, they have scattered into the countryside and left you! qstr_The_Saxons_following_|The Saxons following you grumble about being led too far from their siege camp, they have scattered into the countryside and left you! qstr_Lundien_has_fallen!!|Lundien has fallen!! Your quest is futile qstr_You_seem_to_have_dea|You seem to have dealt with the main Saxon force around Lundien, speak with {s6} for your reward. qstr_{s1}_is_scouted.|{s1} is scouted. qstr_You_have_succeed_in_|You have succeed in your quest qstr_You_have_failed_to_a|You have failed to attend your {reg4?grand-mother's mother's} funeral on time qstr_You_have_failed_to_at|You have failed to attend your {s6}'s funeral on time qstr_Your_sheep_have_prod|Your sheep have produced fresh wool. qstr_{s1}_has_switched_fr|{s1} has switched from {s2} to {s3}. qstr_All_you_caught_were_|All you caught were some seaweeds. qstr_You_found_a_chest_ho|You found a chest holding a mysterious item! qstr_Your_nets_have_snagg|Your nets have snagged an ancient chest from Gwyddno's lost kingdom!! Inside your men find the missing Hamper of Gwyddno Garanhir! You should return this to Merlin soon. qstr_You_failed_to_find_t|You failed to find the Hamper of Gwyddno qstr_You_caught_some_fish|You caught some fish. qstr_Due_to_insufficient_|Due to insufficient space, you had to throw the fish back into the sea qstr_There_are_too_many_m|There are too many men in your Refuge. Some of them became unhappy and deserted! qstr_Refuge_Garrison|Refuge Garrison qstr_You_left_troops_unsu|You left troops unsupervised for too long at your camp. Some of them became unhappy and deserted! qstr_Troop_Quarters|Troop Quarters qstr_You_left_troops_unsup|You left troops unsupervised for too long at your camp. Some have become unhappy and desert! qstr_The_winter_is_long_a|The winter is long and dark... qstr_Winter_is_the_worst_|Winter is the worst time for war. The men resent your winter campaign, and whisper of your inability to lead. qstr_vWindStrength|vWindStrength qstr_The_weather_changed_|The weather changed to 'Calm' qstr_The_weather_changed_t|The weather changed to 'Light breeze' qstr_The_weather_changed_to|The weather changed to 'Moderate breeze' qstr_The_weather_changed_to |The weather changed to 'Strong breeze' qstr_The_weather_changed_to _|The weather changed to 'High wind' qstr_The_weather_changed_to __|The weather changed to 'Gale' qstr_The_weather_changed_to __S|The weather changed to 'Storm' qstr_Your_child_has_grown|Your child has grown under your care! qstr_You_lost_your_child!|You lost your child! qstr_Your_wife_is_gone_a|Your wife is gone, and now your child has been lost or sold, you will never see them again. qstr_Child_Lost|Child Lost qstr_Rumors_say_{s6}_s_wi|Rumors say {s6}'s wife has given birth to a child! qstr_Rumors_say_{s6}_has_|Rumors say {s6} has given birth to a child! qstr_In_your_kingdom_{s6}|In your kingdom {s6}'s wife has given birth to a child! qstr_In_your_kingdom_{s6}_|In your kingdom {s6} has given birth to a child! qstr_It_is_rumored_that_a|It is rumored that a spy has been caught in {s11}. qstr_You_have_lost_or_sol|You have lost or sold your child!! qstr_{s6}_The_Great|{s6} The Great qstr_Your|Your qstr_{s2}_reputation_is_g|{s2} reputation is growing, you have been nick-named 'The Great' by the {s4}! qstr_Congratulations!_Your|Congratulations! Your reputation is growing, you have been nick-named 'The Great' by the {s4}!. qstr_Nicknamed__Great__Ac|Nicknamed 'Great' Achievement qstr_{s2}_s|{s2}'s qstr_{s2}_reputation_is_gr|{s2} reputation is growing, they have been nick-named 'The Great' by the {s4}! qstr_{s6}_The_Just|{s6} The Just qstr_Your_reputation_is_g|Your reputation is growing, and have been nick-named 'The Just' by your people! qstr_Congratulations!_Your_|Congratulations! Your reputation is growing, you have been nick-named 'The Just' by your people!. qstr_Nicknamed__Just__Ach|Nicknamed 'Just' Achievement qstr_{s2}_s_reputation_is|{s2}'s reputation is growing, they have been nick-named 'The Just' by the {s4}! qstr_{s6}_The_Cruel|{s6} The Cruel qstr_Your_wicked_reputati|Your wicked reputation is growing, you have been nick-named 'The Cruel' by your people! qstr_Your_wicked_reputatio|Your wicked reputation reputation is growing, you have been nick-named 'The Cruel' by your people!. qstr_Nicknamed__Cruel__Ac|Nicknamed 'Cruel' Achievement qstr_{s2}_s_reputation_is_|{s2}'s reputation is growing, they have been nick-named 'The Cruel' by the {s4}! qstr_{s6}_The_Scarred|{s6} The Scarred qstr_Your_face_shows_sign|Your face shows signs of many battles, you have been nick-named 'The Scarred' by your people! qstr_Your_face_shows_signs|Your face shows signs of many battles, you have been nick-named 'The Scarred' by your people!. qstr_Nicknamed__Scarred__|Nicknamed 'Scarred' Achievement qstr_{s2}_s_face_shows_si|{s2}'s face shows signs of many battles, they have been nick-named 'The Scarred' by the {s4}! qstr_{s6}_The_Lionhearted|{s6} The Lionhearted qstr_Your_reputation_is_gr|Your reputation is growing, you have been nick-named 'The Lionhearted' by your people! qstr_Your_reputation_is_gro|Your reputation is growing, you have been nick-named 'The Lionhearted' by your people!. qstr_Nicknamed__Lionheart|Nicknamed 'Lionhearted' Achievement qstr_{s2}_s_reputation_is_g|{s2}'s reputation is growing, they have been nick-named 'The Lionhearted' by the {s4}! qstr_{s6}_The_Confessor|{s6} The Confessor qstr_Your_reputation_as_a|Your reputation as a good Christian is growing, you have been nick-named 'The Confessor' by your people! qstr_Your_reputation_as_a_|Your reputation as a good Christian is growing, you have been nick-named 'The Confessor' by your people!. qstr_Nicknamed__Confessor|Nicknamed 'Confessor' Achievement qstr_{s2}_s_reputation_as|{s2}'s reputation as a good Christian is growing, they have been nick-named 'The Confessor' by the {s4}! qstr_{s6}_The_Conqueror|{s6} The Conqueror qstr_Your_reputation_is_grow|Your reputation is growing, you have been nick-named 'The Conqueror' by your people! qstr_Your_reputation_is_growi|Your reputation is growing, you have been nick-named 'The Conqueror' by your people!. qstr_Nicknamed__Conqueror|Nicknamed 'Conqueror' Achievement qstr_{s2}_s_reputation_is_gr|{s2}'s reputation is growing, they have been nick-named 'The Conqueror' by the {s4}! qstr_{s6}_The_Unready|{s6} The Unready qstr_Your_reputation_is_s|Your reputation is shrinking, you have been nick-named 'The Unready' by your people! qstr_Your_reputation_is_sh|Your reputation is shrinking, you have been nick-named 'The Unready' by your people!. qstr_Nicknamed__Unready__|Nicknamed 'Unready' Achievement qstr_{s2}_s_reputation_is_s|{s2}'s reputation is shrinking, they have been nick-named 'The Unready' by the {s4}! qstr_{s6}_The_Pagan|{s6} The Pagan qstr_Your_reputation_as_a_g|Your reputation as a good Pagan is growing, you have been nick-named 'The Pagan' by your people! qstr_Your_reputation_as_a_go|Your reputation as a good Pagan is growing, you have been nick-named 'The Pagan' by your people!. qstr_Nicknamed__Pagan__Ac|Nicknamed 'Pagan' Achievement qstr_{s2}_s_reputation_as_|{s2}'s reputation as a good Pagan is growing, they have been nick-named 'The Pagan' by the {s4}! qstr_{s6}_The_Wise|{s6} The Wise qstr_Your_reputation_is_growin|Your reputation is growing, you have been nick-named 'The Wise' by your people! qstr_Your_reputation_is_growing|Your reputation is growing, you have been nick-named 'The Wise' by your people!. qstr_Nicknamed__Wise__Ach|Nicknamed 'Wise' Achievement qstr_{s2}_s_reputation_is_gro|{s2}'s reputation is growing, they have been nick-named 'The Wise' by the {s4}! qstr_{s6}_The_Shrud|{s6} The Shrud qstr_Your_reputation_is_growing_|Your reputation is growing, you have been nick-named 'The Shrud' by your people! qstr_Your_reputation_is_growing_y|Your reputation is growing, you have been nick-named 'The Shrud' by your people!. qstr_Nicknamed__Shrud__Ac|Nicknamed 'Shrud' Achievement qstr_{s2}_reputation_is_gro|{s2} reputation is growing, they have been nick-named 'The Shrud' by the {s4}! qstr_{s6}_The_Fat|{s6} The Fat qstr_Your_reputation_is_growing_yo|Your reputation is growing, you have been nick-named 'The Fat' by your people! qstr_Your_reputation_is_growing_you|Your reputation is growing, you have been nick-named 'The Fat' by your people!. qstr_Nicknamed__Fat__Achi|Nicknamed 'Fat' Achievement qstr_{s2}_reputation_is_grow|{s2} reputation is growing, they have been nick-named 'The Fat' by the {s4}! qstr_{s6}_The_Old|{s6} The Old qstr_{s2}_reputation_is_growi|{s2} reputation is growing, you have been nick-named 'The Old' by the {s4}! qstr_{s2}_reputation_is_growin|{s2} reputation is growing, they have been nick-named 'The Old' by the {s4}! qstr_{s6}_The_Sickly|{s6} The Sickly qstr_You_are_old_and_frai|You are old and frail, you have been nick-named 'The Sickly' by people from the {s4}! qstr_{s2}_is_old_and_frai|{s2} is old and frail, they have been nick-named 'The Sickly' by the {s4}! qstr_Your_bastard_has_gro|Your bastard has grown! They are now a young child. qstr_You_hear_{s6}_passed|You hear {s6} passed peacefully in the night...death comes for us all qstr_Your_bastard_has_grow|Your bastard has grown! They are old enough to join you as a companion. qstr_You_missed_the_deadl|You missed the deadline to pay back your debts in {s1}. They now grow at an interest of 50%. qstr_Your_debt_in_{s1}_is|Your debt in {s1} is now so high that the local lord has taken notice. They have frozen your debt, but is displeased with the situation. qstr_So_upset_with_your_d|So upset with your debt in {s1} it is beginning to effect your relations with {s2}! qstr_Your_debt_in_{s1}_is_|Your debt in {s1} is now so long unpaid that {s2} them self has taken notice. They are displeased with the situation. qstr_It_is_rumored_that_{|It is rumored that {s11} has killed an assassin. qstr_You_have_been_killed|You have been killed by an assassin! qstr_You_have_killed_an_a|You have killed an assassin sent to end you! qstr_Your_men_are_exhaust|Your men are exhausted! They need to rest at camp. qstr_Your_men_are_becomin|Your men are becoming exhausted! They need to rest at camp. qstr_Your_men_are_very_ti|Your men are very tired; They need to rest at camp. qstr_Your_men_are_tired._|Your men are tired. They need to rest at camp. qstr_The_poem_the_bard_ha|The poem the bard had written for {s33} didn't seem to work very well. qstr_Poem_for_a_lady|Poem for a lady qstr_{s33}_seemed_to_like|{s33} seemed to like the poem the bard had written for her. qstr_The_bard_s_poem_abou|The bard's poem about you seems to be spreading through the land. qstr_Fame_spreads|Fame spreads qstr_People_say_that_{s31|People say that {s31} found a buried Roman hoard on {s32}'s property. The lords came to blows over its ownership. qstr_People_say_that_{s31}|People say that {s31} or his servants are stealing cattle from {s32}'s property. That made {s32} furious. qstr_People_say_that_{s31}_|People say that {s31} served one of {s32}'s bodyguards a horn of poisoned mead. {s32} is infuriated. qstr_People_say_that_{s31}_t|People say that {s31} tried to bribe some of {s32}'s bodyguards to get access to the household, but {s32} found out. qstr_People_say_that_a_ru|People say that a rumor spread by an unknown traveller failed to incite enmity between {s31} and {s32}. qstr_{s33}|{s33} qstr_Rumors|Rumors qstr_{playername}_is_beli|{playername} is believed to be behind the recent derogatory rumors involving {s32} and {s31}. qstr_A_recent_rumor_alleg|A recent rumor alleges that {s32} hides behind his bodyguards in battles. qstr_A_recent_rumor_allege|A recent rumor alleges that {s32} is practicing some kind of perverted rituals in his mead hall. qstr_A_recent_rumor_alleges|A recent rumor alleges that {s32} is very fond of his new mare, if you know what I mean. qstr_A_recent_rumor_alleges_|A recent rumor alleges that {s32} would rather wield a drinking horn than a sword. qstr_People_say_that_a_rum|People say that a rumor spread by an unknown traveller about {s32} failed to damage his reputation. qstr_{playername}_is_belie|{playername} is believed to be behind the recent rumors about {s32}'s indiscretions. qstr_A_recent_rumor_sprea|A recent rumor spread by an unknown traveller alleges that {s32} is intriguing against {s31}. qstr_People_say_that_a_rumo|People say that a rumor spread by an unknown traveller about {s32} being a disloyal vassal failed to incite enmity between {s32} and {s31}. qstr_{playername}_is_believ|{playername} is believed to be behind the recent rumors about {s32}'s disloyalty. qstr_It_seems_that_{s31}_|It seems that {s31} has found recent stories about {s32}'s infidelity plausible. qstr_It_appears_{s31}_has|It appears {s31} has dismissed recent stories about {s32}'s infidelity as nothing but his enemies' gossip. qstr_It_seems_that_{s31}_h|It seems that {s31} has found recent stories about {s32}'s disloyalty quite plausible. qstr_It_appears_that_{s31|It appears that {s31} has dismissed recent stories about {s32}'s disloyalty as nothing but his enemies' gossip. qstr_It_seems_that_{s31}_w|It seems that {s31} was not amused after {s32} was found to be involved in a cattle-thieving scheme. qstr_It_appears_{s32}_had|It appears {s32} had managed to avoid being linked to a recent murder, and his relations with {s31} didn't suffer. qstr_tin_mining|tin mining qstr_silver_mining|silver mining qstr_lumber_camp|lumber camp qstr_stone_quarry|stone quarry qstr_farm|farm qstr_You_control_the_loca|You control the local {s6}, the weekly profits have arrived qstr_You_ve_heard_lords_o|You've heard lords of the {s6} are grumbling over ''lost rights''. qstr_Your_lords_have_been|Your lords have been grumbling over 'lost rights''. qstr_Your_family_rents_ar|Your family rents are ready at the homestead. qstr_Your_bandits_have_br|Your bandits have brought fresh bounty to your lair. qstr__| qstr_Your_village_of_{s6}|Your village of {s6} where you keep your court is being raided! If it burns your new young kingdom is lost... qstr_{s1}|{s1} qstr_Rumors_say_your_{reg|Rumors say your {reg59?husband wife} has partitioned to join {s7}. qstr_You_hear_{s7}_commit|You hear {s7} committed suicide rather then being taken hostage! qstr_The_{s15}_complies_w|The {s15} complies with their alliance by attacking the {s16}. qstr_Payment_for_the_slav|Payment for the slaves you left working at the {s6} should be ready. qstr_Your_recruiter_who_w|Your recruiter who was commissioned to recruit {reg10} recruits to {s13} has been defeated! qstr_{s13}_has_been_taken|{s13} has been taken by the enemy and your recruiter who was commissioned to recruit {reg10} recruits vanished without a trace! qstr_ERROR_IN_THE_RECRUIT|ERROR IN THE RECRUITER KIT SIMPLE TRIGGERS! qstr_A_recruiter_has_brou|A recruiter has brought {reg10} recruits to {s13}. qstr_Distance_between_{s1|Distance between {s14} and {s15} {reg0} qstr_Your_caravan_has_bro|Your caravan has brought {s12} to {s13}. qstr_{s13}_is_unimpressed|{s13} is unimpressed by your paltry gift. qstr_The_people_of_{s13}_|The people of {s13} are unimpressed by your paltry gift. qstr_Your_caravan_has_los|Your caravan has lost it's way and gave up your mission! qstr_Transfer_to_{s6}|Transfer to {s6} qstr_{s6}_patrol|{s6} patrol qstr_Your_messenger_reach|Your messenger reached {s13}. qstr_{s14}|{s14} qstr_Your_messenger_has_l|Your messenger has lost it's way and gave up your mission! qstr_Not_enough_money_in_|Not enough money in treasury to upgrade troops. qstr_Your_constable_upgra|Your constable upgraded {reg5} {s6} to {s7} in {s8} qstr_Your_soldiers_patrol|Your soldiers patrolling {s6} disbanded because you can't pay the wages! qstr_The_{s7}_has_called_|The {s7} has called out their kingdom levy! qstr_{s6}_Levy|{s6} Levy qstr_{s0}_is_grumbling_ag|{s0} is grumbling against you. Your affiliation could be jeopardized if this continues. qstr_{s0}_is_grumbling_aga|{s0} is grumbling against you, but with {s1}'s support you remain affiliated for now. qstr_Your_last_fief_was_c|Your last fief was captured and you lost {reg0}/{reg1} of your treasury qstr_Your_lavish_feasts_a|Your lavish feasts and banquetes have made you fat! qstr_You_should_watch_you|You should watch your weight, or you could become fat qstr_You_have_become_a_dr|You have become a drunk! Your agility has suffered qstr_You_should_watch_your|You should watch your drinking, or you could become a drunk qstr_Healers_in_larger_to|Healers in larger towns can treat the wounds for a price, after which they will heal within a few days. Any negative effects will then be removed. qstr_You_are_wounded|You are wounded qstr_{s1}You_have_only_on|{s1}You have only one day left to take care of {reg7} of your injuries. Visit a physician in a larger town to do so.^^ qstr_{s1}{reg7}_of_your_i|{s1}{reg7} of your injuries {reg8?have has} become permanent because {reg8?they haven't been it wasn't} tended.^^ qstr_{s1}{reg7}_of_your_w|{s1}{reg7} of your wounds {reg8?are is} cured, and your related abilities aren't limited any more. qstr_Wound_Report|Wound Report qstr_A_ship_has_been_buil|A ship has been built for you in {s0}. qstr_Ship_finished|Ship finished qstr_The_operation_of_the|The operation of the slave market in {s33} reduces your reputation. qstr_Your_spy_in_{s6}_has|Your spy in {s6} has been caught and killed qstr_{s0}_has_recovered_f|{s0} has recovered from being raided. qstr_Servants_have_rebuil|Servants have rebuilt your fathers homestead. qstr_You_are_now_a_bandit|You are now a bandit. This comes with challenges as most kingdoms will attack on sight, if you want to enter hostile towns you will need a disguise while keeping your party size small. Good-luck! qstr_Bandit_King|Bandit King qstr_Congratulations!_You_ve_|Congratulations! You've developed a special trait - being known across the land as a {reg59?Witch Magician} that could challenge Merlin. People everywhere fear your knowledge of the dark arts. This has unlocked spell casting in battle, hit the Y key to use this trait. qstr_By_now_you_have_mor|By now, you have more than one ship. In a sea battle you can give a 'stand ground' or 'charge' command to your ships by giving it to class number nine, like you give commands to a troop class in a field battle. The first troops in your army list will be together with you on the flagship. The other troops will be in the following ships. You can change your flagship in a port and while camping on the sea. If you are next to a coast you can also split your fleet while camping on the sea or search for the closest landing point with a right click on your party. qstr_Ship_management|Ship management qstr_Your_troops_are_angr|Your troops are angry, because they hate to spend the night on sea. qstr_Your_troops_feel_une|Your troops feel uneasy about crossing the sea. qstr_Severe_weather_has_d|Severe weather has damaged the {s1} ({s7}). qstr_Severe_weather_has_de|Severe weather has destroyed the {s1} ({s7}). qstr_{s6}_has_died_before|{s6} has died before you could complete their quest qstr_The_merchants__rest_|The merchants' rest hall in {s1} adds to its prosperity. qstr_Christian_monastery_|Christian monastery at {s33} improves Christian faith in {s34}. qstr_The_scriptorium_in_{|The scriptorium in {s1} adds to your renown. qstr_vSeason|vSeason qstr_You_hear_Mab_s_voice|You hear Mab's voice on the wind, she has summoned you back to the villa. qstr_Mab_has_requested_yo|Mab has requested your presence at the Villa, go to her. qstr_Mab_has_once_again_r|Mab has once again requested your presence at the Villa, go to her. qstr_You_ve_heard_rumors_|You've heard rumors Queen Mab has hired assassins to end you. qstr_Note _Queen_Mab_has_|Note Queen Mab has sent men to kill you. You sleep less calmly now. qstr_You_awake_in_the_mor|You awake in the morning feeling strange. Perhaps Mab's magic has cursed you! qstr_Note _Queen_Mab_has_s|Note Queen Mab has sent black magic and curses your way. qstr_Note _Queen_Mab_has_t|Note Queen Mab has turned nature itself against you. qstr_Note _Desperate_to_s|Note Desperate to stop you, Queen Mab has hired the Black Knights to kill you. qstr_Desperate_to_stop_yo|Desperate to stop you, Queen Mab has hired the Black Knights to kill you. qstr_Note _As_your_quest_|Note As your quest draws closer to its end, Queen Mab has brought the full strength of the Black Knights to kill you. qstr_As_your_quest_draws_|As your quest draws closer to its end, Queen Mab has brought the full strength of the Black Knights to kill you. qstr_Note _You_are_nearin|Note You are nearing the end of your quest, Mab is beginning to fear you. qstr_You_have_gathered_al|You have gathered all the items Merlin needed, talk to him again to finish this quest. qstr_Note _You_have_gathe|Note You have gathered all the items Merlin needed, talk to him again to finish this quest. qstr_{s8}_lost_a_hand_in_|{s8} lost a hand in battle! qstr_{s8}_showed_great_br|{s8} showed great bravery in battle! qstr_{s8}_has_been_horrib|{s8} has been horriblly maimed in battle! qstr_{s40}_decided_to_bec|{s40} decided to become an adventurer near {s39} qstr_Due_to_the_good_word|Due to the good word Christian clergymen spread about you, your relationship with the {s1} improves. qstr_Due_to_the_bad_word_|Due to the bad word Christian clergymen spread about you, your relationship with the {s1} declines. qstr_{s1}_has_become_host|{s1} has become hostile to you due to your mistreatment of Christian subjects. qstr_Faction_became_hosti|Faction became hostile qstr_Due_to_the_good_word_|Due to the good word influential pagans spread about you, your relationship with the {s1} improves. qstr_Due_to_the_bad_word_i|Due to the bad word influential pagans spread about you, your relationship with the {s1} declines. qstr_{s1}_has_become_hosti|{s1} has become hostile to you due to your mistreatment of Pagan subjects. qstr_The_assassin_you_sen|The assassin you send to {s6} has failed! qstr_You_are_not_strong_e|You are not strong enough to lift a weapon fit for your promotion! qstr_You_are_not_strong_en|You are not strong enough to hold all that weight required with promotion!. qstr_Your_arms_are_to_wea|Your arms are to weak to advance in archery at this moment. qstr_You_require_more_hor|You require more horse riding skills to fit your next position! qstr_{s6}_has_died_from_t|{s6} has died from the plague! qstr_You_receive_word_tha|You receive word that the trainer at {s1} has completed his task. qstr_my_Lord|my Lord qstr_My_Lord|My Lord qstr_{reg65?my_Lady my_Lo|{reg65?my Lady my Lord} qstr_{reg65?My_Lady My_Lo|{reg65?My Lady My Lord} qstr_{reg65?madame sir}|{reg65?madame sir} qstr_{reg65?Madame Sir}|{reg65?Madame Sir} qstr_To_be_totally_honest|To be totally honest my {reg59?majesty lord} I do believe tomorrow will be our last sunrise. The men follow you knowing this fight is hopeless and that for many of them it will be their last. qstr_Well_my_{reg59?majes|Well my {reg59?majesty lord}, it is going to be challenging fight, and I don't think the men believe victory is possible. qstr_Well_{reg59?lady sir|Well {reg59?lady sir}, it is going to be a hard fight, but if the Gods will it - we may take victory. qstr_Well_{reg59?lady sir}|Well {reg59?lady sir}, though the enemies have the numbers, the odds are close and we may just live to see a new day. qstr_To_be_honest_{reg59?|To be honest {reg59?your majesty my lord} only a fool could loss this battle. qstr_Well_my_{reg59?majest|Well my {reg59?majesty lord}, God smiles on us, and the men believe victory is in reach. qstr_Well_{reg59?lady sir}_|Well {reg59?lady sir}, even though we have the numbers, we must not be too confident, for the enemy is fighting for their homes and could steal victory from our grasp. qstr_Well_{reg59?lady sir}_t|Well {reg59?lady sir}, though the numbers are with us, the odds are very close and we may be witnessing our last days here. qstr_Perhaps_there_is_a_l|Perhaps there is a little time left until the end of the world. qstr_You_re_right!_The_co|You're right! The coming of the Saxons shows that it's truly the End! qstr_The_Bible_also_says_|The Bible also says that a king will unite all the earth. I am that person! qstr_A_change_in_the_worl|A change in the world just makes more opportunity for the bold, that's all. qstr_I_appreciate_your_re|I appreciate your reassuring words, but I'm afraid that the end of the world has already been set, and nothing that we do or say will alter it. All we can do is wait and fight until the armies of God come. qstr_Exactly!_Camelot_is_|Exactly! Camelot is the last bastion of the faithful, but it will succumb to the hordes despite all its efforts. We're all going to die! Leave me alone, I do not want to talk any more. qstr_Your_self_confidence|Your self-confidence comforts me, but I must inform you that the king will be defeated by the army of evil. Only the arrival of the army of God will save the world. However, if you ever become a {reg59?Queen King}, it will be a pleasure to fight and die beside you. qstr_I_m_surprised_that_y|I'm surprised that you can see any benefit in the misfortunes of others. You're definitely more ruthless than I had thought. qstr_You_need_to_rid_your|You need to rid yourself of arrogance. qstr_I_am_always_willing_|I am always willing to learn. Thanks, Carannog. qstr_I_think_it_s_clear_t|I think it's clear that Fate is more favorable to me than to you. qstr_Silence!_You_shall_n|Silence! You shall not disrespect my authority! qstr_Arrogance...me?._Wel|Arrogance...me?. Well no {playername}, as you know this isn't something that comes naturally to me, but arrogance is good for a leader. You should learn to be a bit arrogant when needed -- that is part of my advice -- and men should see your confidence. Your orders must be sharp, and anyone who does not follow them must be punished. This is what I value in a leader. But enough talking. qstr_I_understand._Someon|I understand. Someone like you does not have my experience and my knowledge. It is important that you try to learn from me, {playername}. Try to not make the same mistakes I did and be more like me now. Lead your men bravery and be the first into battle, setting an example for your men, and share silver with your men without greed. Those are my tips. Now I have things to do. qstr_Your_men_see_the_way|Your men see the way Carannog treats you, and you lose authority. qstr_And_people_say_that_|And people say that I'm arrogant! But what can I say? Well, I like it. That's what I value most in a leader his ability to demonstrate self-confidence and to convince others with his charisma. You're right. I have nothing to teach you. qstr_I_only_pretended_to_|I only pretended to give advice, but it is clear you do not wish to listen. Well, you gave an order, demonstrating your authority, but that doesn't mean you're a good leader. I'll comply, shut up and return to my chores. qstr_You_and_{s7}_have_st|You and {s7} have started a relationship. qstr_You_have_completed_y|You have completed your first missions, although you lost the ring, Mab may still call on you again. Wait for another signal and return when she calls. qstr_You_have_completed_yo|You have completed your first missions and Mab is pleased. Wait for another signal and return when she calls. qstr_You_have_completed_you|You have completed your first missions, although you lost the ring Mab may still call on you again. Wait for another signal and return when she calls. qstr_You_have_completed_your|You have completed your first missions, although you lost the Sword, Mab may still call on you again. Wait for another signal and return when she calls. qstr_{s11}_asked_you_to_f|{s11} asked you to find Rhydderch's White-Hilt. ^^Notes Rhydderch was a warlord for Alt Clut, but this was before the civil war. qstr_{s11}_asked_you_to_s|{s11} asked you to steal the Ring of Eluned while Merlin sleeps.^^ You will need high intelligence and agility to pick the locks. qstr_Mab_has_given_your_f|Mab has given your first mission - Carry out her orders. qstr_{s11}_asked_you_to_k|{s11} asked you to kill the sword-smith at Hermits cave and bring back the sword he's been crafting. qstr_Mab_has_given_your_n|Mab has given your next mission - travel far north into the caves of the Hermits. qstr_Mab_has_asked_you_se|Mab has asked you seek out Mordred, give him the sword of Clarent and together destroy {reg3?{s6} Arthur} and Camelot. qstr_You_failed_to_confro|You failed to confront the lord qstr_You_have_agreed_to_k|You have agreed to kill {s3}. Return to {s7} when it is done. qstr_Updated_on _{s60}|Updated on {s60} qstr_Merlin_has_asked_you|Merlin has asked you to bring him the 13 treasures of Britannia. Seek them out! qstr_{s11}_asked_you_to_b|{s11} asked you to bring him Excalibur, convince Arthur to loan you his sword. qstr_{s11}_asked_you_to_fi|{s11} asked you to find The Hamper of Gwyddno Garanhir. ^^Notes Gwyddno's Kingdom was located off the coast of Ceredigion, but lost to floods 200 years ago. qstr_{s11}_asked_you_to_fin|{s11} asked you to find The Holy Grail. ^^Notes Rumors say it was brought to Britannia by Joseph of Arimathea, perhaps some monks will know more. qstr_{s11}_asked_you_to_find|{s11} asked you to find The Halter of Clydno Eiddyn. ^^Notes It was once in Hen Ogledd of the North. qstr_{s11}_asked_you_to_find_|{s11} asked you to find The Knife of Llawfrodedd Farchog. ^^Notes Llawfrodedd was a hero in Arthur's court, talk to Arthur to learn where he is. qstr_{s11}_asked_you_to_find_T|{s11} asked you to find The Knife of Llawfrodedd Farchog. ^^Notes Llawfrodedd was a hero in Arthur's court, but left for Gaul in search of the holy grail - look for him there. qstr_{s11}_asked_you_to_find_Th|{s11} asked you to find The Cauldron of Dyrnwch the Giant. ^^Notes Last we knew, this was somewhere in Hibernia. qstr_{s11}_asked_you_to_find_The|{s11} asked you to find The Coat of Padarn Beisrudd. ^^Notes When not in his monastery at Gwened, Saint Paternus often travels the roads between Pry and Ceredigion. qstr_{s11}_asked_you_to_find_The_|{s11} asked you to find The Crock and Dish of Rhygenydd the Cleric. ^^Notes I believe Rhygenydd is a knight in Arthurs guard, perhaps one of his mates know his location. qstr_{s11}_asked_you_to_find_The_M|{s11} asked you to find The Mantle of Arthur. ^^Notes Talk with Arthur to learn its location. qstr_{s11}_asked_you_to_find_The_H|{s11} asked you to find The Horn of Bran Galed. ^^Notes Bran is a northmen last serving the house of Rheged, that would be a place to start looking. qstr_You_have_left_the_se|You have left the service of {s21}. qstr_we_have_made_very_li|we have made very little progress so far qstr_we_have_succeeded_in|we have succeeded in gaining some ground, but we still have a long way to go qstr_we_have_become_a_sig|we have become a significant force, and we have an even chance of victory qstr_we_are_winning_the_w|we are winning the war, but our enemies are still holding on. qstr_we_are_on_the_verge_|we are on the verge of victory. The remaining enemies pose no threat, but we still need to hunt them down. qstr_the_barbarians|the barbarians qstr_It_is_a_long_march_f|It is a long march from Rome, but it should arrive in about a months time qstr_I_ve_heard_reports_|I've heard reports, it should arrive in about a weeks time. qstr_I_ve_heard_reports_i|I've heard reports, it should arrive any day now. qstr_We_have_not_yet_hear|We have not yet heard if one is being sent. qstr_I_do_feel_Rex_Theode|I do feel Rex Theoderic would expect you to wait a few months before asking again. qstr_And_may_Zeus_bless_t|And may Zeus bless them... qstr_And_may_Belenos_bles|And may Belenos bless them... qstr_And_may_Odin_bless_t|And may Odin bless them... qstr_in_nomine_Patris_et_|in nomine Patris et Filii et Spiri et Sanctii. Amen. qstr__The_priest_leans_in|-The priest leans in and whispers - ^^ 'psss, {playername}, your mother wanted me to tell you, she left something for you, up on the hill, where she used to play. qstr_Thank_you_for_coming|Thank you for coming here {playername}. qstr_wine|wine qstr_mead|mead qstr_Father|Father qstr_monastery|monastery qstr_Brother|Brother qstr_temple|temple qstr_Hello_{reg59?sister |Hello {reg59?sister brother}, I heard the master is looking for you qstr_Greetings_{reg59?sis|Greetings {reg59?sister brother}. qstr___She_has_aged_sever|--She has aged several years since the last time you saw her. She's so frail that she looks like she would break if you touched her. This is not the woman you remember; just a vague memory of her, but she's still your mother.-- qstr___She_smiles_and_loo|--She smiles and looks at you with love-- qstr___She_smiles_and_tak|--She smiles and takes your hand-- qstr___She_turns_her_gaze|--She turns her gaze to the fields. She is crying.-- qstr_We_re_not_supposed_t|We're not supposed to be out of our cage! Where is master? MASTER? MASTER! qstr_Water_I_need_water.|Water, I need water. qstr_Queen_Mab_has_asked_|Queen Mab has asked you to murder her sister...find her at Dozmery Pool. qstr_The_Lady_of_the_Lake|The Lady of the Lake has asked you seek out Merlin regarding her sister. qstr_You_have_blessed_the|You have blessed the blade, return it to the assassin in the tavern at {s9}. qstr_Mother_tells_me_one_|Mother tells me one day I'll be a lady, and will marry a handsome lord. qstr_I_m_not_really_suppo|I'm not really suppossed to talk to strangers. qstr_My_teachers_keep_ask|My teachers keep asking me to study, but I'd rather be playing. qstr_Father_says_one_day_|Father says one day I'll be a lord with lands of my own... I can't wait to see my first battle! qstr_Do_you_want_to_sword|Do you want to sword fight with me? My father made me a wooden sword. qstr_My_teachers_keep_aski|My teachers keep asking me to study, but I'd rather be playing and hunting the halls for dragons. qstr_st|st qstr_nd|nd qstr_rd|rd qstr_th|th qstr_January_{reg3}{s8}|January {reg3}{s8} qstr_February_{reg3}{s8}|February {reg3}{s8} qstr_March_{reg3}{s8}|March {reg3}{s8} qstr_April_{reg3}{s8}|April {reg3}{s8} qstr_May_{reg3}{s8}|May {reg3}{s8} qstr_June_{reg3}{s8}|June {reg3}{s8} qstr_July_{reg3}{s8}|July {reg3}{s8} qstr_August_{reg3}{s8}|August {reg3}{s8} qstr_September_{reg3}{s8}|September {reg3}{s8} qstr_October_{reg3}{s8}|October {reg3}{s8} qstr_November_{reg3}{s8}|November {reg3}{s8} qstr_December_{reg3}{s8}|December {reg3}{s8} qstr_strange...I_don_t_kn|strange...I don't know qstr_in_the_Winter_on_the|in the Winter on the {reg3}{s8} day qstr_in_the_Spring_on_the|in the Spring on the {reg3}{s8} day qstr_in_the_Summer_on_the|in the Summer on the {reg3}{s8} day qstr_in_the_Autumn_on_the|in the Autumn on the {reg3}{s8} day qstr_ERROR___didn_t_reset|ERROR - didn't reset with season change qstr_Mother|Mother qstr_My_tutor|My tutor qstr_{s10}^{s11}|{s10}^{s11} qstr_Bran_says_his_horn_w|Bran says his horn was stolen from him.^^Look Into ^{s10} qstr___You_notice_his_han|--You notice his hands shaking from nervousness.-- qstr_{s9}_told_me_that_I_|{s9} told me that I could find help in {s3}. I need to find a man named Riik. qstr_{s9}_told_me_that_I_c|{s9} told me that I could find answers in {s3}. I need to ask one Rik. qstr_the_Kingdom_of_Heave|the Kingdom of Heaven qstr_the_fields_of_Neorxn|the fields of Neorxnawang qstr_Riik_told_me_to_recr|Riik told me to recruit at least 10 men and train them to fight. Talk to Riik again when ready to attack Dorca's stronghold. qstr_You_are_already_in_{|You are already in {s1}. qstr__and_your_troops| and your troops qstr_My_ship_will_bring_y|My ship will bring you{s3} to the port of {s1} first. qstr_Find_the_lair_and_re|Find the lair and rescue the captains brother. qstr_Welcome_{reg59?lady|Welcome, {reg59?lady lord} {playername}. qstr_Welcome_{reg59?mada|Welcome, {reg59?madame sir}. qstr_Welcome.|Welcome. qstr_Your_ship_is_in_a_ba|Your ship is in a bad condition. You should consider repairing it here in my shipyard. qstr_The_{s7}_is_the_most|The {s7} is the most glorious ship I have ever seen. It is a great honour, my {reg59?lady lord}, to have her here in our port. qstr_Your_ship_is_made_of|Your ship is made of poor quality wood. You may want to consider buying a better ship from me. qstr_That_s_a_decent_ship|That's a decent ship you have there. qstr_Your_ship_the_{s7}|Your ship, the {s7}, is marvelous. My workers could apply some fresh varnish and paint if you like. qstr_The_{s7}_is_a_wonder|The {s7} is a wonderful ship. I'm happy to see her in my port. qstr_{s2}_{s3}|{s2} {s3} qstr_For_a_ship_of_this_s|For a ship of this size, I don't have enough timber, tar and wool, so I need you to bring these extra items. qstr__s_|'s qstr_has_put_together_a_b|has put together a bounty on some bandits who have raided one of his villages. qstr_nice_day|nice day qstr_horrible_storm|horrible storm qstr_Greetings_again_{pla|Greetings again {playername}. have you completed your task? qstr_Why_have_you_come_he|Why have you come here? Speak before I grind your bones. qstr_Not_yet_my_lord_I_m|Not yet my lord, I'm still working on it. qstr_My_lord_I_have_hunt|My lord, I have hunted and killed the Boar. qstr_My_lord_I_have_resc|My lord, I have rescued Mabon ap Modron from his prison. qstr_My_lord_I_am_{playe|My lord, I am {playername}, I've come in peace to ask for your Calderon. qstr_Then_get_out_of_here|Then get out of here and do it already... I have little patience for failure. qstr_Excellent_{playernam|Excellent {playername}, Excellent... let me see its head. qstr_You_ve_done_it?_HAHA|You've done it? HAHA - wonderful! Now about our deal... qstr_Have_you_now?_Well_I|Have you now? Well I would never hand it over easily - however, perhaps there is something you can do for me? qstr__The_Giant_turns_awa|(The Giant turns away from you, they are done talking). qstr_You_ve_done_well_her|You've done well here {playername}, but I have one more task for you to complete before I surrender my Calderon. qstr_I_ve_been_thinking_|I've been thinking, now that these tasks have been completed why would I need to honor our arrangement? qstr_A_simple_task_for_a_|A simple task for a hero as you {playername}, there is a boar in this forest...not just any boar, but the boar of Twrch Trwyth - I need this animal killed and its head brought to me. qstr_Twrch_Trwyth|Twrch Trwyth qstr_The_Giant_has_asked_|The Giant has asked you kill the Boar known as Twrch Trwyth, hunt this animal down and bring its head back to Dyrnwch. qstr_The_Giant_has_asked_y|The Giant has asked you rescue his friend Mabon ap Modron from the dungeon at Caer Gloui. qstr_Note_1 _You_ve_learn|Note 1 You've learned Rhygenydd was searching near something called the Tor. Ask around for more information. qstr_Greetings_{playernam|Greetings {playername} qstr_Greetings_traveler?_|Greetings traveler? I see....I see you! You're going to be very busy, I foresee it! qstr_Is_there_anything_mo|Is there anything more in my future? qstr_You_re_the_wizard_M|You're the wizard, Merlin?!! qstr_hmmmm_let_me_look_a|hmmmm, let me look at you...^^ I see...I see... qstr_Yes_some_call_me_Me|Yes, some call me Merlin, others Myrddin, and others still call me Merlinus. I am friend and trusted advisor to King Arthur. And I see things, great and terrible things! qstr_hmmmm...|hmmmm... qstr_I_can_see_you_have_s|I can see you have studded what some may call the dark arts. Very good, but there can only be one master between us. qstr_I_can_see_you_are_ju|I can see you are just starting on your journeys, so much still ahead of you....so much qstr_I_can_see_even_thoug|I can see even though you are just starting your journey, you are already headed down a dark path! qstr_I_can_see_you_have_st|I can see you have started on a road that is good and pure, yet so much still ahead of you....so much qstr_I_can_see_you_have_sta|I can see you have started down a road that leads to darkness, but could be headed down an even darker path! qstr_I_can_see_you_have_star|I can see you have started on a road that is hard to see, but have already done dark deeds! qstr_I_can_see_you_have_start|I can see you have started on a road that is hard to see, yet doing good deeds where you can... qstr_I_see_your_mid_journ|I see your mid journey has done much, you have helped those who could not help themselves... qstr_I_can_see_your_journ|I can see your journey, and its headed down the right path... qstr_I_can_see_you_ve_had|I can see you've had a difficult journey, have hurt the weak and done dishonorable things... qstr_You_have_a_black_hea|You have a black heart beyond saving!! qstr_I_m_afraid_your_wick|I'm afraid your wicked deeds will soon come back to haunt you! qstr_You_may_be__almost__|You may be (almost) as famous as I, but you have much to learn before I'll take you under my guidance. qstr_You_have_done_much_g|You have done much good I see, but there is still more to do... qstr_You_may_be_as_famous|You may be as famous as I am, you have more good to do in this world before I'll take you under my guidance qstr_I_have_nothing_to_te|I have nothing to tell you today child, keep working your path. qstr_I_can_also_see_you_a|I can also see you are just starting on your journeys, so much still ahead of you....so much qstr_I_also_see_even_thou|I also see even though you are just starting your journey, you are already headed down a dark path! qstr_I_also_see_you_have_|I also see you have started on a road that is good and pure, yet so much still ahead of you....so much qstr_I_also_see_you_have_s|I also see you have started down a road that leads to darkness, but could be headed down an even darker path! qstr_I_see_you_have_start|I see you have started on a road that is hard to see, but you have already done dark deeds! qstr_I_see_you_have_starte|I see you have started on a road that is hard to see, yet doing good deeds where you can... qstr_But_I_can_see_your_j|But I can see your journey, and its headed down the right path... qstr_I_know_you_ve_had_a_|I know you've had a difficult journey, hurting the weak and doing dishonorable things... qstr_Oh_no_I_see_you_hav|Oh no, I see you have a black heart beyond saving!! qstr_there_may_still_be_t|there may still be time to mend your wicked deeds before they come back to haunt you! qstr_Thou_you_have_done_m|Thou you have done much good I see, there is still more to do... qstr_fighting_evil|fighting evil qstr_touched_by_the_good_|touched by the good lady of the lake qstr_hmmmm...I_see_you_ve|hmmmm...I see you've been {s6}. Our paths will soon be joined as one. qstr_I_m_afraid_Mab_s_evi|I'm afraid Mab's evil blocks much of my sight! My visions may not help you, but take heart {playername}. Even if her power is strong - she can be stopped. qstr_And_yet...I_see_dark|And yet...I see darkness growing in you {playername}. You may have agreed to aid wickedness, but there is still time to correct this path. qstr_Your_path_to_wickedn|Your path to wickedness has doomed you I'm afraid, Mab will be your downfall. qstr_Your_path_to_wickedne|Your path to wickedness has doomed you... ah, I see it was you that killed the good lady of the lake! Mab will be your downfall. qstr_Your_path_is_long_an|Your path is long and winding, full of dangers, but you will prevail - if only you save often. qstr_Your_path_is_long_bu|Your path is long but I suggest you change your wicked ways now before it is too late for you. qstr_Your_path_has_far_to|Your path has far to go, continue to help those less fortunate then you and you'll be rewarded. qstr_Your_path_still_has_|Your path still has far to go, but if you don't change your wicked ways soon it will be too late for you. qstr_Your_kind_path_leads|Your kind path leads you to the lady of the lake. Go to her now for I have seen you are ready! She is at Dozmary Pool in Dumnonia. qstr_Your_path_has_alread|Your path has already led you to the lady of the lake. Together we will heal the world. qstr_Normally_I_would_sen|Normally I would send you to the lady of the lake, but unfortunately it appears she was murdered by your past relative. qstr_You_are_a_good_perso|You are a good person {playername}, I bless you. qstr_Your_path_to_wickednes|Your path to wickedness has doomed you I'm afraid. qstr_You_ve_learned_Arthu|You've learned Arthur keeps his Mantle locked away, perhaps someone knows where qstr_You_need_to_search_t|You need to search the lands of the Franks, Llawfrodedd was searching for the holy grail. qstr_You_need_to_search_th|You need to search the lands of Gododdin or talk to Gawain for more information. qstr_You_need_to_search_the|You need to search the lands of Gododdin around Din Eidyn. qstr_{s11}_refused_to_tal|{s11} refused to talk of Rhydderch, you'll need to find theselosers he was referring to. qstr_Apparently_you_will_|Apparently you will find Bran at the tavern in Caer Ligualid. qstr_You_ve_learned_the_H|You've learned the Halter is in the Kingdom of Gwynedd, speak to their Monarch to get it back. qstr_{s11}_told_you_he_me|{s11} told you he met Llawfrodedd a year ago, the hero was searching out some monks. qstr_You_ve_learned_you_n|You've learned you need to speak with Guipno, the pretender of Alt Clut - perhaps a traveler would know his location. qstr_Christianity|Christianity qstr_Old_gods|Old gods qstr_The_subjects_of_our_|The subjects of our kingdom officially believe in {s4}. Collected records indicate that no new people have adopted our faith recently. qstr_The_subjects_of_our_k|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} people have adopted our faith since your crowning. qstr_The_subjects_of_our_ki|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} people have given up our faith since your crowning. qstr_Should_we_award_it_t|Should we award it to one of our vessels? qstr_As_your_{reg59?husba|As your {reg59?husband wife} and your {reg59?King Queen}, it is my pleasure to inform you qstr_As_you_are_the_{reg5|As you are the {reg59?husband wife} of our {reg59?King Queen}, it is my pleasure to inform you qstr_This_place|This place qstr_your_counsel_my_{reg|your counsel my {reg59?husband wife} qstr_the_counsel_of_my_{r|the counsel of my {reg59?husband wife} qstr__no_fiefs_|(no fiefs) qstr__fiefs _{s0}_|(fiefs {s0}) qstr_You_are_close_now_to|You are close now to finding Llawfrodedd. Search the glass tower near Pictavis. qstr_The_abbot_of_{s3}_as|The abbot of {s3} asked you to bring them {reg33} pallets of timber. qstr_The_abbot_of_{s3}_ask|The abbot of {s3} asked you to to cut down one of the pagans sacred groves and use the wood to build a new church to God. qstr_Of_course_my_{reg59|Of course, my {reg59?daughter son}. We have a big batch of our wine. qstr_We_have_some_wine_st|We have some wine still available. qstr_The_abbot_has_told_y|The abbot has told you to ask the monks of Beckery about the Grail. qstr_You_are_now_a_pagan|You are now a pagan, a follower of Zeus and other Roman gods. qstr_You_are_now_a_pagan_|You are now a pagan, a follower of Anu and other Celtic gods. qstr_You_are_now_a_pagan_a|You are now a pagan, a follower of Taranis and other Ancient gods. qstr_You_are_now_a_pagan_a_|You are now a pagan, a follower of Odin and other Germanic gods. qstr_the_Old_gods|the Old gods qstr_The_subjects_of_our_kin|The subjects of our kingdom officially believe in {s4}. Collected records indicate {reg13} new people have adopted our faith since your crowning. qstr_The_priest_of_{s3}_a|The priest of {s3} asked you to bring them {reg33} horns of mead. qstr_Zeus|Zeus qstr_Zeus_Venus_and_Mine|Zeus, Venus and Minerva qstr_Anu|Anu qstr_Anu_Dagda_and_Oingu|Anu, Dagda and Oingus qstr_Taranis|Taranis qstr_Taranis_Belenos_and|Taranis, Belenos and Toutates qstr_Your_men_are_getting|Your men are getting tired of listening to the same old stories about the gods. Perhaps it's time to let it go for a while. qstr_Zeus_and_Venus_and_|Zeus, and Venus and Minerva qstr_Anu_and_his_fellow_|Anu, and his fellow gods Dagda and Oingus qstr_Taranis_and_his_fel|Taranis, and his fellow gods Belenos and Toutates qstr_The_priest_is_happy_|The priest is happy about being paid to talk, but clearly is annoyed that you are trying to buy him off. Perhaps it's time to let it go for a while. qstr_The_priest_at_{s3}_a|The priest at {s3} asked you to bring him a cow for sacrifice. qstr_When_you_open_your_e|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more skillful with weapons. qstr_When_you_open_your_ey|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel more attractive. qstr_When_you_open_your_eye|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel stronger. qstr_When_you_open_your_eyes|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination but you feel smarter. qstr_When_you_open_your_eyes_|When you open your eyes again, you receive the blessing of the gods and goddesses. Maybe this is just your imagination, but you feel more agile. qstr_You_open_your_eyes_a|You open your eyes again, but nothing happens. The gods do not accept this sacrifice. qstr_You_open_your_eyes_ag|You open your eyes again, but nothing happens. The gods did not accept this sacrifice. qstr_{s7}_s_Bandits|{s7}'s Bandits qstr__When_you_convinced_| When you convinced me to take up arms against my rightful liege, I never imagined it would be you to betray me {reg59?wife husband}, we should consider this marriage inhaled, you're headed down a path I can not follow. I most leave and try to repair the damage I've done. qstr__Now_I_must_leave_th| Now I must leave these lands and never return for my name is forever soiled! qstr_You_have_failed_to_d|You have failed to defeat Arthur and help Mordred seize the thrown. Talk to Mab...if you dare. qstr__When_you_convinced_m| When you convinced me to take up arms against my rightful liege, I never imagined it would be you to betray me {reg59?wife husband}, we should consider this marriage inhaled. I most leave and try to repair the damage I've done. qstr__When_you_convinced_me| When you convinced me to take up arms against my rightful liege, I never imagined it would be you to betray me {reg59?wife husband}, we should consider this marriage inhaled. I must leave and try to repair the damage I've done. qstr__I_must_leave_these_| I must leave these lands and never return for my name is now forever soiled! qstr_You_ve_agreed_to_bec|You've agreed to become a bandit. Meet your contact at the ship waiting for you near Brittern Manor to begin your next mission. qstr_{s1}_s_Ship|{s1}'s Ship qstr_You_ve_agreed_to_beco|You've agreed to become a bandit. Use your ship to reach Dorca's fort and challenge him for position. qstr_You_found_a_note_amo|You found a note among the killers remains! qstr_{reg3}_people_return|{reg3} people returned to various settlements. qstr_We_are_still_patroll|We are still patrolling {s6} qstr_We_are_still_followi|We are still following you qstr__We_did_see_{s7}_aro| We did see {s7} around here recently, I recommend you stay vigilant. qstr_It_s_your_money_or_y|It's your money or your life, {reg59?girlie mate}. No sudden moves or we'll run you through. qstr_Lucky_for_you_you_c|Lucky for you, you caught me in a good mood. Give us all your coin and I might just let you live. qstr_This_a_robbery_eh?_|This a robbery, eh? I givin' you one chance to hand over everythin' you got, or me and my mates'll kill you. Understand? qstr_You_need_to_find_Dor|You need to find Dorca's lair. Attack one of his raiding parties and convince them to reveal Dorca's location. qstr_{reg59?mother father|{reg59?mother father} qstr_{reg59?sister brothe|{reg59?sister brother} qstr_{s40}_has_became_an_|{s40} has became an adventurer qstr_Note_5 _You_fell_in_|Note 5 You fell in love with Matheld. qstr_{s7}_Has_asked_for_y|{s7} Has asked for your help to avenge her lost lands. qstr_He_steps_forward_pla|He steps forward placing his hands on your hips and pulls you closer. Your bodies are one as he kisses your lips. qstr_He_moves_closer_his|He moves closer, his hands touching your hair as his mouth caresses your lips. qstr_Some_of_your_men_don|Some of your men don't like watching this and you loss authority. qstr_He_moves_more_confid|He moves more confidently towards you, quickly kissing your lips before stepping back and smiling. qstr_He_moves_shyly_towar|He moves shyly towards you, tripping on a stone before falling into you - butting your head. qstr_Some_of_your_men_hav|Some of your men have a good laugh at your expense. qstr_He_moves_shyly_toward|He moves shyly towards you, pecking your cheek before turning away. qstr_Nothing_would_make_m|Nothing would make me happier my lady. Go ahead, I will join you shortly. qstr_Normally_I_would_wai|Normally I would wait a little longer, but today I somehow can't turn away from your eyes. Go ahead, I will join you shortly. qstr_Some_of_your_men_hea|Some of your men hear you and you loss authority. qstr_As_I_ve_said_my_lady|As I've said my lady, I would like to know you a little better first. qstr_If_it_were_any_other|If it were any other lady I wouldn't hesitate, but somehow I grow tired of moving from conquest to conquest without substance. I was hoping we could get to know each other, I mean truly know each other before that. It will make the night we share only more special. qstr_Somehow_Athanagild_l|Somehow Athanagild looks at you differently now qstr_May_Zeus|May Zeus qstr_May_the_heavens|May the heavens qstr_{s21}_seems_happy._{|{s21} seems happy. {s21} looks pleased. qstr_Thank_you_{reg59?mot|Thank you {reg59?mother father}, I will serve you and our family honorably in all things to come. qstr_Thank_you_{reg59?sis|Thank you {reg59?sister brother}, I will serve our family honorably in the memory of {s6} - They would no doubt be pleased to see this day. qstr_Thank_you_{s11}_I_w|Thank you {s11}, I will serve you and our family honorably in all things to come. qstr_Odin_|Odin qstr_the_heavens_|the heavens qstr_Later_you_learn_it_w|Later you learn it was a trick, the 'peasents' sent by {s6}'s enemies. qstr_and_your_{reg59?husb|and your {reg59?husband wife} qstr_Nothing_to_report...|Nothing to report...the people generally love you and discontent is sitting at less then {reg0}% qstr_Your_majesty!!_The_s|Your majesty!! The situation is getting out of control, our tax collectors are beaten in the streets. We need to get this under control before the peasants revolt qstr_Things_are_getting_b|Things are getting bad my {reg59?lady lord}, discontent is sitting at {reg0}%, town riots could break out at any moment. qstr_Things_could_be_bett|Things could be better my {reg59?lady lord}, but they could be much worse too. Kingdom discontent is sitting around {reg0}% qstr_Things_are_quite_nor|Things are quite normal my {reg59?lady lord}, some people love you {s7}while others hate you, this is the way of things, discontent sits at {reg0}% qstr_Your_majesty_I_feel|Your majesty, I feel my duty to alert you of a potential threat brewing, {reg1}% of our lords are upset, this could lead to civil war!! Also the peasant discontent sits at {reg0}% qstr_you|you qstr_{s5}_patrol|{s5} patrol qstr__of_{s9}| of {s9} qstr_They_are_currently_w|They are currently well protected in their fortress{s8}, however I'll get them on the road. qstr_Pssss___greetings_{r|Pssss - greetings {reg59?my lady my lord}, we are traveling on your orders to kill {s13}, they wont be troubling you much longer. {s7} qstr_We_seem_to_have_lost|We seem to have lost our way {reg59?my lady my lord}, should I rejoin you? qstr_Gold|Gold qstr_Your_sovereignty_has|Your sovereignty has no specified culture qstr_Your_sovereignty_cul|Your sovereignty culture is {s11} qstr_Sovereignty_culture |Sovereignty culture None qstr_Sovereignty_culture _|Sovereignty culture {s11} qstr_{s11}|{s11} qstr_The_government_of_th|The government of the {s10} is {s4}. qstr_The_upper_class_soci|The upper class society is {s5}. qstr_The_people_are_{s6}.|The people are {s6}. qstr_The_troops_have_{s7}|The troops have {s7}. qstr_The_government_s_app|The government's approach to trade is {s0}. qstr_Our_government_is_{s|Our government is {s4}. qstr_Our_people_are_{s6}.|Our people are {s6}. qstr_Our_troops_have_{s7}|Our troops have {s7}. qstr_Our_approach_to_trad|Our approach to trade is {s0}. qstr_According__to_the_re|According to the report of our spies qstr_{s10}_{reg3}_lords_s|{s10} {reg3} lords support {s9}. qstr_Sorry_currently_I_c|Sorry, currently I can't provide any information about the lord's mood, our spies haven't reported back yet. qstr_{s11}_and_{s12}|{s11} and {s12} qstr_We_are_not_at_war_wi|We are not at war with anyone. qstr_We_are_at_war_with_{|We are at war with {s12}. qstr_Our_sovereignty_curr|Our sovereignty currently has {reg2} soldiers qstr_{s6}_garrisoned_in_{|{s6} garrisoned in {reg2} towns qstr_{s6}_and_{reg2}_cast|{s6} and {reg2} castles. qstr_{s6}_In_addition_we_|{s6} In addition we have {reg2} soldiers in the field. qstr_We_currently_have_{r|We currently have {reg2} soldiers qstr_{s6}_In_addition_you|{s6} In addition you have {reg2} soldiers in your convoy and {reg3} soldiers in patrols. qstr_He_fields_{reg2}_sol|He fields {reg2} soldiers. qstr_We_currently_have_{re|We currently have {reg2} soldiers garrisoned in {s60}. qstr_You_are_preferring_m|You are preferring melee units. qstr_You_are_preferring_r|You are preferring ranged units. qstr__and_the_additional_| and the additional trainers qstr_We_currently_have_an|We currently have an income of {reg0} coins and costs of {reg1} coins from fiefs and garrisons. qstr_{s6}_We_are_losing_{|{s6} We are losing {reg0} coins due to tax inefficiency. That means {reg1} percent. qstr_{s6}_Overall_this_su|{s6} Overall this sums up to {reg0} coins. qstr_{reg0}_coins|{reg0} coins qstr_no|no qstr_{s60}_is_currently_o|{s60} is currently occupied by outlaws you should counter them as soon as possible. qstr__We_are_expecting_{r| We are expecting {reg0} coins for rents qstr__The_troop_wages_for| The troop wages for {reg0} troops cost us {reg1} coins. qstr_{s61}_and_{reg0}_coi|{s61} and {reg0} coins for tariffs qstr_Well_{s60}.|Well, {s60}. qstr_{s4}_{s3}._The_tax_r|{s4} {s3}. The tax rate is {s50}.{s59}{s61}. Overall this sums up to {s62} coins. qstr_Tax_rate_for_{s6} _{|Tax rate for {s6} {s11} qstr_village|village qstr_town|town qstr_castle|castle qstr_The_{s17}_has_no_imp|The {s17} has no improvements. qstr_The_{s17}_has_the_fo|The {s17} has the following improvements {s18}. qstr_You_cheater!_Your_ba|You cheater! Your baby is now a young child. qstr_You_cheater!_Your_ch|You cheater! Your child is now an NPC. qstr_tent|tent qstr_chamber|chamber qstr__and_ceremony._We_ar| and ceremony. We are waiting for a Pagan priest to bless them - qstr__and_Baptism._We_are| and Baptism. We are waiting for the Bishop to bless them - qstr_Let_us_wait_until_ou|Let us wait until our last child has had their naming day{s7} shouldn't be much longer now qstr_I_have_just_given_bi|I have just given birth!! We need to wait until at least this child is named before trying for another qstr_My_sweet_wife_you_h|My sweet wife, you have just given birth!! We should wait until at least this child is named before trying for another. qstr_chapel|chapel qstr_Does_Zeus|Does Zeus qstr_Does_Anu|Does Anu qstr_Does_Taranis|Does Taranis qstr_Does_Odin|Does Odin qstr_Do_the_heavens|Do the heavens qstr_You_cheater!_The_chi|You cheater! The child has been born. qstr_son|son qstr_daughter|daughter qstr__more| more qstr_I_strange_man_as_giv|I strange man as given you the chance to end your marriage, you must travel to the Witch of the Weald and have her bless the killers blade. qstr__I_am_not_a_ruler_|, I am not a ruler, I have no lands to give qstr_I_stay_with_you_all_|I stay with you all the day but not at night. Can be sharp, but never burn. What am I? qstr_I_gurgle_but_never_s|I gurgle but never speak, run but never walk, have a bed but never sleep. What am I? qstr_I_am_not_alive_but_I|I am not alive but I can grow. I do not have lungs but I need air to go. What am I? qstr_There_was_a_girl_hal|There was a girl half my age when I was 12, now I am 64, how old is she? qstr_You_can_drop_me_from|You can drop me from the tallest tower and I窶冤l be fine, but if you drop me in water I die. What am I? qstr_I_can_be_written_I_|I can be written, I can be spoken, I can be exposed, I can be broken. What am I? qstr_Most_people_need_it|Most people need it, some ask for it, some give it, but almost nobody takes it. What is it? qstr_I_turn_around_once._|I turn around once. What is out will not get in. I turn around again. What is in will not get out. What am I? qstr_What_never_asks_ques|What never asks questions but is often answered? qstr_I_always_follow_my_b|I always follow my brother but you cannot see me, only him. You cannot hear him but you can hear me. What are we? qstr_People_always_ask_fo|People always ask for me even though they don窶冲 like to face me. What am I? qstr_Two_Saxons_are_stand|Two Saxons are standing on a bridge one is the father of the other ones son. What is the relation between them? qstr_What_flies_when_it窶|What flies when it窶冱 born, lies when it窶冱 alive, and runs when it窶冱 dead? qstr_Two_bodies_have_I_t|Two bodies have I, though both joined in one. The more I stand still the faster I run. What am I? qstr_There_are_8_men_on_a|There are 8 men on a couch, three legs break and 6 men leave. How many legs are there? qstr_What_is_greater_than|What is greater than God, more final than death, the poor have it, the rich need it, and if you eat it, you'll die? qstr_Which_creature_walks|Which creature walks on four legs in the morning, two legs in the afternoon, and three legs in the evening? qstr_Alive_without_breath|Alive without breath, As cold as death; Never thirsty, ever drinking, All in mail never clinking. qstr_Voiceless_it_cries^|Voiceless it cries,^^ Wingless flutters,^^ Toothless bites,^^ Mouth-less mutters.^^ qstr_What_has_roots_as_no|What has roots as nobody sees, Is taller than trees. Up, up, up it goes, And yet never grows? qstr_What_Has_4_Fingers_A|What Has 4 Fingers And A Thumb...but is not living? qstr_I_can_only_live_wher|I can only live where there is light, but I die if the light sees me. What am I? qstr_I_am_taken_from_a_wi|I am taken from a willow, hidden by the earth and never released, what am I? qstr_I_move_very_slowly_a|I move very slowly at an imperceptible rate, although I take my time, I am never late. I accompany life, and survive past demise, I am viewed with esteem in many women's eyes. What am I? qstr_Correct!_She_would_h|Correct! She would have been 6 at 12, 6 minus 64 is 58 qstr_Correct!|Correct! qstr_Sorry_thats_wrong!_G|Sorry thats wrong! Give me my gold haha. qstr_Correct!_A_baby_craw|Correct! A baby crawls, a man walks, and the old use staffs qstr_HA_your_funny_but_a|HA your funny, but also wrong! Give me my gold haha. qstr_Correct!_One_from_th|Correct! One from the couch and four from the men. qstr_Nope_thats_so_wrong!|Nope thats so wrong! Gold please.. qstr_Correct!_Every_man_c|Correct! Every man claims to want truth, but can't handle it once received. qstr_Nope_wrong_wrong_w|Nope wrong, wrong, wrong! Gold please.. qstr_win|win qstr_loss|loss qstr_women|women qstr_guy|guy qstr_Your_men_are_getting_|Your men are getting tired of listening to the same old sermons. Perhaps it's time to let it go for a while. qstr_Hades|Hades qstr_Tir_Tairngire|Tir Tairngire qstr_Annwyn|Annwyn qstr___She_smiles_and_look|--She smiles and looks at you provocatively.-- qstr_You_reduced_some_str|You reduced some stress qstr___He_jumps_with_joy.|--He jumps with joy. Finally, he stops and takes a deep breath.-- qstr_Jetties|Jetties qstr_{s7}|{s7} qstr_{s1}_s_Ships|{s1}'s Ships qstr_Your_refuge|Your refuge qstr_Also_a_few_of_your_s|Also a few of your slaves died from the work, another ran away, regardless you now have {reg5} slaves here. qstr_I_have_a_good_load_o|I have a good load of mineral available. qstr_I_have_loads_of_both|I have loads of both mineral and stone available. qstr_I_only_have_stone_av|I only have stone available right now. qstr_I_have_plenty_of_tim|I have plenty of timber available. qstr_Come_with_me._I_ll_s|Come with me. I'll show you what we've got. qstr_I_have_some_timber_a|I have some timber available. qstr_I_am_just_a_poor_far|I am just a poor farmer here. Talk to the farmstead reeve over there. qstr_I_just_work_the_fiel|I just work the fields here. Talk to the farmstead reeve over there. qstr_I_have_nice_cows_hu|I have nice cows, huge and fat, ready to sell in the town. I'd be happy to sell them right now. qstr_I_have_a_herd_of_she|I have a herd of sheep available for sale. qstr_I_have_raw_materials|I have raw materials and produce. qstr_I_have_a_few_food_it|I have a few food items for sale. qstr_I_have_a_good_load_of|I have a good load of stone available. qstr_You_have_shown_great|You have shown great strength on the battlefield. But why should I enlist you within my clan? qstr_Life_is_about_pros_a|Life is about pros and cons. Why would we allow you to be our fellow? qstr_I_know_people_do_fe|I know, people do fear your harshness. Should we though? qstr_Indeed_I_have_heard|Indeed, I have heard of your loyalty and valor. But is it enough to join us? qstr_I_m_glad_you_want_to|I'm glad you want to support us. But, would it be wise for you, to affiliate to our family? qstr_Besides_your_wealth|Besides your wealth, how could you possibly serve me and my family? qstr_My_friend_I_see_you|My friend, I see your reasoning. But would you risk straining our friendship by entering into my family? qstr_Agreed!_Your_words_c|Agreed! Your words convince me as much as your blade. qstr_I_trust_you_my_fami|I trust you, my family could use your resourcefulness. Together we will spread our influence all over this Island. qstr_May_God_have_mercy_o|May God have mercy on our enemy's soul, because we won't! qstr_So_be_it._We_are_hon|So be it. We are honored to accept you into our family. qstr__I_will_appreciate_y| I will appreciate you as much as a son. qstr_I_accept_your_reques|I accept your request. We will support you if you support my family. qstr_Since_you_have_turne|Since you have turned out worthy, I trust you worthy of our family. qstr__and_{s11}| and {s11} qstr__for_a_gullible_lieg| for a gullible liege qstr_You_fell_for_{s7}_s_|You fell for {s7}'s lies! Be careful not to trust cunning lords so easily, his serfs are upset justice wasn't done. qstr_You_fell_for_{s7}_s_l|You fell for {s7}'s lies! Be careful not to trust cunning or calculating lords so easily, his serfs are upset justice wasn't done. qstr_You_turn_to_your_pri|You turn to your prison guard, and node qstr_You_slit_their_throa|You slit their throat and watch, satisfied, as their corpse sags to the floor qstr__but_we_are_both_ma|, but we are both married to others... qstr__but_I_am_a_married|, but I am a married {reg59?lady lord}... qstr__but_you_are_marrie|, but you are married to another... qstr__and_yes_I_know_we_|, and yes I know we are married to others.. qstr__and_yes_I_know_you|, and yes I know you're a married {reg59?lady lord}.. qstr__and_yes_I_know_I_a|, and yes I know I am married to another.. qstr_You_are_pregnant!_Th|You are pregnant! There are rumors the child is not your husbands. qstr_You_are_pregnant!_Thi|You are pregnant! This child shall be a bastard. qstr_You_have_succeed_at_|You have succeed at bringing in another faction to Rome, however you still have decrees left and should continue to ask other factions to join you. qstr_Yes_{reg59?my_lady s|Yes {reg59?my lady sir}, I was rather down after leaving you, but then I met this bunch of mercenaries who convinced me to hire them, soon after I was completing quests just like old times and my party grew, so far things have been lucky for me. qstr_Yes_shortly_after_st|Yes shortly after storming out on you I resolved to hire my own group of adventurers - I figured if you can do it, anyone can. qstr_Yes_soon_after_you_|Yes, soon after you forced me out I decided to start my own party and have been traveling the countryside just like we used to. It is the only life I've known for sometime and it pleases me now. qstr_Yes_after_our_little|Yes after our little fight I traveled a bit. At a tavern in Lundien I met a lady named Ashwood who, after a few drinks, convinced me I was better off leading my own party - so, here we are. qstr_No_what_is_that_so|No, what is that, some romantic poem? I'm not interested. qstr_No_can_t_say_I_have|No, can't say I have. qstr_Is_that_some_kind_of|Is that some kind of threat? I don't like it! qstr_You_mean_Victory_of_|You mean Victory of the long knives? Something our brothers the Saxons talk about. qstr_I_heard_a_bard_singi|I heard a bard singing about it, strange - I don't remember them saying treachery in the verses. qstr_How_old_do_you_think|How old do you think I am? I remember something my grandfather talked about when I was a child, but nothing more qstr_A_terrible_thing_it_|A terrible thing it was, I've tried to forget it! So many brave lads lost that night. qstr_Ah_I_ve_heard_the_s|Ah, I've heard the stories! Three-hundred-sixty unarmed lords butchered at the hands of Saxons promising peace. Must have been a horrible night! qstr_Yes_it_was_meant_to|Yes, it was meant to be a peace mission, they went to sign near the great stones. King Vortigern was to give his daughters hand to seal the agreement, both parties where to come unarmed... the Saxons broke their word, they hid the long knives under their cloaks, and at the end of the meal they all rose up and cut the throats of the Britons across the table. My father must have told me that story a hundred times. qstr_Updated_on _{s3}|Updated on {s3} qstr_You_ve_learned_lord_|You've learned lord Conanus was not present at the summit, however you will need more proof he was behind the treachery, perhaps if you were to make some friends with a Saxon, Angle or Jute old enough to remember that night (at least 45 years old)' qstr_You_ve_made_friends_|You've made friends with a Saxon lord, find a way to to talk to them about Conanus qstr_You_will_need_to_wai|You will need to wait until Conanus is alone...' qstr_Forgive_me_my_{reg59|Forgive me my {reg59?queen king}, but I already pay my taxes, give you men to fight in your wars, I can not allow you to take men freely without my knowledge. qstr_No_you_are_an_enemy|No, you are an enemy of my kingdom! qstr_No_you_must_earn_my|No, you must earn my trust if you want to recruit men in my lands. And it is no secret I don't like you very much. qstr_You_already_have_my_|You already have my permission to do this. Please do not keep bothering me with the same matter. qstr_Of_course_my_{reg59?|Of course my {reg59?queen king}. I hereby give notice that if anyone wants to join you, they are here free to do so, provided, as ever, that he is free of commitments to another lord. qstr_Well_I_ve_come_to_k|Well, I've come to know you, and it pleases me to allow it. Therefore, I hereby give notice that, if anyone wants to join you, they are here free to do so, provided, as ever, that he is free of commitments to another lord. qstr_Well_as_much_as_I_d|Well, as much as I'd love to give you such permission, I currently don't have any towns under my authority. qstr_You_already_have_my_p|You already have my permission to do this. Please do not keep asking your majesty. qstr_Well_as_much_as_I_d_|Well, as much as I'd love to give you such permission, I currently don't have and towns under my authority. qstr_No._I_may_have_heard|No. I may have heard your name mentioned around the camp fires, but I do not know you personally, --So I forbid it for now.^^(6 or more positive relation needed) qstr_No..._I_may_have_hea|No... I may have heard your name, but you aren't well known enough for me to grant such a request.^^(at least 150 renown needed) qstr_No._I_do_not_know_wh|No. I do not know who you are. You must earn my trust if you want to recruit men in my land.^^(6 or more positive relation needed 150 renown) qstr_Well_I_ve_come_to_kn|Well, I've come to know you well, and even though you're a commoner I still count you as a friend so it pleases me to allow it. Therefore, I hereby give notice that, if anyone wants to join you, they are here free to do so, provided, as ever, that he is free of commitments to another lord. qstr_No_I_may_have_come_|No, I may have come to know you a little, but we are not friends and you are a simple commoner. I will not allow a peasant to raise an army under my watch.^^ (You need more renown and better relations) qstr_Who_do_you_think_you|Who do you think you are!! Nothing more then a common bandit, coming here to ask for men? I can't stop you from buying slaves in the villages, but you will never recruit from my towns! ^^ (You need more renown and better relations) qstr_No..._I_may_have_hear|No... I may have heard your name, but you carry no banner, a commoner, and I don't know you personally. Why would I grant such a request? qstr_Unfortunately_no_yo|Unfortunately no, you currently don't meet my standards. ^^(You need at least 180 renown and 10 relations qstr_Your_leader_is_not_e|Your leader is not even a king and I shall join you? qstr_{s40}_I_would_never_|{s40} I would never join someone who doesn't own a town or castle. qstr_{s40}_I_know_too_lit|{s40} I know too little about your leader. qstr_{s40}_I_found_your_m|{s40} I found your messenger unconvincing. qstr_{s40}_Next_time_I_wo|{s40} Next time I would prefer to talk to someone who doesn't act like a fool. qstr_{s40}_Next_time_I_wou|{s40} Next time I would prefer to talk to someone more versed in courtly manners. qstr_{s40}_I_rather_stay_|{s40} I rather stay with my current king. qstr_{s31}_{s32}_{s34}|{s31} {s32} {s34} qstr_Odin|Odin qstr_The_heavens|The heavens qstr_threaten_them_with_w|threaten them with war if tribute isn't paid. qstr_Form_a_defense_treat|Form a defense treaty qstr_Form_an_Alliance_wit|Form an Alliance with them qstr_{playername}_when_w|{playername}, when we started our long walk, few people had the courage to support me. And fewer still would be willing to put their lives at risk for my cause. But you didn't hesitate for a moment in throwing yourself at my enemies. We have gone through a lot together, and there were times I came close to losing all hope. But with God's help, we prevailed. It is now time for me to leave your company and take what's rightfully mine. From now on, I will carry out the great responsibility of ruling {s3}. There still lie many challenges ahead and I count on your help in overcoming those. And of course, you will always remain as my foremost vassal. qstr_You_ve_succeeded_at_|You've succeeded at destroying Camelot! Return to Mab to seek your reward. qstr__and_{reg59?wife hu|, and {reg59?wife husband} of {s7} qstr_Find_and_speak_with_|Find and speak with {s3} of {s4} to give him your oath of homage. qstr__We_will_of_course_n| We will of course need to wait until the realm is no longer on campaign. qstr_May_Anu_|May Anu qstr_May_Taranis_|May Taranis qstr_I_do_not_like_this_|I do not like this, but things are very bad. Can you give guarantees? qstr_Well_I_guess_I_can_|Well, I guess I can admit defeat. I guess you will treat us well, no? qstr_Perhaps..._Do_you_gi|Perhaps... Do you give your word of honour that we'll be treated well? qstr_There_comes_a_time_w|There comes a time when every good leader must be responsible for the welfare of his men. Do you give your word of honour that we'll be treated well? qstr_The_fort_has_been_de|The fort has been defended by lions, and we leave it with our heads high. You can guarantee our safety? qstr_Well_I_guess_I_can_a|Well, I guess I can admit defeat. We will leave the fort, but I want your promise that you will not attack us. qstr_We_are_ready_to_leav|We are ready to leave this fort to you and march away if you give me your word of honour that you'll let us leave unmolested. qstr_There_comes_a_time_wh|There comes a time when every good leader must be responsible for the welfare of his men. We leave the fort. I want your promise that you will not attack us. qstr_You_re_nothing_but_s|You're nothing but scum. You should leave before we kill you. qstr_You_re_wasting_your_|You're wasting your time. Attack us -- if you have the courage. qstr_You_have_called_me_f|You have called me for this? We would never surrender to the likes of you. qstr_Surrender?_Hah!_We_c|Surrender? Hah! We can hold these walls until we all die of old age, while you most assuredly won't. qstr_8000|8000 qstr_5000.|5000. qstr_3000|3000 qstr_2000.|2000. qstr_1000|1000 qstr_the_heavens|the heavens qstr_You_ve_rescued_Mabon|You've rescued Mabon, return to the giant for your reward. qstr_my_enemies|my enemies qstr_You_ve_learned_Rhydd|You've learned Rhydderch was last seen at his residence at Peartoc, go there for his blade qstr_{s6}_has_joined_your|{s6} has joined your party. qstr_{s1}_Rebels|{s1} Rebels qstr_here_and_now_with|here and now with qstr_._Meet_me_outside_th|. Meet me outside the walls of this place, your life will end by qstr_Ah_my_{s11}_{player|Ah my {s11}, {playername} qstr_I_am_{s4}_the_ruler|I am {s4}, the ruler of {s6} qstr_I_am_{s4}_a_vassal_|I am {s4}, a vassal of {s6} qstr_{s7}_and_{s8}|{s7} and {s8} qstr_{s9}{reg5?_and_the_l|{s9}{reg5? and the lord of {s8}. . qstr_A_{s6}?_|A {s6}? qstr_My_{reg59?Queen King|My {reg59?Queen King} qstr_but_apparently_I_sho|but apparently I should have known better then to trust a {s6}! qstr_but_apparently_they|but apparently, they were wrong. qstr_{s13}_asked_you_to_g|{s13} asked you to gather {reg3} heads of cattle and deliver them back to him. qstr_{s9}_wants_you_to_fo|{s9} wants you to follow his army until further notice. qstr_{s9}_asked_you_to_sc|{s9} asked you to scout {s13}, {s14} and {s15}, then report back. qstr_pupil|pupil qstr_me|me qstr_Ah_yes_well_I_don_t|Ah yes, well I don't necessarily like how Kara wasn't more conventional in her ways, I do enjoy a good heroic. qstr_Storming_the_fortres|Storming the fortress of love, ah yes the lady sits within doing nothing while the man is the one who strives and achieves - as it should be! qstr_hmmmm_that_was....in|hmmmm that was....interesting qstr__He_pulls_you_closly|(He pulls you closly and the two of you share a long and passionate embrace). qstr__He_moves_closly_gi|(He moves closly, giving a shy peck on your cheek). qstr_My_lady_I_hardly_kn|My lady, I hardly know you! Perhaps this isn't the best way to show me you are worthy of being my wife. qstr_Ri|Ri qstr_You_are_challenging_|You are challenging me to a duel? How droll! As you wish, {playername}, it will be good sport to bash your head in. qstr_{s16}_and_{s17}|{s16} and {s17} qstr_Very_well_I_will_ac|Very well, I will accept you back into my ranks, if you're ready to swear your solemn oath once more. qstr_A_pardon_will_only_b|A pardon will only be possible if you are willing to cede {s17} to me. Do you agree my terms? qstr_No._There_is_no_chan|No. There is no chance of peace between us, I am not interested. qstr_my_daughter|my daughter qstr_my_sister|my sister qstr_{s6}_has_eloped_and_|{s6} has eloped and will marry against your wishes! qstr_Good_day_my_lord..._|Good-day my lord... are you enjoying the feast? qstr_Good_day_my_lord..._w|Good-day my lord... would you fetch us some wine? qstr_Good_day_my_lord...h|Good-day my lord...have you tried these lovely pastries? qstr_Good_day_my_lord...|Good-day my lord... qstr_on_a_month_my_family|on a month my family never mentioned, but the day of the qstr_on_a_Season_my_famil|on a Season my family never mentioned, but the day of the qstr_in_a_Season_my_famil|in a Season my family never mentioned, but the day of the {reg3}{s8} qstr_Oh_yes_today_actual|Oh yes, today actually, I guess I should thank you for reminding me. qstr_I_m_sorry_{playernam|I'm sorry {playername}, your Zeus is nothing more then fantasy to me. I will remain a Christian! qstr_Sorry_{playername};_|Sorry {playername}; your Anu knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_{playername}_Your_T|{playername}, Your Taranis and Toutates are dying and knows nothing but war and pain. I will remain with my God of love, I shall stay a Christian! qstr_Sorry_{playername};_Y|Sorry {playername}; Your Odin knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_Well_{playername}_I|Well {playername}, I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Zeus, Venus and Minerva! qstr_Well_{playername}_I_|Well {playername}, I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Anu, Dagda and Oingus! qstr_Well_{playername}_I_v|Well {playername}, I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Taranis, Belenos and Toutates! qstr_Well_{playername}_I_ve|Well {playername}, I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Odin, Thor and Freya! qstr_You_know_{playernam|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Zeus, Venus and Minerva. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_You_know_{playername|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Anu, Dagda and Oingus. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_You_know_{playername}|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Taranis, Belenos and Toutates. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_You_know_{playername}_|You know, {playername}, I only recently converted to Christianity, and still remember our old gods, Odin, Thor and Freya. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_Well_{playername}_I_ve_|Well {playername}, I've been pondering this Christian religion for a while now, but I still remember our old gods, Zeus, Venus and Minerva. It is a difficult thing to give up Christ, yet I most admit my God no longer fills me with the same feeling as it once did, please give me time to prey on this {playername}, I should know within a weeks time. qstr_Well_{playername}_I_ve_b|Well {playername}, I've been pondering this Christian religion for a while now, but I still remember our old gods, Anu, Dagda and Oingus. It is a difficult thing to give up Christ, yet I most admit my God no longer fills me with the same feeling as it once did, please give me time to prey on this {playername}, I should know within a weeks time. qstr_Well_{playername}_I_ve_be|Well {playername}, I've been pondering this Christian religion for a while now, but I still remember our old gods, Taranis, Belenos and Toutates. It is a difficult thing to give up Christ, yet I most admit my God no longer fills me with the same feeling as it once did, please give me time to prey on this {playername}, I should know within a weeks time. qstr_Well_{playername}_I_ve_bee|Well {playername}, I've been pondering this Christian religion for a while now, but I still still remember our old gods, Odin, Thor and Freya. It is a difficult thing to give up Christ, yet I most admit my God no longer fills me with the same feeling as it once did, please give me time to prey on this {playername}, I should know within a weeks time. qstr_Sorry_{playername}_|Sorry {playername}, I see no reason to even discuss things like that with you. My faith is binding qstr_Your_God_is_for_wimp|Your God is for wimps and weaklings {playername}! In the caves of Hades the ferryman waits for me! qstr_Your_God_is_for_wimps|Your God is for wimps and weaklings {playername}! Across the fields of Annwn my Gods wait for me! qstr_Your_God_is_for_wimps_|Your God is for wimps and weaklings {playername}! Across the bridge to Neorxnawang, Taranis waits for me! qstr_Your_God_is_for_wimps_a|Your God is for wimps and weaklings {playername}! Across the fields of Walhalla, Odin is waiting for me! qstr_Yes_{playername}_I_|Yes {playername}, I've been pondering the Christian religion for a while now. Perhaps it's time for me to experience fully what it means to be a true Christian. So be it, I shall be baptized within the week. qstr_I_ve_always_felt_Chr|I've always felt Christianity was to my liking, especially the forgiving part. Yes, {playername}, I'm a true Christian now. As soon as I am able, I will pay a visit to one of the monasteries and will pray hard for my sins to be forgiven. Now, grant me leave so I can fulfill the will of the mighty Christian God! qstr_I_ve_been_pondering_|I've been pondering the Christian religion for a while now. Perhaps it's time for me to experience fully what it means to be a true Christian. Yet my old gods way heavy on my soul and they are the only gods I've ever known. Hmmm, give me a week or so to prey on this {playername}, I will make my decision then. qstr_Sorry_{playername}_I|Sorry {playername}, I see no reason even to discuss things like that with you! My faith is too strong. qstr_Our_marshal_{s1}|Our marshal, {s1} qstr_go_on_the_offensive_|go on the offensive now. qstr_act_to_defend_our_la|act to defend our lands. qstr_take_more_time_to_ga|take more time to gather the army. qstr_however_as_I_do_seek|however as I do seek an alliance with your people I will let them know they have my blessing to court you - even though you serve another realm. qstr_however_I_can_tell_y|however I can tell you right now they will never marry anyone outside the realm without {s8}'s blessing, and I'm in no position to challenge this custom or expect it to change anytime soon. qstr_however_I_can_tell_yo|however I can tell you right now they will never marry anyone outside the realm without my blessing, and surely not an enemy of my people. qstr_you_should_seek_them|you should seek them out and speak with them. qstr_however_I_can_tell_you|however I can tell you right now they will never marry anyone outside the realm without my blessing, you will have to join us for that to happen. qstr_Queen|Queen qstr_Lord|Lord qstr__I_will_organize_a_g| I will organize a great feast, and we can exchange our vows before all the lords of the realm. qstr_Theoderic_and_Rome|Theoderic and Rome qstr_You_promised_to_help|You promised to help {s13} claim the throne of {s14}. qstr_{s6}_has_asked_you_d|{s6} has asked you destroy the last of the Saxons at their camp near Lundien. qstr_You_ve_made_this_old|You've made this old man very happy, I may now go to my grave in peace qstr_I_started_in_kings_r|I started in kings range. qstr_I_started_in_lords_r|I started in lords range. qstr_I_started_in_ladies_|I started in ladies range. qstr_I_started_with_an_ou|I started with an outside range. qstr_note___count_starts_|note - count starts with NPC1. qstr_note___count_starts_w|note - count starts with player. qstr_myself|myself qstr_What_do_you_say_to_e|What do you say to entering the service of {s9} as a mercenary captain? I have no doubt that you would be up to the task. qstr_men|men qstr_{s8}_asked_you_to_tr|{s8} asked you to track down a group of masterless men who looted his village, {s9}. qstr_{s9}_asked_you_to_ta|{s9} asked you to take a message to {s13}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s9}_asked_you_to_tak|{s9} asked you to take a message to {s13} of {s15}. {s13} was believed to be at {s4} when you were given this quest. qstr_{s11}_asked_you_to_e|{s11} asked you to escort the Bishop from {s22} to {s14}. qstr_{s11}_asked_you_to_es|{s11} asked you to escort his {s17} {s13} to {s14}. qstr_{s13}_asked_you_to_d|{s13} asked you to deal with the bandits who are occupying the village of {s15} and then report back to him. qstr_{s9}_asked_you_to_ra|{s9} asked you to raise {reg1} {s14} and bring them to him. qstr_{s9}_asked_you_to_co|{s9} asked you to collect taxes from {s3}. He offered to leave you one-fifth of all the money you collect there. qstr_{s9}_asked_you_to_hu|{s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be at {s3}. qstr_{s9}_asked_you_to_as|{s9} asked you to assassinate a local merchant at {s3}. qstr_{s9}_has_asked_you_t|{s9} has asked you to meet with a spy in {s13}. qstr_{s11}_asked_you_to_fo|{s11} asked you to follow the spy that will leave {s12}. Be careful not to let the spy see you on the way, or he may get suspicious and turn back. Once the spy meets with his accomplice, you are to capture them and bring them back to {s11}. qstr_{s11}_asked_you_to_c|{s11} asked you to capture a lord from {s13}, any lord, and then drag your victim back to {s11} for safekeeping. qstr_{s9}_asked_you_to_le|{s9} asked you to lend your companion {s3} to them for a week. qstr_{s9}_asked_you_to_col|{s9} asked you to collect the debt of {reg4} coins {s3} owes to him. {s3} was at {s4} when you were given this quest. qstr_{s11}_gave_you_a_fak|{s11} gave you a fake letter to fool {s13} into banishing his vassal {s16}. You are to go near {s14}, give the letter to one of your {s15} and send him into the town as a messenger, believing his orders to be genuine. qstr_{s9}_has_requested_y|{s9} has requested you to bring him {reg1} {s3} as prisoners. qstr_{s11}_asked_you_to_r|{s11} asked you to raid a monastery at {s14}, near {s34}, and bring him {reg33} coins. qstr_It_is_no_secret_I_am|It is no secret I am old, I can't live forever and I fear my death will also bring an end to our beloved capital. qstr_It_is_no_secret_Ambr|It is no secret Ambrosius is old, and once he's dead I fear so too is our beloved capital. qstr_{s9}_has_asked_you_to|{s9} has asked you to deal with the Saxons around Lundien. qstr_{s9}_has_asked_you_u|{s9} has asked you unite the Saxon war-bands around Lundian, march on the city and burn it to the ground. qstr_Lend_your_experience|Lend your experienced surgeon {s3} to {s1}. qstr_Time_flies_away_from|Time flies away from war, fear and the rigors of travel... qstr_May_Zeus_|May Zeus qstr_May_Odin_|May Odin qstr_@May_the_heavens|@May the heavens qstr_Then_take_it_with_m|Then take it, with my eternal thanks. You are a noble {reg59?woman man}. I will never forget that you helped me in my time of need. qstr_Forgive_me_{playern|Forgive me, {playername}, but I must insist you accept it. The money means little to me, and I owe you so much. Here, take it, and let us speak no more of this. qstr_{playername}_what_a|{playername}, what a dear {reg59?woman man} you are, but I will not allow you to refuse this. I owe you far more than I can say, and I am sure you can put this money to far better use than I. qstr_is_very_strong.|is very strong. qstr_is_strong.|is strong. qstr_is_average.|is average. qstr_could_be_better.|could be better. qstr_is_very_low.|is very low. qstr_{s11}_asked_you_to_d|{s11} asked you to discretely eliminate her 'ghost' ex-lover, who is believed to be in {s33}. Perhaps when this is done you can ask her where Arthur keeps his Mantle. qstr_Oh_{playername}_my|Oh, {playername}, my husband is too busy with the affairs of the state. Would you be so kind to bring me {reg25} {reg1?pieces piece} of {s17}? qstr_Oh_{playername}_co|Oh, {playername}, could you do me a little favor? I saw a trader the other day, selling some novelties out by the gate. Unfortunately, I can't spend money freely. Would you be so kind and bring me {reg25} {reg1?pieces piece} of {s17}? qstr_{s11}_asked_you_to_br|{s11} asked you to bring her {reg25} {reg1?pieces piece} of {s17}. qstr_I_know_you_re_at_wa|I know, you're at war with his kingdom, so you may have a problem giving him my message, or perhaps your bravery would desert you. qstr_{s11}_asked_you_to_de|{s11} asked you to deliver a message to {s3}. qstr_New_Years|New Years qstr_Imbolc|Imbolc qstr__of_which_the_Saxons| of which the Saxons call Disablot, and the Franks call Tamfana. qstr_Disablot|Disablot qstr__of_which_the_Briton| of which the Britons call Imbolc, and the Franks call Tamfana. qstr_Tamfana|Tamfana qstr__of_which_the_Britons| of which the Britons call Imbolc, and to the Saxons is named Disablot. qstr_Februatus|Februatus qstr__as_which_our_Roman_| as which our Roman ancestors celebrated and the Britons now call Imbolc. qstr_Beltane|Beltane qstr__of_which_the_Britons_| of which the Britons call Calan Mai, and to the Saxons call Hexennacht. qstr_Hexennacht|Hexennacht qstr__of_which_the_Britons_c| of which the Britons call Calan Mai, and to the Gaelics call Beltane. qstr_Flora|Flora qstr__as_which_our_Roman_a| as which our Roman ancestors celebrated spring, and the Britons now call Calan Mai. qstr_Calan_Mai|Calan Mai qstr__of_which_the_Gaelic| of which the Gaelics call Beltane, and to the Saxons is named Hexennacht. qstr_.|. qstr_Litha|Litha qstr__of_which_the_ancien| of which the ancient Romans called Summanus and the Britons call Midsummer. qstr_Summanus|Summanus qstr__as_which_our_Roman_an| as which our Roman ancestors celebrated Summer, and now the Saxons call Litha. qstr_Midsummer|Midsummer qstr__of_which_the_ancient| of which the ancient Romans called Summanus and the Saxons call Litha. qstr_Lughnasadh|Lughnasadh qstr__of_which_the_Britons_ca| of which the Britons call Gouel Eost, and to the Saxons is called Hlaf-mas. qstr_Gouel_Eost|Gouel Eost qstr__of_which_the_Gaelics| of which the Gaelics call Lughnasadh, and to the Saxons is called Hlaf-mas. qstr_Hlaf_mas|Hlaf-mas qstr__of_which_the_Britons_cal| of which the Britons call Gouel Eost, and to our Frankish cousins is named Lammas. qstr_Cerelia|Cerelia qstr__as_our_Roman_ancest| as our Roman ancestors celebrated, and the Franks now call Lammas. qstr_Lammas|Lammas qstr__of_which_the_ancient_| of which the ancient Romans called Cerelia and the Saxons call Hlaf-mas. qstr_Samhain|Samhain qstr__A_time_of_great_fea| A time of great feasting, bonfires and celebration, we shall eat, drink and offer food to appease the gods. qstr_Midwinter|Midwinter qstr__of_which_the_Saxons_| of which the Saxons call Modraniht, and the Franks say Yule. qstr_Modraniht|Modraniht qstr__of_which_the_Britons_call| of which the Britons call Midwinter, and the Franks say Yule. qstr_Saturnalia|Saturnalia qstr__as_our_Roman_ancesto| as our Roman ancestors celebrated the end of year, and the Franks now name it Yule. qstr_Yule|Yule qstr__of_which_the_Britons_call_| of which the Britons call Midwinter, and to the Saxons Modraniht. qstr__of_which_the_ancient_R| of which the ancient Romans called Saturnalia and the Saxons call Modraniht. qstr_New_Years?_It_is_a_t|New Years? It is a time to celebrate the new year my {reg59?lady lord}. qstr_of_course_Imbolc_is|of course, Imbolc is a time to celebrate the lengthening days and hope for the early signs of spring. qstr__The_holiday_is_a_fe| The holiday is a festival of the hearth and home. We feast on the remaining fruits and vegetables, and dance around bonfires to stay warm. qstr_of_course_Disablot_|of course, Disablot is a time to celebrate the lengthening days and hope for the early signs of spring. qstr__The_holiday_is_a_fes| The holiday is a festival of the hearth and home. Our witches cast weather magic, or watch for omens, and we dance around bonfires to stay warm. qstr_of_course_Tamfana_i|of course, Tamfana is a time to celebrate the lengthening days and hope for early signs of spring. qstr__The_holiday_is_in_h| The holiday is in honor of the Goddess Tamfana. Our priests make offerings to her in the hopes of an earlier spring, and we dance around bonfires to stay warm. qstr_of_course_Februatus|of course, Februatus is a time to celebrate the lengthening days and hope for early signs of spring. qstr_Our_Roman_ancestors_|Our Roman ancestors would use this day to cleanse evil spirits and purify the cities. Today we burn bonfires to drive away the spirits and bless our fields for the comming season. qstr_of_course_Beltane_i|of course, Beltane is a time to celebrate the start of Spring. qstr__Our_cattle_is_led_o| Our cattle is led out to pastures, and we decorate them in May flowers to protect the cows from evil spirits. Great bonfires are lit to bless our fields, and afterwards there is always a great feast. qstr_of_course_Hexennach|of course, Hexennacht is a time to celebrate the start of Spring. qstr__It_means__Witches_N| It means 'Witches Night', and is when our witches hold great celebration. Great bonfires are lit to bless our fields and a cow is sacrificed - its blood will protect our fields for the entire year. Afterwards there is always a great feast. qstr_of_course_Floralia_|of course, Floralia is a festival in honor of the spring Goddess Flora. qstr__It_is_a_time_of_gre| It is a time of great games, nude dancing, and a sacrifice. qstr_of_course_Calan_Mai|of course, Calan Mai is a time to celebrate the start of Spring. qstr__We_light_great_bonf| We light great bonfires to bless our fields, we dance, drink and watch the mock fights between the two seasons. The man representing Winter carries a stick of blackthorn, the man representing Summer is decorated in flowers and riben. The two fight an epic battle, and eventually Summer will win and be crowned the May King; granting the honor of choosing his May queen - afterwards there is always a great feast. qstr__We_light_great_bonfi| We light great bonfires to bless our fields, we dance, drink and watch the mock fights between the two seasons. The man representing Winter carries a stick of blackthorn, the man representing Summer is decorated in flowers and riben. The two fight an epic battle, and eventually Summer will win and be crowned the May King allowing him to choose his May queen - afterwards there is always a great feast. qstr_of_course_Litha_is_|of course, Litha is a time to celebrate Summer and the middle Solstice. qstr__We_honor_the_Summer| We honor the Summer Solstice with great bonfires and dancing, afterwards there is always a great feast. qstr_of_course_as_the_na|of course, as the name implies, Summanus is a time to celebrate Summer and mid year. qstr__It_is_named_after_t| It is named after the Roman god. Every day before the Summer Solstice round cakes called summanalia, made of flour, milk, and honey and shaped as wheels, are offered to him as a token of propitiation. qstr_of_course_Midsummer|of course, Midsummer is a time to celebrate Summer and the middle of the year. qstr_of_course_Lughnasad|of course, Lughnasadh is a time to celebrate the start of harvesting season. qstr__The_festival_itself| The festival itself is named after the god Lugh. It involves great gatherings and the religious rite known as 'the first fruit' - here a great offering of fresh fruit and berries is sacrificed to the Gods; sometimes this rite also includes the killing of a bull. Yet either way, the celebration is always followed by a great feast, larger then any before it. qstr_of_course_Gouel_Eos|of course, Gouel Eost is a time to celebrate the start of harvesting season. qstr__Translated_to_mean_| Translated to mean the feast of August, it involves great gatherings, handfasting and the religious rite known as 'the first fruit' - here a great offering of fresh bread is given to the Gods. This is always followed by a great feast, larger then any before it. qstr_of_course_Hlaf_mas_|of course, Hlaf-mas is a time to celebrate the start of harvesting season. qstr___It_is_a_festival_t| It is a festival to mark the annual wheat harvest, and is the first harvest festival of the year. All tenants are also bound to present freshly harvested wheat to their landlords on or before the first day of Hlaf-mas qstr_of_course_Cerelia_i|of course, Cerelia is a time to celebrate the start of harvesting season. qstr__It_honors_the_Godde| It honors the Goddess Ceres, and we use this festival to give offerings of fruit and bread to the Goddess. We prey that our fields will be fertile and our chickens safe from foxes. qstr_of_course_Lammas_is|of course, Lammas is a time to celebrate the start of harvesting season. qstr___It_is_a_festival_to| It is a festival to mark the annual wheat harvest, and is the first harvest festival of the year. All tenants are also bound to present freshly harvested wheat to their landlords on or before the first day of August. qstr_of_course_Samhain_i|of course, Samhain is an old Celtic holiday that some Saxons call the start of Blod-monath (blood month), it celebrates the end of harvesting season. qstr__Britons_and_Saxons_| Britons and Saxons use the time to kill off their cattle herds and make sacrifices to the gods, the Gaelics dress in masks and go door to door for food and drink, the Picts in the north sacrifice lambs, yet everywhere you go there is great bonfires and dance. qstr_of_course_Midwinter|of course, Midwinter honors the winter solstice^^. qstr__Since_prehistory_t| Since prehistory, the winter solstice has been seen as a significant time of year. It marks the symbolic death and rebirth of the Sun. Since the next three months are considered 'the famine months', Midwinter is the last great feast until spring. qstr_of_course_Modraniht|of course, Modraniht honors the winter solstice and the end of year^^. qstr__Translated_to_mean__| Translated to mean 'Night of the Mothers' it honors the three mother Goddess. To her we offer sacrifice and burn bonfires to show our respect. Every mother is given gifts and is celebrated during a great feast. qstr_of_course_Saturnali|of course, Saturnalia honors the winter solstice, the end of year and the God Saturn.^^ qstr__The_holiday_is_cele| The holiday is celebrated with a sacrifice, and a public banquet, followed by private gift-giving, continual partying, and a carnival atmosphere. qstr_of_course_Yule_hono|of course, Yule honors the winter solstice and the end of year.^^ qstr__It_has_many_wonderf| It has many wonderful traditions dating back hundreds of years. For example this thing here is called a Yule log, each night we burn it for luck and anyone who counts the sparks can discern their fortunes for the new year and beyond. We also gather for a great feast and cook a Yule ham, then we drink and sing Yule songs after the pig has been eaten. qstr__It_has_many_wonderfu| It has many wonderful traditions dating back hundreds of years. For example this thing here is called a Yule log, each night we burn it for luck and anyone who counts the sparks can discern their fortunes for the new year and beyond. We also gather for a great feast and cook Yule ham, then we drink and sing Yule songs after the pig has been eaten. qstr_New_Year|New Year qstr__time_of_All_Saints_| time of All Saints day qstr__we_honor_those_who_| we honor those who died teaching of the one true God. qstr_Candlemas|Candlemas qstr__of_which_we_light_c| of which we light candles and prey to God. qstr_Maypole|Maypole qstr__a_chance_to_Christi| a chance to Christianize a pagan holiday. We take the Pagan logs and decorate them with flages blessed by our one true God. qstr_Feast_Day|Feast Day qstr__a_time_we_pay_respe| a time we pay respect to past saints - and dance in their name. qstr_Feast_of_St_Peter|Feast of St Peter qstr__a_time_we_pay_respec| a time we pay respect to saint Peter and hold a feast in his name. qstr_Feast_of_First_Fruit|Feast of First Fruits qstr__a_time_we_pay_respect| a time we pay respect to the church and donate our early harvest to the monestaries. qstr_time_of_Hallowmas|time of Hallowmas qstr__here_we_honor_dead_| here we honor dead saints. qstr_Christmastide|Christmastide qstr__of_which_we_celebra| of which we celebrate the birth of Jesus Christ. qstr__We_shall_use_this_c| We shall use this cloth to make an offer of clothing to our gods. qstr__We_will_need_these_| We will need these cows to be special, fat ones survive the bloodletting best, this blood will protect our fields from the harmful spirits. You will find them at the farmsteads, the village cows are too thin. qstr__Traditionally_a_tim| Traditionally a time of great bonfires and feasting, we shall need lots of timber to keep the fires burning and the evil spirits at bay. qstr__We_will_use_this_sh| We will use this sheep for the traditional game of 'release and catch', always fun to watch and whoever catches the animal gets to keep it. qstr__A_time_of_great_feas| A time of great feasting, bonfires and celebration, we shall eat, drink and offer food to appease the gods. The apples of course will be used for divination rituals and games. qstr__A_time_of_much_cele| A time of much celebration, we will drink much wine to keep warm for the coming winter. qstr__We_will_use_the_fat| We will use the fat from this meat to create Tallow, the ingredient needed in making the many candles to be lit. qstr_All_Saints_day|All Saints day qstr__A_time_of_feasting_| A time of feasting to celebrate past Saints, we will require plenty of food for the event. qstr__We_will_use_this_ve| We will use this velvet to decorate the Maypole to be risen in honor of Spring. qstr_Feast_day|Feast day qstr__Traditionally_a_time| Traditionally a time of great bonfires and dance, we Christians however do not subscribe to such pagan rituals and will instead feast in our homes to honor dead Saints. qstr_the_Feast_of_St_Pete|the Feast of St Peter qstr__Traditionally_a_time_| Traditionally a time we pay respect to saint Peter and hold a feast in his name. We already have much grain, chicken and bread for the offering, however some expensive fruit would allow our settlement to receive extra favor with the church qstr_the_First_Fruits|the First Fruits qstr__Traditionally_a_time_t| Traditionally a time to donate food to the church. We already have much grain, chicken and bread for the offering, however some expensive fruit would allow our settlement to receive extra favor with the church. qstr_Hallowmas|Hallowmas qstr_While_the_Pagans_dri|While the Pagans drink, dance and carry on foolishly, we Christians will give up such carnal sins and go the day free of drink and meat, instead dining on simple nuts and fruits while we prey to dead saints. qstr__A_time_of_much_pray| A time of much prayer and celebration, we will need this wine for mass and Communion. qstr__s|'s qstr_these|these qstr_this|this qstr_The_lady_{s3}_asked_|The lady {s3} asked you to bring {reg5} items of {s6} for an upcoming festival. qstr_{s11}_asked_you_to_re|{s11} asked you to rescue her {s17}, {s13}, from {s14} by switching clothes and taking his place in prison. qstr_{s11}_asked_you_to_res|{s11} asked you to rescue her {s17}, {s13}, from {s14}. qstr_{s11}_asked_you_to_del|{s11} asked you to deliver a message to {s13}, who is imprisoned at {s14}. qstr_You_agreed_to_challe|You agreed to challenge {s13} to defend {s11}'s honour. qstr_{s5}__Persuasion_str|{s5} (Persuasion strength {reg5}) qstr_Persuasion_Attempt|Persuasion Attempt qstr_The_chronicler_has_p|The chronicler has promised to write about your life and proclaim to the world that you are Roi of the Franks if you subjugate the Frankish towns {s3}, {s9}, {s12} and {s11}. qstr_The_chronicler_has_pr|The chronicler has promised to write about your life and proclaim to the world that you are the Vrenhin Lloegr if you subjugate the Briton towns {s3}, {s9}, {s12}, and {s11}. qstr_The_chronicler_has_pro|The chronicler has promised to write about your life and proclaim to the world that you are the Ard Ruire of Hibernia if you subjugate the Goidelic towns {s3}, {s9}, {s12} and {s11}. qstr_The_chronicler_has_prom|The chronicler has promised to write about your life and proclaim to the world that you are the Brytenwalda over all Englaland if you subjugate the Angle and Saxon towns {s3}, {s9}, {s12}, and {s11}. qstr_our_kingdom|our kingdom qstr_You_have_discovered_|You have discovered it was {s63} who sent the assassin, confront them to end this quest. qstr_Welcome_to_my_mead_h|Welcome to my mead-hall, where foreigners are welcome -- especially if they bring silver. qstr_My_mead_hall_is_the_|My mead hall is the biggest in town. You are welcome here. qstr_Make_yourselves_comf|Make yourselves comfortable. I will give you drink and accommodation. qstr_Make_yourselves_comfo|Make yourselves comfortable {reg59?good lady kind sir}. I will give you drink and accommodation. qstr_The_tavern_keeper_in|The tavern keeper in {s9} asked you to hunt down a fugitive named {s4}. He is currently believed to be at {s3}. qstr_black_witch|black witch qstr_Saxon|Saxon qstr_Angle|Angle qstr_Briton|Briton qstr_Pagan_Rebel|Pagan Rebel qstr_Visgothic|Visgothic qstr_Frankish|Frankish qstr_Bandit|Bandit qstr_The_tavern_keeper_in_|The tavern keeper in {s9} asked you to hunt down a large {s4} party near town. qstr_This_is_not_that_sim|This is not that simple, but I can give it a try. I think 300 coins should suffice. What faction are you talking about? qstr_Aha_my_favorite_one|Aha, my favorite one. I think 150 coins should suffice. Can you tell me what the lord's faction is? qstr_Doable_since_so_man|Doable, since so many lords are only too eager to pull their swords out. Two hundred and fifty coin will be plenty, I think. What is the first lord's faction? qstr_hmmm..._maybe_I_shou|hmmm... maybe I should seek out these Druids and see what they know? qstr_A_villager_from_{s7}|A villager from {s7} begged you to save their village from the bandits that took refuge there. qstr_You_chose_well_{reg|You chose well, {reg59?my lady sir}. My lads know how to keep their word and earn their pay. qstr_Well_done_{reg59?ma|Well done, {reg59?madam sir}. Keep the money and wine coming our way, and there's no foe in all the Isles you need fear. qstr_We_are_at_your_servi|We are at your service, {reg59?my lady sir}. Point us in the direction of those who need hurting, and we'll do the rest. qstr_Yes_{playername}_o|Yes, {playername}, one of the merchants here is looking to expand, and he needs some stone for that. Unfortunately, with all the fighting around, bandits and all that, he was unable to procure the stone at the acceptable price. Perhaps, you can go to the nearest stone quarry and get {reg33} loads of stone? qstr_Yes_{playername}_on|Yes, {playername}, one of the merchants here is looking to build a new warehouse to house his goods. Unfortunately, with all the fighting around, bandits and all that, his last shipment of timber never arrived, and he was unable to procure the wood at an acceptable price. Perhaps, you can go to the nearest lumber mill and get {reg33} loads of timber for him? qstr_{s9}_of_{s3}_asked_y|{s9} of {s3} asked you to bring {reg33} loads of {s33}. qstr_The_Guildmaster_of_{|The Guildmaster of {s13} has asked you to deal with looters in the surrounding countryside. qstr_{s9}_of_{s3}_asked_yo|{s9} of {s3} asked you to deliver {reg5} units of {s6} to the tavern in {s4} in 7 days. qstr_Escort_the_merchant_|Escort the merchant caravan to the town of {s8}. qstr_Merchant_{s9}_of_{s4|Merchant {s9} of {s4} asked you to hunt down the troublesome bandits in the vicinity of the town. qstr_Guildmaster_of_{s4}_|Guildmaster of {s4} gave you {reg12} coins to pay the ransom of a girl kidnapped by bandits. You are to meet the bandits near {s3} and pay them the ransom fee. After that you are to bring the girl back to {s4}. qstr_Guildmaster_of_{s4}_p|Guildmaster of {s4} promised you {reg12} coins if you can make sure that {s12} and {s13} no longer pose a threat to a peace settlement between {s15} and {s14}. In order to do that, you must either convince them or make sure they fall captive and remain so until a peace agreement is made. qstr_The_Guildmaster_of_{s|The Guildmaster of {s14} has asked you to deal with a group of bandits terrorizing the streets of {s14}. They only come out at night, and only attack lone travellers on the streets. qstr_Guildmaster_of_{s10}|Guildmaster of {s10} asked you to move a cattle herd to {s13}. You will earn {reg8} coins in return. qstr_He_is_not_commanding|He is not commanding any men at the moment. qstr_He_currently_command|He currently commands {reg0} men{reg1?, of which around {reg1} are wounded }. qstr_May_the_heavens_|May the heavens qstr_Pagan|Pagan qstr_Christian|Christian qstr_The_elder_of_the_vil|The elder of the village of {s3} asked you to bring them {reg5} farmers, slaves , or serfs to help regrow the population. qstr_The_leader_of_the_vi|The leader of the village of {s3} asked you to bring the runaway slave back to them. Most probably, he is hiding in the area around the village. qstr_The_runaway_slave_is|The runaway slave is now forced to follow you. Bring him back to the leader of {s13}. qstr_The_elder_of_the_vill|The elder of the village of {s3} asked you to capture a runaway bride from {s6} and return her to them (either willingly or as a prisoner). qstr_The_elder_of_the_villa|The elder of the village of {s3} asked you to bring back a healer from a large town to help cure the disease there. qstr_I_see_your_problem_|I see your problem, but wouldn't it be unfair to this women? qstr_Hmmm_why_can_t_your|Hmmm, why can't your man just marry another women? qstr_Your_man_should_real|Your man should really learn how to face rejection. qstr_Your_man_should_take|Your man should take matters into their own hands, don't you think? qstr_Interesting_problem|Interesting problem, and even more interesting solution... qstr_A_lonely_man_and_lac|A lonely man and lack of a woman? Looks like I'm not the only one... qstr_Huh_poor_boy___but_|Huh, poor boy - but I'm sure she had reason for refusing him... qstr_I_can_sympathize_wit|I can sympathize with your man. Your proposal sounds intriguing. qstr_Your_man_sounds_like|Your man sounds like a patsy, but glorious {playername} is always up to the challenge! qstr_Unfair_you_say?_But_|Unfair you say? But our man is hard working and well off, not some kind of drunk. This brides family is poor, you in fact will be doing her a favor. A good, caring husband, plenty of food, and a warm house. What more could a good wife possibly need? qstr_Well_it_s_a_long_st|Well, it's a long story. Let's just say our man isn't the boldest when it comes to courting ladies. In fact he was often ridiculed merely at the attempt to speak to them; this bride however was the first to pay him any attention. I can't allow my man to be humiliated, especially by the indolent louts inhabiting that ladies village! qstr_My_good_{reg59?lady |My good {reg59?lady lord}, I fully agree with you, but you see, we need more hands to help during the harvest time. It ain't easy to work the fields and take care of the cattle. How could we possibly have more help if my man isn't married? And to be honest, men do behave when they have a wife and kids to take care of. qstr_Ah_my_{reg59?lady l|Ah, my {reg59?lady lord} gives excellent advice! Unfortunately, it is impossible to follow. Pity, isn't it? You see, if our man were to go and kidnap this women, your poor humble servant will most assuredly lose his head, and something tells me that is not the outcome my head and I desire. qstr_My_{reg59?lady lord}|My {reg59?lady lord} seems somewhat hesitant about this situation. I can assure you the solution I propose is quite common nowadays among us common folk. {reg59?Her His} Highness shouldn't put too much thought and contemplation into the everyday events of lowly folks like us. Your help will undoubtedly be appreciated. qstr_Yes_my_lord_a_warr|Yes, my lord, a warrior like you probably spends a lot more time with his mates than he desires, but if you can help us with this delicate problem, I promise you, one day, when you are tired of all the head-bashing and ready to retire, you can always come back here. We'll get you a nice woman to warm your old, achy bones at night. qstr_You_re_absolutely_ri|You're absolutely right, {reg59?my lady my lord}. However men need women to keep them focused on doing things that are pleasing to God. And that is exactly what I'm trying to accomplish - making sure my man follow God's path. I hope you would find it rewarding to help this poor soul to fulfill God's will. qstr_You_re_absolutely_rig|You're absolutely right, {reg59?my lady my lord}. However men need women to keep them focused on doing things that are pleasing to the Gods. And that is exactly what I'm trying to accomplish - making sure my man follows {reg4?{s7} Odin}'s path. I hope you would find it rewarding to help this poor soul to fulfill the Gods will. qstr_Yes_{reg59?my_lady |Yes, {reg59?my lady my lord}, this will indeed be an adventure of a lifetime for you. Who knows? Maybe it will be so much to your liking that you can turn it into a profitable business. Returning runaway brides for coin... no doubt a profitable business model. qstr_Glad_to_hear_that_o|Glad to hear that, oh most valorous one! Perhaps we should discuss this matter in more detail... qstr_My_dear_{reg59?lady |My dear {reg59?lady lord}, I would be happy to pay you {reg25} coins. qstr_My_dear_{reg59?lady l|My dear {reg59?lady lord}, I am only a poor villager, and can only offer you {reg25} coins. qstr_My_dear_{reg59?lady lo|My dear {reg59?lady lord}, I am only a poor villager. I can only offer you {reg25} coins. qstr_My_dear_{reg59?lady lor|My dear {reg59?lady lord}, you sound very persuasive. I would be happy to pay you {reg25} coins. qstr_My_dear_{reg59?lady lord|My dear {reg59?lady lord}, your persuasion and charisma are hard to resist. I would be delighted to pay you {reg25} coins. qstr_That_s_awful!_I_see_|That's awful! I see your problem, but I also promised my village I'd return you. qstr_Hmmm_as_a_fellow_wo|Hmmm, as a fellow woman I also know our place, it is with a husband qstr_He_shouldn_t_have_do|He shouldn't have done that, but this puts me in a difficult situation... qstr_Your_man_sounds_like_|Your man sounds like a beast, but trust in God to give the strength to endure. qstr_Its_a_shame_this_man|Its a shame this man doesn't know how to treat a women, go in peace. qstr_You_did_the_right_th|You did the right thing, I would not return either. qstr_Very_well_I_will_no|Very well, I will not force you, and I'll be sure his village knows why. qstr_What?!_I_will_castra|What?! I will castrate this man for whats he's done! qstr_There_has_been_a_bor|There has been a border incident {playername} from {s7} has kidnapped a woman from a prominent family in {s8}! There is a risk of war. qstr_After_killing_her_fa|After killing her father you've kidnapped the bride against her will. qstr_After_hearing_the_wo|After hearing the womens reasons for leaving you decided to let her go in peace. qstr_After_hearing_the_wom|After hearing the womens reasons for leaving you decided to let her go in peace and explain to your village why. qstr_After_hearing_the_wome|After hearing the womens reasons for leaving you decided to let her go in peace and confront the man in your village as to why. qstr_Hmmm_as_awful_as_th|Hmmm, as awful as that is, a women should know her place is with a husband qstr_Your_man_sounds_like_a|Your man sounds like a beast, but trust in God to give you the strength to endure. qstr_Very_well_I_will_not|Very well, I will not force you and I'll be sure his village knows why. qstr_I_see_your_problem_b|I see your problem, but you gave your word - please come with me. qstr_Hmmm_a_women_should|Hmmm, a women shouldn't break her word, I need you to follow me... qstr_I_understand_love_b|I understand love, but this puts me in a difficult situation... qstr_Your_love_sounds_won|Your love sounds wonderful, but God expects you to honor your word. qstr_Love_is_love_I_will|Love is love, I will not interfere. qstr_You_should_follow_yo|You should follow your heart, good luck to you lady. qstr_I_envy_you._Go_in_pe|I envy you. Go in peace and I'll sing at your ceremony qstr_I_would_never_break_|I would never break the bonds of love... Go in peace! qstr_Fear_is_a_problem_b|Fear is a problem, but you made a promise to my village. qstr_I_believe_the_fear_w|I believe the fear will pass once you're in the arms of your husband qstr_Fear_is_a_strong_mot|Fear is a strong motivator, but perhaps I can help you... qstr_You_must_trust_your_|You must trust your God to give courage in such things. qstr_Its_obvious_fear_wil|Its obvious fear will always consume your life. qstr_It_seems_I_was_wrong|It seems I was wrong to speak with such a silly girl - take care. qstr_Then_I_will_let_your|Then I will let your fear control you. qstr_Obviously_a_cowardly|Obviously a cowardly girl like you isn't worth my time. qstr_You_failed_to_convin|You failed to convince the women to join you. qstr_After_hearing_your_r|After hearing your reasons to return, the bride has joined your party, return her to {s6}. qstr_Rather_then_convince|Rather then convince the women to return to {s6} she has joined you instead. qstr_The_elder_of_the_villag|The elder of the village of {s3} asked you to bring them {reg5} packs of grain. qstr__Traditionally_a_time_to| Traditionally a time to donate food to the church. We already have much grain, chicken and bread for the offering, however some expensive fruit would allow our village to receive extra favor with the church. qstr_While_the_Pagans_drin|While the Pagans drink, dance and carry on foolishly, we Christians will give up such carnal sins and go the day free of drink and meat, instead dining on simple nuts and fruits. qstr_Village _{s3}|Village {s3} qstr_Given_on _{s60}|Given on {s60} qstr_The_elder_of_the_village|The elder of the village {s3} asked you to bring {reg5} items of {s6} back to the village for an upcoming festival. qstr_The_elder_of_the_village_|The elder of the village of {s13} asked you to train {reg5} peasants to fight against local bandits. qstr_The_elder_of_the_village_o|The elder of the village of {s3} asked you to bring them {reg5} heads of cattle. qstr_Sorry_I_m_busy_loadi|Sorry I'm busy loading my carts, the foremen is over there. qstr_Bugger_off_stranger.|Bugger off stranger. Can't you see I am busy with my work? qstr_The_capital|The capital qstr_I_do_hope_me_and_my_|I do hope me and my cargo makes it safely to {s6}. qstr_{s16}_and_{s15}|{s16} and {s15} qstr_{s33}_lost_1_point_o|{s33} lost 1 point of leadership qstr_{s33}_lost_1_point_of|{s33} lost 1 point of charisma qstr_{s33}_didn_t_suffer_|{s33} didn't suffer any permanent injuries qstr_{s33}_lost_1_point_of_|{s33} lost 1 point of charisma agility qstr_{s33}_lost_1_point_of_a|{s33} lost 1 point of agility qstr_I_can_smell_a_fat_pu|I can smell a fat purse a mile away. Methinks yours could do with some lightening, eh? qstr_Why_it_be_another_t|Why, it be another traveller, chance met upon the road! I should warn you, country here's a mite dangerous for a good {fellow/woman} like you. But for a small donation my boys and I'll make sure you get rightways to your destination, eh? qstr_Well_well_look_at_t|Well well, look at this! You'd best start coughing up some silver, friend, or me and my boys'll have to break you. qstr_There_s_a_toll_for_p|There's a toll for passin' through this land, payable to us, so if you don't mind we'll just be collectin' our due from your purse... qstr_Another_fool_come_to|Another fool come to throw {reg59?him her}self on my weapon, eh? Fine, let's fight! qstr_We_re_not_afraid_of_|We're not afraid of you, {reg59?wench sirrah}. Time to bust some heads! qstr_That_was_a_mistake._|That was a mistake. Now I'm going to have to make your death long and painful. qstr_Brave_words._Let_s_s|Brave words. Let's see you back them up with deeds, cur! qstr_Conanus_is_finally_d|Conanus is finally dead! You should talk to Arthur so the world knows why.' qstr_Your_God_is_for_wimps_an|Your God is for wimps and weaklings! In the caves of Hades the ferryman is waiting for me! qstr_Your_God_is_for_wimps_and|Your God is for wimps and weaklings! Across the bridge to Neorxnawang Odin's waiting for me! qstr_I_ve_been_pondering_t|I've been pondering the Christian religion for a while now. Perhaps it's time for me to experience fully what it means to be a true Christian. However, I can hardly be baptized while wearing chains! qstr_I_ve_always_felt_Chri|I've always felt Christianity was to my liking, especially the forgiving part. Yes, {playername}, I'm a true Christian now. As soon as I am able to move around freely, I will pay a visit to one of the monasteries and will pray hard for my sins to be forgiven. Now, let me go, so I can fulfill the will of the mighty Christian God! qstr_I_see_no_reason_even|I see no reason even to discuss things like that with someone like you! qstr_Your_Zeus_knows_noth|Your Zeus knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_Your_Anu_knows_nothi|Your Anu knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_Your_Taranis_and_Tou|Your Taranis and Toutates knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_Your_Odin_knows_noth|Your Odin knows nothing more but how to force people to kill themselves. I will remain a Christian! qstr_I_ve_been_pondering_th|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Zeus, Venus and Minerva! qstr_I_ve_been_pondering_thi|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Anu, Dagda and Oingus! qstr_I_ve_been_pondering_this|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Taranis, Belenos and Toutates! qstr_I_ve_been_pondering_this_|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! Too much time is spent bending your knees instead of swinging an axe. As of this moment, I renounce Christianity and return to the true gods of Odin, Thor and Freya! qstr_I_ve_been_pondering_this_C|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! I still remember our old gods, Zeus, Venus and Minerva. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_I_ve_been_pondering_this_Ch|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! I still remember our old gods, Anu, Dagda and Oingus. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_I_ve_been_pondering_this_Chr|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! I still remember our old gods, Taranis, Belenos and Toutates. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_I_ve_been_pondering_this_Chri|I've been pondering this Christian religion for a while now. It's definitely NOT to my liking! I still still remember our old gods, Odin, Thor and Freya. Christianity does nothing but make men wimps and weaklings, I am definitely better than that. As of this moment, I'm no longer Christian! qstr_I_see_no_reason_to_e|I see no reason to even discuss things like that with someone like you! qstr_Plain|Plain qstr_Please_note_that_thi|Please note that this refinement makes the weapon cause more damage but also makes it slower. qstr_A_{s5}?_Well..._Yes|A {s5}? Well... Yes, I suppose it is. What a strange thing to ask. qstr_Eh?_No_it_most_cert|Eh? No, it most certainly is not a {s5}. I'd start questioning my eyesight if I were you. qstr_Yes_they_say_it_was_|Yes they say it was close to here actually, but lost to floods. Sometimes we find old items and coins washed up on shore qstr_Yes_it_sank_under_f|Yes, it sank under flood waters many years ago, I've heard stories that sometimes local fishermen will catch old items in their nets. qstr_This_is_the_{reg4?to|This is the {reg4?town village} of {s5}, {reg59?madam sir}. qstr_{s6}_Our_{reg4?town |{s6} Our {reg4?town village} and the surrounding lands belong to you of course, my {reg59?lady lord}. qstr_{s6}_Our_{reg4?town v|{s6} Our {reg4?town village} and the surrounding lands belong to {s7} of {s8}. qstr_{s3}_and_{s5}|{s3} and {s5} qstr_{reg20?We_mostly_pro|{reg20?We mostly produce {s5} here We don't produce much here these days}. If you would like to learn more, you can speak with our {reg4?guildmaster village elder}. He is nearby, right over there. qstr_vWaveInfo|vWaveInfo qstr_vWaveOrigin|vWaveOrigin qstr_vWindDirection|vWindDirection qstr_You_got_keys_to_the_|You got keys to the dungeon. qstr_You_ran_from_the_gho|You ran from the ghost like a coward! You'll have to try again later. qstr_You_killed_the_ghost|You killed the ghost qstr_You_are_exhausted._Y|You are exhausted. You inflict only half damage, and you can't run. qstr_You_take_1_damage_fr|You take 1 damage from blood loss. qstr_You_have_received_{r|You have received {reg5} critical damage to your head and will lose vision very soon! qstr_You_have_received_{re|You have received {reg5} critical damage to your body! qstr_You_have_caused_{reg|You have caused {reg5} critical extra damage! qstr_You_have_caused_{reg5|You have caused {reg5} critical damage to your enemy from behind! qstr_You_have_received_{reg|You have received {reg5} critical damage from behind! qstr_You_suffer_a_serious|You suffer a serious injury to your face. (-1 charisma) qstr_You_suffer_a_serious_|You suffer a serious injury to one of your limbs. (-1 agility) qstr_You_suffer_a_serious_i|You suffer a serious injury to your body. (-1 strength) qstr_You_don_t_have_your_|You don't have your horn equipped! qstr_You_ve_already_used_|You've already used your special trait today! qstr_Speed_100%|Speed 100% qstr_Speed_400%|Speed 400% qstr_Speed_0_for_AI_agent|Speed 0 for AI agents qstr_{s33}_changes_weapon|{s33} changes weapons qstr_We_lost_a_quarter_of|We lost a quarter of our troops in a very short time. The hearts of our troops are filled with fear. qstr_Half_of_our_army_has|Half of our army has fallen within a very short time. The troops panic! qstr_The_enemy_lost_a_qua|The enemy lost a quarter of his troops in a very short time. The hearts of his troops are filled with fear. qstr_Half_of_the_enemy_ar|Half of the enemy army has fallen within a very short time. His troops panic. qstr_You_fall_and_your_tr|You fall and your troops panic! qstr_Our_side_lost_a_lead|Our side lost a leader. Our troops panic! qstr_The_enemy_lost_a_lea|The enemy lost a leader. Their troops panic! qstr_You_call_your_horse.|You call your horse... qstr_Merlin_has_summoned_|Merlin has summoned his fire staff! qstr_Your_witches_are_cas|Your witches are casting their weather spells! qstr_Your_witches_have_ch|Your witches have changed the weather to slow your enemies! qstr_You_killed_Saint_Pad|You killed Saint Padarn and stole his coat qstr__{reg3}| {reg3} qstr_You_have_fallen.__Pr|You have fallen. (Press tab key to leave) qstr_Scout_report _We_ve_|Scout report We've reached an ancient monument -- rows of stones -- but the real obstacle is the enemy lined up beyond the brook.^^You reply Rows of stones, you say? Let us make them tombstones for the enemy, then! qstr_Scout_report _While_|Scout report While resting near your lair, the scout points you What is that in the trees up ahead? Evil lurks here. qstr_While_exploring_an_a|While exploring an abandoned Roman fort, the scout informs you Commander, we cannot linger here much longer. The enemy is spotted behind the hill. What are your orders? qstr_Stretched_out_before|Stretched out before you as far as the eye can see stand the remains of a once great wall. The enemy has taken up position just on the other side.^^A witty person next to you mutters Let's hope it will protect us better than it did the Romans. qstr_The_scout_returns_an|The scout returns and informs you, 'The enemy camp is spotted behind a thick swamp, it will not be an easy victory. qstr_The_scout_returns_and|The scout returns and informs you, 'The enemy is spotted behind the village. The villagers have fled the fields and sought safety in one of the houses. They know all too well the horrors of war.'^^'As do we... As do we...' you find yourself mumbling. qstr_Camera_follow_terrai|Camera follow terrain mode ON. qstr_Camera_follow_terrain|Camera follow terrain mode OFF. qstr_Camera_rotate_before|Camera rotate before pan ON. qstr_Camera_rotate_before_|Camera rotate before pan OFF. qstr_{s0}^^A_Battle_Comma|{s0}^^A Battle Command Display is often available by pressing the {s1} key. qstr_Strategy_Camera|Strategy Camera qstr_Tactical_Controls|Tactical Controls qstr_Death_Camera|Death Camera qstr_Division_Placement|Division Placement qstr_Complex_Formations|Complex Formations qstr_Formations_turned_OF|Formations turned OFF in options menu qstr_Division_{reg1}_{s2}|Division {reg1} {s2} goes to its memorized position... qstr_Division_{reg1}_{s2}_|Division {reg1} {s2} forms line (memorized). qstr_Division_{reg1}_{s2}_f|Division {reg1} {s2} forms {reg0} lines (memorized). qstr_ENEMY_LORD_FOUND!|ENEMY LORD FOUND! qstr_{s1}_is_shouting_out|{s1} is shouting out his war cry! qstr_ENEMY_LORD_TRAIT_ACT|ENEMY LORD TRAIT ACTIVATED! qstr_Spawned_{s13}|Spawned {s13} qstr_Hooded_Man|Hooded Man qstr_You_must_stay_behind|You must stay behind the line on the ground! Point is not counted. qstr_Tutorial|Tutorial qstr_Calculating_value_of|Calculating value of original items! qstr_vTimer|vTimer qstr_Ships|Ships qstr_You_can_give_the_com|You can give the command to row forward, fast forward, backwards, or stay. The up and down arrow keys switch between these commands.^You can also give the command to go straight, starboard, hard starboard, port or hard port. The left and right arrow keys switch between these commands.^Current commands are represented by arrows around the representation of your ship in the upper right corner.^Press Enter to set the sail and backspace to get a wide view of the scene. qstr_Ship_Control|Ship Control qstr_Someone_wants_to_tal|Someone wants to talk to you. Find {s4} in the camp. qstr_Camp_Conversation|Camp Conversation qstr_All_around_you_unfol|All around you unfolds God's world, Ora et Labora, where men wear the habit. They are busy with their work, stopping only to eat, sleep or pray. qstr_Your_mission_is_to_a|Your mission is to ambush the enemy when they come for water supplies. If you feel lost at some point, press the K key to remember these goals. qstr_This_is_the_home_of_|This is the home of the old gods. You can recite old verses, compose songs or make sacrifices to please the gods. If you're lucky, the gods may hear you and grant your wish. qstr_You_can_click___T___|You can click ' T ' to toggle creeping. qstr_Do_you_want_to_stop_|Do you want to stop your work and give up your pay? qstr_Your_own_life_seems_|Your own life seems not so bad, now that you see these poor wretches working themselves into an early grave just for the bread to survive. qstr_The_rattle_of_spikes|The rattle of spikes on stone is deafening. Below, you can see people working hard under the command of a foreman. qstr_The_rattle_of_spikes_|The rattle of spikes on the stone is deafening. Below, you can see people working hard under the command of a foreman. qstr_Goal _Look_through_t|Goal Look through the Roman ruins your mother used to visit' qstr_Inside_the_chest_you|Inside the chest you find some old ragged armor... and a note from your mother!' qstr_Some_say_these_ruins|Some say these ruins hold ghosts...and bandits. qstr_You_killed_{s6}!!|You killed {s6}!! qstr_You_failed_to_get_th|You failed to get the information, with {s6} dead on the floor - exhausted you pass out beside his body.' qstr_You_failed_to_get_the|You failed to get the information, and pass out from the mead.' qstr_You_pay_the_man_for_|You pay the man for the information, then pass out from the mead.' qstr_You_ve_managed_to_Ki|You've managed to Kill the Bastard Conanus, but you still need to get out of town safely!' qstr_You_killed_an_assass|You killed an assassin!! qstr_You_ve_killed_an_ass|You've killed an assassin sent to end you!' qstr_Everybody_to_arms!_t|Everybody to arms! to arms! qstr_Monastery|Monastery qstr_church_bells|church bells qstr_Temple|Temple qstr_horn|horn
https://w.atwiki.jp/androidnetrunner/pages/104.html
imageプラグインエラー ご指定のURLはサポートしていません。png, jpg, gif などの画像URLを指定してください。 #61 Core Set (基本セット) #62 #63 Haas-Bioroid (ハース=バイオロイド) ICE (アイス) Sentry (セントリー)- Bioroid (バイオロイド)- Tracer (トレーサー)- Destroyer (デストロイヤー) Rez Cost (レゾコスト) 5 Strength (強度) 4 Influence Value (影響値) 2 Card Text The Runner can spend [Clisk] to break any subroutine on Ichi 1.0. [Subroutine]Trash 1 program. [Subroutine]Trash 1 program. [Subroutine]Trace1– If successful, give the Runner 1 tag and do 1 brain damage. カードテキスト (日本語) ランナーは[クリック]を消費して、イチ1.0上のサブーチンを1つブレイクできる。 [サブルーチン]プログラムを1つトラッシュする。 [サブルーチン]プログラムを1つトラッシュする。 [サブルーチン]トレース1- 成功した場合、ランナーにタグを1つ与え、1ブレインダメージを与える。 Flavor Text My reputation would precede me, if any could speak of it. フレーバーテキスト 私を語るものがあるとするなら、我が名声が先を行くだろう。 Illus. (イラストレーター) Gong Studios
https://w.atwiki.jp/nine_lives/pages/26.html
Index Mage *どなたでも編集できますので、加筆修正のご協力をお願いします。 概要 スキル一覧スキル詳細・解説Spirit Chant Focus Magic Echoes Magic Missile Fire BallFire Ball Ignite Fire Imp Binary Star Blaze Frost BoltFrost Bolt Frostbite Cold Snap Frost Bloom Cold Glaive SparkSpark Wither Sorcery Energy Orb Windshear Thunderbolt Mana BloomMana Bloom Sleep Unleash Magic Magic Turret Volley Magic Shield その他Glass Cannon Far Sight Ventilate Flick Repulse Spectral Guardian Purge Improved Purge Dispel Improved Dispel Art Runestone Spirit Runestone Tree of Life Mana Flow 攻撃系スキル早見表 武器考察 防具考察 スキルビルド例?? 概要 魔法の力で炎や氷、雷や魔法弾を呼び出し、自らの戦闘力としてそれらをあやつります。 おもに遠距離からの攻撃を得意としますが、ビルド次第で近接のエキスパートや、武器と魔法の両刀使いになることも可能です。 ほとんどのスキルのMana消費量は絶対値であるため、相対消費スキルに特化しないのであれば、最大Mana量は多いに越したことはない。 また、戦闘中のMana回復手段が限られるため、Mana管理がうまく戦うためのカギとなる。 スキル一覧 初期スキル Spirit Chant Focus Magic Echoes Magic Missile Fire Ball Fire Ball Ignite Fire Imp Binary Star Blaze Frost Bolt Frost Bolt Frostbite Cold Snap Frost Bloom Cold Glaive Spark Spark Wither Sorcery Energy Orb Windshear Thunderbolt Mana Bloom Mana Bloom Sleep Unleash Magic Magic Turret Volley Magic Shield その他 Glass Cannon Ventilate Repulse Purge Improved Purge Far Sight Flick Spectral Guardian Dispel Improved Dispel Art Runestone Tree of Life Spirit Runestone Mana Flow スキル詳細・解説 Spirit Chant Rank Cast CD Cost Description 1 - 60s - 15秒間、Focusを30%追加するが、その間Defenseがゼロになる。 初期から取得しているスキル。Focusの実数値を+30する。Mana回復が遅いMageには必須。 効果発動中は紙防御になるため敵の攻撃をまともに受けないように。Restとの併用によりFocusを+60も高められるため時間を短縮できる。 受けたダメージを回復するスキルのMagic Shieldとの相性が良い。 Focus Magic Rank Cast CD Cost Description 1 - - - パッシブスキル。Focusを200%へ上昇する。 初期から取得しているパッシブスキル。Focusの値を×2する。 効果は装備とArt RunestoneによるFocusにしか適用されず、他スキルやアイテムによるFocusには適用されない。 Echoes Rank Cast CD Cost Description 1 - - - パッシブスキル。攻撃したとき、1%の確率でCrit Chanceを200%へ上昇させる。12秒間持続。 初期から取得しているパッシブスキル。武器、魔法問わずほぼ全ての攻撃で発動する。Blazeなどの持続ダメージでは発動しない。 発動率が低いため、狙って出すのは困難。強いて言えば手数が多いタイプだと発動しやすくなる。 遠くの敵にMagic MissileやFire Ballを撃っていても発動する。 Magic Missile Rank Cast CD Cost Description 1 - 1.5s 5% 魔法弾を撃ち、ターゲットに100% Damageを与える。 初期から取得しているスキル。VentilateのOff-hand武器の補正が適用される。 発動時間が0で硬直が短いため、敵に密着している時はMagic Missileの連射とオートアタックが同時にできる。 スキルも装備もない序盤は詠唱時間のあるスキルを使うより、両手武器でオートアタックしながらこれを連射したほうが強い。 Fire Ball Fire Ball Rank Cast CD Cost Description 1 1.6s 1s 12 炎の弾を発射し、ターゲットに「120,130,140,150,160」% Damageを与え、かつ2秒間にわたって「20,25,30,35,40」% Damageを継続的に与える。 2 14 3 16 4 18 5 20 VentilateのOff-hand武器の補正が適用される。12Manaで実質140%のダメージ。Rankが上がるごとに威力は実質15%ずつ上乗せされる。 総Manaが160を下回っている場合はMagic MissileよりManaの使用効率が悪くなるので最序盤は注意。 このスキルだけを連打している分にはかなり短いキャスト時間で打ち続けられるため、Manaが豊富にあれば殴る代わりに使える。 キャスト中は物理攻撃の手が止まるため、WandやStaff系のAttack Speedが低く物理攻撃には期待できないタイプの武器が合っているだろう。 Ignite Rank Cast CD Cost Description 1 - 15s 15 ターゲットに「100,110,120」% Damageを与えて発火させ、かつ15秒間にわたって「200,300,400」% Damageを与える。 2 20 3 25 前提スキル Rank2 Fire Ball 補助的なダメージ源として優秀。ランク1でもInstant Castで合計300%のダメージが入る。 持続ダメージ部分はBlockされても通るため、Block率の高い相手でも安定した強さを発揮する。 Ventilate補正は乗らないものの、持続ダメージ部分にはOff-hand武器の攻撃力も乗るので、Ventilate採用ビルドでも有用。 Fire Imp Rank Cast CD Cost Description 1~4 0.5s 2.5s 28 詠唱スキル。ターゲットに当たると爆発して「130,140,150,160」% Damageを与えるFire Impを召喚する。Fire Impは同時に1人しか召喚できない。さらに、召喚中キャスターの周囲に炎が現れ、それに触れる敵に80% Damageを継続して与える。 前提スキル Rank3 Fire Ball 普通に使うとMana消費が激しく、Fire Ball連射の方が強い感じなので、 遠くの遠隔攻撃系をロックオンして寄って来た近接攻撃系を同時に燃やす感じの使い方になるか。 もしくはDefかBlockを高めに振って通常攻撃の代わりとして敵に密着・多段Hitを狙う形が強力。 ただしこの場合はさらにMana消費が激しい。 キャスト後、次に動くまでは自動的にずっとキャストし続けている状態になる。 作り出されたFire Impが敵に当たる毎にManaを消費し、次を生み出す。 なお、水中でも使用可能だがFire Impは水底を走るため、敵が浮いた状態だと当てることはできない。 VentilateのOff-hand武器の補正は適用されない。 Binary Star Rank Cast CD Cost Description 1 - 60s 30 Recoveryを300%へ、Focusを200%へ上昇するが、Cast Speedが50%へ、Missile Rangeが80%へ減少する。20秒間持続。 前提スキル Rank4 Fire Imp 最終奥義枠の割には、現状ではどうにも使いにくい感じが否めないスキル。 Fire系のスキルはIgniteを除いてInstant Castのものが他にないのでCast Speedの低下が足を引っ張る。 かといってBinary Star+Spirit Chant+Magic Shieldまでやっても、今の所は大量Mana消費スキルの連射に耐えられるまでにはならない。 Rest前に使ってほんのりRest時間の短縮に使ったり、移動しつつほんのり回復できる程度か。 ……その為だけにこれだけスキル枠を使って取るようなものではないが。 密着で使用するFireImp中のMana回復として割り切るのであればそれなりに有用。 実数値の後に%が付いているのでややこしいが、通常通りFocusの値を×2する(実数値を200%に変える訳ではない)。 Focus Magicによるx2がされた上でさらにx2されるため、累計で×4される(+100%+100%で×3ではない)。 Focus Magicと同じく、効果は装備によるFocusにしか適用されず、他スキルやアイテムによるFocusには適用されない(Art Runestoneは未確認)。よってSpirit ChantとのFocus+60コンボは不可能。 Blaze Rank Cast CD Cost Description 1 1.4s 40s 60 ターゲットの位置に炎を敷き広げて100% Damageを与え、さらに炎の範囲内の敵すべてに「50,70,90」% Damageを継続して与える。8秒間持続。 2 80 3 100 前提スキル Rank5 Fire Ball 消費Mana、累積Damageともに全スキル中で最大級の大技。 当たれば非常に強力なスキルだが、キャストに失敗してもCDが40秒も発生してしまう。キャスト時間中に誤って歩いてしまった場合や、 発動する瞬間に、ロックオンしている敵が持続ダメージで倒れてしまったり後ろに回りこむスキルを使われてしまった場合にも不発になる。 また、キャスト時間中に、Stun状態やSilence状態になっても妨害される。これらのスキルを持つ敵には注意しつつ使用すること。 公式掲示板の情報によると、持続ダメージの攻撃判定は8秒中に9回発生する。 よって、ランク3だと100%+90%×9=910%のダメージを与える。 Frost Bolt Frost Bolt Rank Cast CD Cost Description 1 1s 3s 15 氷の弾を発射し、ターゲットに「100,115,130,145,160」% Damageを与え、かつ「2,3,4,5,6」秒間にわたって移動速度を60%にする。 2 1.1s 2.5s 3 1.2s 2s 4 1.3s 1.5s 5 1.4s 1s 手軽に敵の移動速度を落とすことができる。 低RankではCDが長く使いづらいが、Rank5まで上げるとFire Ballと同等の攻撃性能と6秒の移動速度低下を兼ね備えた優秀なスキルになる。 ただしその分スキル枠を消費するためビルドを考える際にはよく検討する必要がある。 Frostbite Rank Cast CD Cost Description 1~3 - 25s 15 「5,10,15」秒間、周囲の敵すべてのSpeedを70%へ、Cast Speedを60%へ減少させる。 2 20 3 25 前提スキル Rank2 Frost Bolt Cold Snap Rank Cast CD Cost Description 1 - 12s 20 氷の波動を放ち、ターゲットとその周囲の敵に「120,130,140,150」% Damageを与え、かつ「5,6,7,8」秒間にわたって移動速度を50%にする。 2 30 3 40 4 50 前提スキル Rank3 Frost Bolt Frost Bloom Rank Cast CD Cost Description 1 - 8s 50 ターゲットにFrost Bloomを植えつけ、20秒間にわたって400% Damageを与え、移動速度を70%にする。このDebuffを持つターゲットが死ぬと爆発し、周囲の敵に350% Damageを与える。 前提スキル Rank4 Cold Snap 強力なダメージ源として利用できる他、弱い敵に植え付けて爆弾のように扱うこともできる。 Mana Bloomとどちらか片方しか植えることができない。Frost Bloomのほうが優先度が高いため、両方を使ってもFrost Bloomの効果だけが適用される。 Cold Glaive Rank Cast CD Cost Description 1~3 - 1s 8% 氷の刃を放ち、ターゲットに「90,110,130」% Damageを与え、移動速度を3秒間60%にする。さらに刃は周囲の最大4体までの敵に跳弾し、全員に同様のDamageとスロー効果を与える。 前提スキル Rank5 Frost Bolt VentilateのOff-hand武器の補正が適用される。 Cold Snapと効果は似ているが、連射可能な上に相対消費のため最大Mana量に関係なく扱える。 Spark Spark Rank Cast CD Cost Description 1 - 10s 25 前方に雷のスパークを放ち、範囲内の敵すべてに「160,220」% Damageを与え、かつ5秒間にわたって60% Damageを与える。 2 50 扇形範囲攻撃。見た目より当たる範囲が狭いので敵を目の前に捉えてから使うこと。 早見表を見れば一目瞭然だがRank2のコスパが異様に悪いため、採用する場合はその点をよく考慮すること。 Wither Rank Cast CD Cost Description 1~3 - 20s 20 ターゲットとその周囲の敵の生気を奪い、DefenseとDexterityを「85,80,75」%へ減少させる。10秒間継続。 前提スキル Rank2 Spark DefだけでなくDexも削れるため、こちらのDefが高ければ敵の攻撃力低下も見込める。 Sorcery Rank Cast CD Cost Description 1 - 10s - 15分間、Manaを120%へ上昇させる。 前提スキル Rank3 Wither 実質的にパッシブスキルとして運用できる。 最大Mana125ごとにMana Flow1段分の効果(Mana追加量25)をもつ。 Energy Orb Rank Cast CD Cost Description 1 2s 1s 20 エネルギー弾を発射し、ターゲットに「160,180,200,220」% Damageを与える。さらに周囲の最大4体までの敵に「80,90,100,110」% Damageの弾を拡散する。 2 22 3 24 4 26 前提スキル Rank2 Spark 弾速が遅めのため、着弾までに若干のタイムラグがある。 Windshear Rank Cast CD Cost Description 1~3 - 8s 35 つむじ風を放ち、通過直線状の敵すべてに200% Damageを与える。対象のキャストを中断し、さらに「0,3,6」秒間Silence状態にしてすべてのスキル使用を妨害する。 前提スキル Rank3 Energy Orb 現時点でSilenceに抵抗する手段はないため、確実に厄介なスキルを防ぐことができる。 活用するならぜひRank3まで取りたい。 Thunderbolt Rank Cast CD Cost Description 1 4.5s 1.5s 65 巨大なエネルギー弾を発射し、ターゲットに400% Damageを与える。さらに周囲の最大8体までの敵に200% Damageの弾を拡散する。 前提スキル Rank1 Windshear 大技らしく瞬間火力は非常に高いがCastも長い。使いこなすにはCast Speedを上げたりするなどの対策が必要。 Mana Bloom Mana Bloom Rank Cast CD Cost Description 1~2 - 8s - ターゲットに30秒間、Mana Bloomを植えつける。このDebuffを持つターゲットが死ぬと、「5,10」%のManaと「2,4」%のHealthを回復する。 雑魚敵との戦闘中に使うと、Restする手間を節約したり継戦能力が上がるのであると便利。採用するならRank2まで取りたい。 敵を集める最中に複数の敵に掛けておくのも良い。範囲攻撃での一掃時に一気に回復できる。 Frost Bloomとどちらか片方しか植えることができない。Frost Bloomのほうが優先度が高いため、両方を使った場合、Frost Bloomの効果だけが適用される。 Sleep Rank Cast CD Cost Description 1 4s 90s 15 ターゲットを8秒の間、Sleep状態にする。 2 60s 3 30s 前提スキル Rank2 Mana Bloom Sleep状態になると一切の行動が行えなくなる。 一度Sleep状態になると効果時間中は攻撃などをしても解除されないため一方的に叩くことができる。 ただしターゲットのSlow/Stun Resistの影響を受けるため、強敵相手に付与した場合は一瞬で効果時間が終わってしまうことも。 素のCast時間が長いため、装備でCast Speedを上げたり上位スキルのUnleash Magicと併用すると便利。 Unleash Magic Rank Cast CD Cost Description 1 - 120s 35 6秒間、Cast Speedを300%に増加する。 前提スキル Rank3 Sleep 発動に要する時間が長いSleepやThunderboltを支援するスキル。 発動時間が最も長いThunderboltを考えた時、Cast Speedが1.50であれば発動時間が3.0sから1.0sに短縮される計算になる。 効果が適用される時間が短くCooldownが長いため、使い所を見極める必要がある。 Magic Turret Rank Cast CD Cost Description 1 - 40s 25 12秒間、ターゲットに自動的に「15,20,25,30」% Damageの魔法弾を連射する。 2 35 3 45 4 55 前提スキル Rank2 Mana Bloom VentilateのOff-hand武器の補正が適用される。 12秒間で魔法弾を17回発射する。よって、Rank4ならば合計510%のダメージを与える。一発毎に当たり判定があり、Critも発生する。 一度発動させてしまえばどんな状態でも連射し続けるため、逃げながらダメージを稼ぐ事もできる。 他のスキルよりも少しだけ目標に取る際のMissile Rangeが長い。また、一度ロックオンしてしまえば目標にはできない遠さにも弾を打ち続ける。 魔法弾は途中でロックオン対象を変えることにより誘導先を変えることができる。 Echoes, Steelheart, Ghost of a Chance発動のチャンスを増やせるため、Rank1だけ取るのも手。 Volley Rank Cast CD Cost Description 1 - 2s 40 頭上に複数の魔法弾を打ち上げ、ターゲットとその周囲の敵に「140, 170, 200」% Damageを与える。 2 50 3 60 前提スキル Rank3 Magic Turret VentilateのOff-hand武器の補正が適用される。 他の範囲攻撃に比べ突出した連射力を誇り、取り回しが良い。巻き込める範囲も広め。 ただし着弾までに若干のタイムラグがある点に注意。着弾前にターゲットが死ぬと不発になる。 消費Manaもかなり多いため、使いこなすには最大Manaをできるだけ上げることが望ましい。 Magic Shield Rank Cast CD Cost Description 1 - 60s 95 攻撃を受けるたびに、受けたDamageの90%を4秒間かけて回復するシールドを張る。15秒間継続。 前提スキル Rank1 Volley 消費Manaが95とかなり重いものの、一定時間中はよほどの事がない限りダメージでは死ななくなる強力なスキル。 ダメージそのものを無効化するわけではないため、Healthが一定量残っているうちに使用するのが望ましい。 発動中はRestの使用やMountへの騎乗ができなくなる。 Spirit Chantと連続して詠唱する事により消費Manaを相殺できる。 最大Manaが210以上であればSpirit ChantのMana回復量が95を超えるため、戦闘中にHealthの消耗を大幅に抑えながらManaの回復も行えるという凶悪な運用が可能になる。 ただし、敵に囲まれた状態でこの連携を使用するとあっという間に死んでしまう。敵が少ない状態で使うのが望ましい。 その他 Glass Cannon Rank Cast CD Cost Description 1~2 - - - パッシブスキル。Damageが110%へ上昇するが、DefenseとToughnessが92.5%へ減少する。 Far Sightとどちらか一方のみ取得可能。 火力を上乗せしたいなら。Defが下がるのが痛いので、Debuff系スキルやMagic Shieldなどで対策しておきたい。 Far Sight Rank Cast CD Cost Description 1~2 - - - パッシブスキル。Missile Rangeを110%へ、Dexterityを105%へ上昇させる。 Glass Cannonとどちらか一方のみ取得可能。 より遠くから一方的に攻撃できるようになる。持続ダメージや移動速度低下と組み合わせよう。 Ventilate Rank Cast CD Cost Description 1 - - - パッシブスキル。Off-Handに装備している武器ダメージの100%をミサイル系スキルのダメージに追加する。 Wand系の武器を装備する際には欠かせないスキル。 2-Handに比べてWeaponのDPSは劣るが、このスキルによりミサイル系スキルで同等のダメージが確保できる。 単純なDamageだけなら2-Handを厳選したほうが威力は高くなりやすく、スキル枠もひとつ浮くため、Main-Hand, Off-Handそれぞれの武器の特殊効果を狙っての採用が主となる。 追加Damage系Affixの効果と二刀流の関係についての詳細はこちら。 Flick Rank Cast CD Cost Description 1 - 20s 6% 前方へ短い距離テレポートする。 一見すると地味なスキルだが、徒歩では渡れない斜面を超えることできるため登山で大いに役立つ。 また、水中でもテレポート距離は変わらないため、移動速度が遅い水中では大きな恩恵を受ける事ができる。 もちろん、敵をまいたり大技を回避するといった使い方もできる。 割合消費のためどんなビルドにも組み込むことができ、活用場面も広いので何かと便利。 Repulse Rank Cast CD Cost Description 1 - - - パッシブスキル。自身がStun、Sleep、Silence状態になっている間、Focusが400%へ上昇する。 Spectral Guardianとどちらか一方のみ取得可能。 対応する状態異常がMana回復時間に化ける。Sunken Ruinsに行く時にあると便利。 ただしある程度のFocusを確保しておかないと、効果が薄い点に注意。 Spectral Guardian Rank Cast CD Cost Description 1 - - - パッシブスキル。Blockしたとき、Manaを3%、Healthを3%回復する。 Repulseとどちらか一方のみ取得可能。 こちらは場所を選ばずに一定の効果が見込める。Repulseではなく敢えてこちらを採用するなら盾は欲しい。 なお、回復時に数秒のCDが発生するため、わざと雑魚に囲まれてモリモリ回復、とはいかない。 Purge Rank Cast CD Cost Description 1 - 120s 20 ターゲットにかかっているBuffをすべて取り去る。 2 60s 1ランク持っておくと何かと安心。 現状ではBuffが怖い敵はEliteやBoss程度なので、そこまで連続して使うスキルではなく1ランクだけでも充分な場合が多い。 Improved Purge Rank Cast CD Cost Description 1 - 30s 20 ターゲットにかかっているBuffをすべて取り去る。Silence中にも使用できる。 前提スキル Rank2 Purge 一部の高ランクの敵は頻繁にBuffを使用するため、そのあたりを意識するなら。 Dispel Rank Cast CD Cost Description 1 - 120s 20 自身にかかっているDebuffをすべて取り去る。 2 60s 出血や毒を使う敵が多いエリアでは地味に欲しくなるスキル。 Bladeだと似たスキルの前提が重いので軽いランクで使えるのはMageの利点。 連続して使いたい事も多く、1ランクだとCDが長く感じるのでRank2やImproved Dispelまで伸ばすのもよい。 Improved Dispel Rank Cast CD Cost Description 1 - 30s 20 自身にかかっているDebuffをすべて取り去る。Silence中にも使用できる。 前提スキル Rank2 Dispel Silence状態まで消したいならばこのスキルまで取ろう。 CDも30秒と短く、使いたい時に使えないという事が減るので便利。 Art Runestone Rank Cast CD Cost Description 1~4 - - - パッシブスキル。Focusを0.1%、Toughnessを1.0%追加する。 実際にはFocus Magicの効果が乗るので、Focusは0.2%増加する。 Spirit Runestone Rank Cast CD Cost Description 1~4 - - - パッシブスキル。Recoveryを5追加、Slow/Stun Resistを2%追加する。 Silence状態には影響しないものの、Repulseとやや相性が悪い点には注意。 Tree of Life Rank Cast CD Cost Description 1~5 - - - パッシブスキル。最大Healthを20追加する。 単純にやられにくくなる他、Mana Bloomでの回復量も上がる。採用する余裕があまりないのが難点か。 Mana Flow Rank Cast CD Cost Description 1~5 - - - パッシブスキル。最大Manaを25追加する。 低Mana特化以外でスキル枠が余るようなら取っておくといいかもしれない。 上へ 攻撃系スキル早見表 各スキルの比較用に基本データを一覧表で示す。表組みの都合でスキルのアイコンは割愛している。 表中のDMG(Damage[%])は基本ダメージと継続ダメージを合算している。詳しくは備考欄及び各スキルの詳細を参照のこと。 D/CDはDamage/CDの略。この値が高いほど長期戦においてダメージを稼ぎやすい。あくまで連射を想定しており、交戦時間の短い雑魚刈りには一概には当てはまらないので注意。またCast CDであるスキルは、Cast Speedによっては時間ごとのダメージが表記より悪化する。 D/CはDamage/Costの略で、Cost1ごとに与えることができるDamageである。この値が高いほどマナの使用効率がよいと言える。 「Target」はロックオンした敵へのダメージ、「Around」はロックオンした敵の周囲に当たる攻撃のダメージとなっている。 Around欄の「数」は攻撃に巻き込むことができる最大人数。nで示しているものは人数が実質無制限の範囲攻撃となっている。 Skill Target Around 備考 Name Rank Cast CD Cost DMG D/CD D/C DMG D/CD D/C 数 Magic Missile 1 - 1.5s 5% 100 66.7 * - - - - D/Cは20.0*100/Mana Fire Ball 1 1.6s 1s 12 140 140.0 11.7 - - - - 基本120%+2秒間継続20% 2 14 155 155.0 11.1 基本130%+2秒間継続25% 3 16 170 170.0 10.7 基本140%+2秒間継続30% 4 18 185 185.0 10.3 基本150%+2秒間継続35% 5 20 200 200.0 10.0 基本160%+2秒間継続40% Ignite 1 - 15s 15 300 20.0 20.0 - - - - 基本100%+15秒間継続200% 2 20 410 27.3 20.5 基本110%+15秒間継続300% 3 25 520 34.7 20.8 基本120%+15秒間継続400% Fire Imp 1 0.5s 2.5s 28 130 52.0 4.6 80*x 2.9*x * n xは継続数 2 140 56.0 5.0 3 150 60.0 5.4 4 160 64.0 5.7 Blaze 1 1.4s 40s 60 550 13.8 9.2 450 11.2 7.5 n 基本100%+8秒間継続50%*9 2 80 730 18.3 9.1 630 15.8 7.9 基本100%+8秒間継続70%*9 3 100 910 22.8 9.1 810 20.3 8.1 基本100%+8秒間継続90%*9 Frost Bolt 1 1s 3s 15 100 33.3 6.7 - - - - 2秒間移動速度60% 2 1.1s 2.5s 115 46.0 7.7 3秒間移動速度60% 3 1.2s 2s 130 65.0 8.7 4秒間移動速度60% 4 1.3s 1.5s 145 96.7 9.7 5秒間移動速度60% 5 1.4s 1s 160 160.0 10.7 6秒間移動速度60% Cold Snap 1 - 12s 20 120 10.0 6.0 120 10.0 6.0 n 5秒間移動速度50% 2 30 130 10.8 4.3 130 10.8 4.3 6秒間移動速度50% 3 40 140 11.7 3.5 140 11.7 3.5 7秒間移動速度50% 4 50 150 12.5 3.0 150 12.5 3.0 8秒間移動速度50% Frost Bloom 1 - 8s 50 400 50.0 8.0 350 43.8 4.8 n 20秒間継続400%+移動速度70% Cold Glaive 1 - 1s 8% 90 90.0 * 90 90.0 * 4 3秒間移動速度60%、D/Cは11.2*100/Mana 2 110 110.0 * 110 110.0 * 3秒間移動速度60%、D/Cは13.8*100/Mana 3 130 130.0 * 130 130.0 * 3秒間移動速度60%、D/Cは16.3*100/Mana Spark 1 - 10s 25 - - - 220 22.0 8.8 n 基本160%+5秒間継続60% 2 50 - 280 28.0 5.6 基本220%+5秒間継続60% Energy Orb 1 2s 1s 20 160 160.0 8.0 80 80.0 4.0 4 2 22 180 180.0 8.2 90 90.0 4.1 3 24 200 200.0 8.3 100 100.0 4.2 4 26 220 220.0 8.5 110 110.0 4.2 Windshear 1 - 8s 35 - - - 200 25.0 5.7 4 キャスト中断 2 キャスト中断、3秒間Silence 3 キャスト中断、6秒間Silence Thunderbolt 1 4.5s 1.5s 65 400 266.7 6.2 200 133.3 3.1 8 Magic Turret 1 - 40s 25 255 6.4 10.2 - - - - 12秒間継続15%*17 2 35 340 8.5 9.7 12秒間継続20%*17 3 45 425 10.7 9.4 12秒間継続25%*17 4 55 510 12.8 9.3 12秒間継続30%*17 Volley 1 - 2s 40 140 70.0 3.5 140 70.0 3.5 n 2 50 170 85.0 3.4 170 85.0 3.4 3 60 200 100.0 3.3 200 100.0 3.3 武器考察 ビルド次第で扱いやすい武器種が大きく変化する。何をさせたいかをよく考えて選ぼう。 一般的なMageが主に使うことになるのは、Cast Speedに補正のかかるWand, Staffの2つ。 他の装備でCast Speedを補えたり、Instant Castの魔法をメインに扱う場合は、DamageやCritを確保するために他の両手武器を採用することも考えられる。 Wand 付加されているCast Speedが高め。反面、Attack Speedは非常に低いため、殴りではなくスキル主体で戦うための武器。 これだけだと火力の物足りなさを感じる場面もままあるので、Ventilateを採用したり、Bone Shieldを厳選するなどの工夫が必要。 Staff WandのSpeedを削って威力を増やしたような性能。相変わらず殴りには期待できないため、スキル主体での戦闘用。 その他の武器 Cast Speedが防具で補えたり、必要がない場合はWand, Staffではなく2-Handの殴り武器を用意したほうがよい場合もある。 またMana切れやSilenceなど非常時の攻撃手段してもお守り程度ではあるが考えられる。 Crit Chance狙いのSwordやDamageとCrit Damageが底上げできるAxeなど。 初期補正が少ないMaceはあまり採用機会がないが、良Affixのものが入手できた場合はこの限りではない。 Bowは装備するとスキルが使用できなくなってしまうので必然的に選択肢からは外さざるをえない。 防具考察 Common Itemから選択するのであれば初期補正にManaが乗っているものを優先的に選択することになる。 Craftableから選ぶなら、Conical HatやPirate Tricornを厳選するのが良いだろう。 Cast Speedを上昇させるAffixはHandsの極一部にしか無いので、防具で上げたい場合はアイテムランクがRare以上のものを活用するか、アクセサリーを厳選しよう。 スキルビルド例 ?? Skill Treeのキャプチャ画像を、別ウィンドウで開くように縮小表示する。 ref(test.png,,height=200,width=200,http //???,blank) あとは解説でも何でも。
https://w.atwiki.jp/ohden/pages/732.html
Folder2Iso Windows 7-64bit Professional Windows環境で手軽にisoファイルを作るapplication。 Windowsではisoファイルを作成するためのtoolがOSに付属していないため、外部toolを利用してisoを作成してやる必要がある。 いくつか試したけど、一番お手軽だったので...φ(..*)メモメモ 窓の杜の紹介 だと、内部にmkisofs持ってて、そのwrapperとして動いてるだけらしい。 win用のmkisofsあるんだ。欲しいなって探してみたけど見つからんかったんで、また今度。 Folder2Iso ただし、homepageが鬼のように分かり難い...(-ω-;) ■ download http //www.trustfm.net/software/utilities/Folder2Iso.php?page=Download ぱっと見、どこからdownloadできるのか分からん。広告の配置にセンスなさすぎ...(´・ω・`) 『Download Folder2Iso Version 3.0 from 』が目印。ココの赤丸んトコから取得できる。 『GoogleDrive』や『OneDrive』に配置してdownloadさせよるらしいが、そのdownload linkの間に怪しいtool downloadしてねって広告が入ると、途端にどこからdownloadしてえぇんか分からんくなる。w 良いapplicationなのに損してるなぁ... ■ install 解凍して配置するだけ。配布媒体は7zipの自己解凍形式になってる。 ■ use 1番上が入力pathで、2番めが出力path。 それぞれ指定して『Generate ISO』ボタンを押すだけ。 ここで注意しなきゃいけないのが、このtool...日本語に対応しきれてません。 pathに全角文字が入ってると、処理に失敗する。当該application使う場合は、pathに日本語とかを含まないように気を付けること。 iso fileができたら、mount。 Windows7以前だと、OSにisoのmount機能が無いので、『daemon tool』とか『Virtual Clone Drive』とか『WinCDEmu』を使う。 会社で使うと商用利用になるんで、主に『Virtual Clone Drive』を使ってました。 Windows 8、8.1、10なら、iso file右クリックすれば『マウント』ってメニューが出てくるんで、それ利用すれば良いと思う。 ~ tips ~ フォルダの右クリックメニューにISO作成を追加したい Application/Folder2Iso/tips/ 更新日: 2015年09月15日 (火) 10時38分12秒 名前 コメント すべてのコメントを見る
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Feats Feats are fundamentally different than Combos or Spells. Where Combos and Spells are added Automatically upon achieving a new level, Feats must be chosen. Starting from level 10, and every level thereafter you gain Feat Point(s). Please do not expect to have gained every feat listed below (as you will all the Combos and Spells above) Spirits Blood Warrior • Bear Shaman LVL 10 Max Ranks 5 Description Improves the Blood Flow spell by increasing the damage done by the bear shaman s melee attacks for s short period of time. Related Spells Blood Flow Empowered Renewal • Bear Shaman LVL 15 Max Ranks 5 Points Required 5 Description Empowers the renewal ability, increasing the damage bonus gained from triggering the effect. Improved Spirit of the Bear • Bear Shaman LVL 15 Max Ranks 5 Points Required 5 Description Enhances the Spirit of the Bear Spell by increasing the amount of life gained. Related Spells Spirit of the Bear Deft Renewal • Bear Shaman LVL 20 Max Ranks 3 Points Required 10 Description When the Renewal Prayer is triggered, it also increases the team s chance to evade attacks. Aspect - Blood Fever • Bear Shaman LVL 20 Max Ranks 5 Points Required 10 Description Grants the bear shaman an ability which increases the damage done by their attacks but reduces the strength of their healing spells. Spell - Rune of Slaughter • Bear Shaman LVL 20 Max Ranks 5 Points Required 10 Description Grants a shaman spell that gives melee attacks a chance of weakening the victim s defenses for a short period. This effect can be applied five times. Additional ranks increase the chance of affecting the target Grants all melee attacks a chance of weakening the enemy s defenses for a short period. This effect can be applied five times. Spell - Spirit Totem Venom • Bear Shaman LVL 25 Max Ranks 3 Points Required 15 Description Grants a spell that increases their resistance to poison and empowers the bear shaman with the ability to poison foes with their mighty blows. Increases shaman s resistance to poison and their attacks have a chance of poisoning their foes, damaging them for a short time. This effect can be applied 3 times. Only one Spirit Totem may be active at any time. Blood Champion • Bear Shaman LVL 25 Max Ranks 5 Points Required 15 Description Improves the Blood Flow spell increasing the bear shaman s melee damage. Related Spells Blood Flow Spell - Grace of Nature • Bear Shaman LVL 25 Max Ranks 1 Points Required 15 Description Makes all team members immune to effects that root them to the ground, preventing movement. Removes root effects that prevent movement from the shaman s team, and makes them immune for a short period of time. Combo - Ether Theft • Bear Shaman LVL 25 Max Ranks 1 Points Required 15 Description Drains mana from the target and shares it with the shaman s team. Related CombosEther Theft Spell - Rune of Aggression • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description A prayer which increases the damage done by all group members. The shaman manifests the great bear s ferocity, increasing the physical damage inflicted by their battle-mates for a short period of time. Spell - Manifestation Rabies • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description A new manifestation, rabies which inflicts lingering poison damage upon all nearby enemies Continuously pulses a cloud of poison that inflicts damage to all enemies in the area. Only one Manifestation may be active at any time. Improved Ether Theft • Bear Shaman LVL 30 Modifications Increases damage or healing by 25% Max Ranks 2 Points Required 20 Description Increases the mana gained by the Ether Theft Combo. Spell – Rune of Grounding • Bear Shaman LVL 30 DescriptionThe shaman manifests the bear s mighty mass, greatly increasing their ability to resist magical damage but lowering movement speed. Wild Energy • Bear Shaman LVL 40 Max Ranks 3 Points Required 25 Description All the bear shaman s melee attacks have a chance of increasing their mana. Untamed Energy • Bear Shaman LVL 40 Max Ranks 3 Points Required 25 Description Improves the Wild Energy special ability by adding an increased mana regeneration effect. Spell - Manifestation Regrowth • Bear Shaman LVL 40 Max Ranks 3 Points Required 25 Description Continuously heals all friendly targets nearby the bear shaman. The shaman manifests the mighty bear s unmatched physical power, continuously pulsing a mild healing effect on all allies in the area. Only one Manifestation may be active at any time. Improved Manifestation Rabies • Bear Shaman LVL 40 Modifications Increases damage or healing by 15% Max Ranks 5 Points Required 25 Description The shaman totally releases the wild maddened fury of the bear, substantially increasing the damage inflicted by the Rabies infestation. Balance of Nature • Bear Shaman LVL 50 Max Ranks 5 Points Required 30 Description Augments Blood Flow with a chance to heal all team members whenever triggered. Spell - Claws of Life • Bear Shaman LVL 50 Max Ranks 5 Points Required 30 Description This spell increases the shaman s life regeneration and places a secondary effect on the target that has a chance of placing a minor healing effect on their attackers. Increases natural health regeneration. Attacks by the caster have a chance of cursing the target. This curse has a chance of placing a minor secondary healing effect on the target s attacker. Only one Claw Totem may be active at any time. Spirit Walker • Bear Shaman LVL 60 Max Ranks 3 Points Required 35 Description Augments the effects of all the bear shaman s Spirit Totem prayers. Last edited by Czarr; May 22nd, 2008 at 12 48 PM. Czarr View Public Profile Send a private message to Czarr Find More Posts by Czarr Add Czarr to Your Contacts May 20th, 2008, 06 43 PM #6 Czarr Bear Shaman Cimmerian Wiccana PvE Blood Healing • Bear Shaman LVL 60 Modifications Increases damage or healing by 1% Max Ranks 5 Points Required 35 Description Improves the Blood Flow prayer by increasing the amount of healing it does. Improved Adrenaline Surge • Bear Shaman LVL 60 Modifications Modify recast time by -4 minutes Max Ranks 5 Points Required 35 Description No creature of nature angers as quickly as a Cimmerian Grizzly Bear. The shaman can cast and reuse the Adrenaline Surge spell faster. Iron Hide • Bear Shaman LVL 70 Max Ranks 1 Points Required 40 Description Absorbs all the damage done by the next attack against the bear shaman. Quickly makes the shaman completely invulnerable and an almost unstoppable force of nature in battle, absorbing the next damage suffered by them. Booming Roar • Bear Shaman LVL 70 Max Ranks 1 Points Required 40 Description Silences all nearby foes, preventing casters from using their spells. Lets out a blast of sound, disrupting spell casting for a short period of time. Wrath Nature s Wrath • Bear Shaman LVL 10 Max Ranks 5 Description All of the bear shaman s attacks have a chance of triggering a secondary effect on Blood Flow, adding an extra healing effect. Ursine Onslaught • Bear Shaman LVL 15 Max Ranks 5 Points Required 5 Description Increases the damage done by the ursine brawl combos A crack to the skull followed by a series of ferocious blows dazes and knocks an enemy off balance making it harder for them to fight effectively, so enemy blows have less chance of striking successfully. Animalistic Fury • Bear Shaman LVL 15 Modifications +0.6 Two-handed Blunt Damage Max Ranks 5 Points Required 5 Description Increases the damage done by the bear shaman s two-handed blunt weapons. Aspect - Untamed Regeneration • Bear Shaman LVL 20 Max Ranks 3 Points Required 10 Description Grants the priest an ability which increases their rate of life regeneration but increases the damage inflicted by enemy attacks Aspect - Skulk • Bear Shaman LVL 20 Max Ranks 3 Points Required 10 Description Grants the priest an ability which makes the priest less likely to draw enemy s ire and change targets to attack the bear shaman, but lower s the shaman s life. Crushed Bones • Bear Shaman LVL 20 Max Ranks 5 Points Required 10 Description Increases the initial damage done by all internal bleed combos. Poisoned Hide • Bear Shaman LVL 25 Max Ranks 3 Points Required 15 Description Each time a foe strikes the bear shaman in melee there is a chance of them being poisoned, which damages them for a short period of time and disorientates them so they are less likely to attack the priest. Improved Grizzled Hide • Bear Shaman LVL 25 Max Ranks 3 Points Required 15 Description Augments the Grizzled Hide spell by increasing the physical resistance bonuses. Crushed Organs • Bear Shaman LVL 25 Modifications Increases damage or healing by 10% Max Ranks 3 Points Required 15 Description Increases the lingering damage done by all internal bleed combos. Spell - Battle Roar • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description Temporarily increases the damage inflicted by the priest and boosts the maximum life of all team mates. The bear shaman inspires their team with a mighty roar, increasing their maximum health and the damage of the shaman s blows. Rupture • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description By imitating the bear s smashing blows the shaman enhances the Crush Armor combos to inflict more damage and recharge more rapidly. This mighty blow not only batters the enemy but also smashes their armor, from knight s armor to beastly scaled hides, lowering their defense rating. Ursine Roar • Bear Shaman LVL 30 Max Ranks 3 Points Required 20 Description Targets enemies in a wide cone in front of the bear shaman and reduces the damage inflicted by their strikes for a short time. Lowers physical and magical damage of enemies in a wide cone. Ursine Rush • Bear Shaman Max Ranks 3 Points Required 25 Description Charges the target in a bout of ursine rage, triggering a bleeding effect. Spell - Stone Hide • Bear Shaman LVL 40 Max Ranks 3 Points Required 25 Description Grants the shaman a spell that temporarily toughens their body, deflecting some of the damage inflicted by enemy attacks. For a short time the shaman s skin toughens and is capable of deflecting some of the damage inflicted by enemy attacks. Claws of the Reaper • Bear Shaman LVL 40 Max Ranks 5 Points Required 25 Description When cast, the bear shaman s strikes have a chance of inflicting a bleeding wound and increasing the damage done by the priest s own attacks. Empowers the shaman, increasing the damage they inflict and their attacks have a chance of inflicting a slashing wound that lingers for a short time. This effect can be applied 3 times. Only one Claw Totem may be active at any time. Weight of the World • Bear Shaman LVL 40 Max Ranks 2 Points Required 30 Description Grants the shaman s next 3 melee attacks a snare effect and additional bonus damage. Bloodthirst • Bear Shaman LVL 50 Max Ranks 5 Points Required 30 Description Blood spilled by these savage blows heals the bear shaman and group members. Shards of Earth • Bear Shaman LVL 50 Modifications Increases damage or healing by 15% Max Ranks 5 Points Required 30 Description Improves the spirit totem prayer by increasing the damage inflicted. Spirits of the Earth • Bear Shaman LVL 60 Max Ranks 5 Points Required 35 Description When the spells Claws of Stone and Spirit Totem Stone are both active, there is a chance when Claws of Stone triggers it increases the shaman s invulnerability rating. Spirits of the Debased • Bear Shaman LVL 60 Max Ranks 5 Points Required 35 Description When the prayers Claws of Corruption and Spirit Totem Profane are both active, there is a chance when Claws of Corruption triggers it increases the poison and unholy damage of their attack. Rampage • Bear Shaman LVL 60 Description When hit in combat you will occasionally damage every enemy around you for a small amount. Nature s Revenge • Bear Shaman LVL 70 Max Ranks 1 Points Required 40 Description All the bear shaman s attacks have a chance of adding to their Nature s Revenge counter. When this counter reaches ten all nearby allies will be healed. Combo - Bewilder • Bear Shaman LVL 70 Max Ranks 1 Points Required 40 Description Leaves the victim dazed and disoriented, reducing their chance to hit for a short time. General Ether Flow • Bear Shaman LVL 10 Modifications +5 Natural Mana Regen Max Ranks 5 Description Increases the Priest s mana regeneration in and out of combat. Vindicator • Bear Shaman LVL 15 Max Ranks 2 Points Required 5 Description Makes soldiers not in Frenzy Stance provoke more hatred from their foes. Spirit Armor • Bear Shaman LVL 15 Modifications • +0.5% Slashing Invulnerability • +0.5% Piercing Invulnerability • +0.5% Crushing Invulnerability • +0.5% Poison Invulnerability Max Ranks 5 Points Required 5 Description Protects the priest from physical damage. Spirit Aegis • Bear Shaman LVL 15 Modifications • +0.5% Cold Invulnerability • +0.5% Fire Invulnerability • +0.5% Electrical Invulnerability • +0.5% Unholy Invunerability Max Ranks 5 Points Required 5 Description Protects the priest from hostile magic. Last edited by Czarr; May 20th, 2008 at 06 51 PM. Czarr View Public Profile Send a private message to Czarr Find More Posts by Czarr Add Czarr to Your Contacts May 20th, 2008, 06 43 PM #7 Czarr Bear Shaman Cimmerian Wiccana PvE Grace • Bear Shaman LVL 15 Modifications -1% Hate Modifier Max Ranks 3 Points Required 5 Description An aura of divinity makes enemies less likely to break off from their current target to retaliate against the priest s attacks. Far-Reaching Spirit • Bear Shaman LVL 15 Modifications Increases area of effect by 1 meter Max Ranks 2 Points Required 5 Description Increases the range of the priest s healing prayers Radiance, Vitalizing Jolt or Fierce Recovery. Ether Discharge • Bear Shaman LVL 15 Max Ranks 5 Points Required 5 Description Upgrades the Vigor of Spring, Wave of Life and Blood Flow spells to restore mana to the priest for each target healed. Saintly Martyr • Bear Shaman LVL 20 Max Ranks 3 Points Required 10 Description The priest has a chance of recovering mana when damaged by hostile magic. Spell - Soothe the Soul • Bear Shaman LVL 20 Max Ranks 1 Points Required 10 Description Grants the priest a prayer that reduces a foe s hate toward the priest, making them less likely to break off from their current target to attack the priest. The target perceives the priest as less of a threat, making them less likely to break off from their current target to attack the priest. Saintly Warrior • Bear Shaman Max Ranks 3 Points Required 10 Description The priest has a chance of recovering mana when struck in melee combat. Presence of Mind • Bear Shaman LVL 20 Max Ranks 5 Points Required 10 Description Divine influence is never far from the priest, reducing the recasting time of the healing spells Radiance, Vitalizing Jolt or Fierce Recovery. Guiding Spirit • Bear Shaman LVL 20 Modifications Modify recast time by -1 seconds Max Ranks 3 Points Required 10 Description This spirit of renewal improves the priest s healing spells Wave of Life, Life of Set or Blood Flow by reducing the reuse time. All-Encompassing Spirit • Bear Shaman LVL 20 Max Ranks 2 Points Required 10 Description The priest s enriched spirit increases the area of effect of their healing spells Wave of Life, Life of Set or Blood Flow. Healing Spirit • Bear Shaman LVL 25 Modifications -2.0% Mana Cost Max Ranks 3 Points Required 15 Description Reduces the Mana Cost of all healing spells. Focus • Bear Shaman LVL 25 Modifications -50 Spell Interrrupt Chance Max Ranks 2 Points Required 15 Description Decreases the chance of the priest s healing spells Radiance, Wave of Life, Fierce Recovery, Blood Flow, Life of Set or Vitalizing Jolt being interrupted in combat and investing more feat points eliminated the possibility. Exemplar • Bear Shaman LVL 25 Modifications • +0.6 Damage • +2 Electric Damage • +2 Holy Damage Max Ranks 5 Points Required 15 Description Increase the priest s melee damage and damage done by electrical and holy spells. Spell - Vengeance of the Gods • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description Grants the priest a spell which substantially increases the damage inflicted by their attacks for a short period of time. For a short time the priest is infused with sacred might, increasing the damage they inflict. Shroud of the Gods • Bear Shaman LVL 30 Max Ranks 1 Points Required 20 Description Grants the priest the ability to make all enemies in the vicinity less likely to attack the priest. Cloaked in divine fury the priest intimidates nearby enemies, making them less likely to break off from their current target to attack them.
https://w.atwiki.jp/didism2/pages/343.html
분류 코믹스 연재 기간 2003-2004 총 권수 17 Issues 이전 시리즈 Gotham Adventures 다음 시리즈 없음 The Batman Adventures의 시리즈명을 이어받은 Gotham Adventures의 후속 시리즈다. 시간대는 배트맨 NBA와 비슷하다. 2003년, DC 코믹스는 Gotham adventures 가 끝난 직후에 새로운 코믹스 시리즈인 Batman adventures 의 출간을 시작했다. 이 시리즈는 총 17호의 이슈로 마무리되었는데, 이는 새로운 배트맨 애니메이션의 코믹스 시리즈인 The Batman Strikes! 를 만들기 위해서였다. The Batman Adventures V2의 초반 스토리라인은 Batman Rogues gallery 였다. 라스 알 굴이 부르스 웨인을 돕기 위해 리들러, 조커와 같은 배트맨의 숙적들을 제거하려고 고담시에 암살자들을 보내서 고담을 난장판으로 만들어놓는 내용이 전개되었다. 15번째 이슈는 Jason Hall이 썼으며, 기존의 배트맨 TV애니메이션과 배트맨 비욘드 사이의 시간 차이를 메꾸기 위해서 만들어진 스토리였다. 17권은 시리즈의 마지막 에피소드로, 배트맨이 끝내 상대가 누구인지는 못 깨닫긴 하지만 조칠(부모의 원수)을 만난다는 내용이다. 갑작스러운 전개 때문에 배트맨 TAS에서 시작된 이야기의 계보가 이 만화에서 용두사미로 끝을 맺고 만다. 제작자 브루스 팀이 위의 표지를 비롯해서 표지 몇개를 담당했으나 내용은 구원할 수 없었다. The Batman Adventures V2의 스토리 스토리는 좋게 말해도 막장인데, 예를 들어보면 1. 할리와 아이비 관계 파탄 2. 클레이페이스가 길거리의 그레이고스트 조각상되는 최후 3. 프리즈 부부의 비극적인 최후 4. 탈리아 알 굴의 라자러스핏 풍덩 5. 떡밥만 뿌리고 사라진 레드 후드 그나마도 후속작이 안나오니 어쩔수 없다. 아래는 Batman adventures Vol.2 (2003-2004)에 대한 해외 위키 페이지의 내용을 대략적으로 옮긴 것이다. Original Plan for Batman Adventures #15 원래는 15권에서, 워렌 파워스라는 이름을 가진 캐릭터가 등장할 예정이었다. 배트맨 비욘드 의 에피소드인 "Meltdown"의 전편 격으로, 워렌은 본디 영생에 효험이 있다고 믿고 프리즈 박사의 머리통을 가져가서 자기 실험실에 두는 내용이었다. 워렌은 데렉 파워스의 아버지가 될 예정이었다. 이 이슈는 또한 프리즈의 로봇이 페리스 보일(프리즈의 원수 ; TAS에 출연)과 그랜트 워커(부유한 노인 ; TAS에 출연) 를 죽인다는 내용을 담고 있었고, 또다른 차이점으로는 노라와 쿠낙(원주민 소년)의 만남이 좀더 일찍 벌어진다는 것도 있었다. The Red Hood 8권의 막바지에 등장한 레드후드의 애니메이션 버전. 이는 원래 나중에 풀릴 스토리였지만 진행되던 시리즈가 취소되면서 미완으로 남았다. 창의적이었던 제작진이 이야기를 계속하고픈 소망을 비쳤지만 그럴 수 없었고, 결국 이 만화에서 나온 레드 후드가 누구인지는, DC animated universe에 나오는 캐릭터중 한명 이라는 이야기만 남기고 베일에 싸이게 되었다. 당시 작가 댄 슬롯은 이 만화의 배경으로 루시우스 폭스와 발레스트라 갱단, 그리고 The powers family(배트맨 비욘드의 데렉을 아동으로 출연시킬 생각이었음)을 한데 엮으려고 했다고 언급한 바 있다. 할리와 아이비 해체 이야기 이 이야기는 Batman Adventures V2의 갑작스런 마무리가 남기고 간 또하나의 숙제다. Batman Adventures V2 코믹스 시리즈의 한 에피소드에서 할리 퀸은 조커와 결혼할 뻔 하지만 사실은 조커가 할리 퀸에게 상속될 막대한 재산을 가로채기 위해 속임수를 쓴 것이었다. 항상 할리 퀸을 챙기는 포이즌 아이비는 이 사실을 간파하고 이들의 결혼을 훼방 놓는데... 결혼식장에 소금을 뿌리자 할리 퀸은 할리퀸 대로 분노하고, 포이즌 아이비는 포이즌 아이비대로 힘이 다해 어떤 집으로 찾아가 풀더미 가 되어 쓰러져버린다. 사실 이 풀더미 포이즌아이비는 진짜 포이즌 아이비가 배트맨을 따돌리기 위해 만든 식물인간이었고 진짜 포이즌 아이비는 그 집에서 갱생하여 은둔하고 있었다는 충격적인 결말이다. 클레이페이스와 그레이 고스트 클레이페이스는 여러명이 있다고 하지만 배트맨 TAS에서는 그중 배우 출신의 맷 헤이건이 나왔다. 그는 드라마 그레이 고스트를 어렸을 때 보고 배우가 되기로 결심했으며 나중에 성장하여 배우가 된 뒤에는(그리고 클레이페이스가 된 뒤에는) 그레이 고스트 역할을 맡기도 했다. 하지만 이 이야기가 담긴 코믹스 시리즈는 말도 안되는 전개로 악명높은 The Batman Adventure v2였다. 정체가 발각된 뒤 클레이페이스는 배트맨과 싸우다 시멘트와 섞여서 마지막으로 어린시절의 꿈이었던 그레이 고스트로 모습을 변경하고 영원히 굳어버린다. 다른 코믹스 시리즈 The Batman Adventures V1 Batman Adventures - The Lost Years Gotham Adventures Batman & Robin Adventures
https://w.atwiki.jp/v2cwiki/pages/99.html
目次 スクリプトの中の説明書きについて スクリプト一覧旧スクリプト一覧 iurlrpl.txt系スクリプト System系スクリプト一覧 本ページへのスクリプトファイルのアップロードについて スクリプトの中の説明書きについて スクリプトファイル(.jsファイル)本体に、スクリプトの詳細な内容、及びスクリプトを設定するために必要な説明書きが記載されています。メモ帳等のテキストエディタを使い、スクリプトファイル本体の中身を読んで下さい。読むのは説明書きだけで、プログラムまで読む必要はありません。説明書きの何を読めばよいかは スクリプト のページに記載してあるので、そちらも参照しながら設定を進めて下さい。(個別で readme.txt や 使い方.txt を用意しているスクリプトもあるので、その場合はそちらを読んで下さい) スクリプト一覧 掲載しているスクリプトの大半は スクリプト@V2C掲示板 (現行スレは こちら )に提供して頂いたものです。 ※DLしたスクリプトはMacやLinuxなど全OS環境で確認したわけではありません。OS固有の不具合が発生するかもしれません。 ※不具合があったり、スクリプトを修正・機能追加した場合は スクリプト@V2C掲示板 (現行スレは こちら )で報告してもらえると助かります。 ※不具合の報告は、表示されたエラーメッセージ等も付記してください。また、スクリプトの名前だけでなくそのバージョン(スレからコピペしたスクリプトの場合はそのレスURL)も書くようにしてください。(具体的なコードがわからないと原因特定出来ない) ※詳細の「元リンク」のカンマ「,」付きリンクは機能しないので、コピペして書き込みプレビューでポップアップさせてください。 ※hissi.jsとtree.jsは V2C公式サイト 頂き物スクリプト に掲載されているスクリプトです。現在wikiには、公式元よりも新しいものが掲載されています。 ※リンクが無いスクリプトはwikiの更新が追いついていない、様子見等です。更新日を参考にスクリプトスレや本スレを調べてみてください。 ※[編集者用] 詳細ページの作成・編集はテンプレを参考にしています。 ■ 更新日 スクリプトDL 機能説明 詳細 ■ 2014/01/09 tv.js テレビ実況板の勢いポップアップ( 実況勢い観測 ) 詳細 ■ 2014/03/08 ydic.js 選択テキストからyahoo国語、英和、和英、類語辞書のポップアップ 詳細 ■ 2013/12/18 soukoViewer.js V2Cで取得できない2012/11以降の過去ログ倉庫を表示する 詳細 ■ 2013/12/14 PopupStatusNicovideo.js ニコニコ動画のリンクから動画情報をポップアップ 詳細 ■ 2013/11/26 gimage.js Googleイメージ検索のポップアップ 詳細 ■ 2013/11/04 exportURL.js スレ中の外部URLを抽出してテキストに保存する 詳細 ■ 2013/10/03 SaveImages.js スレッド内の表示されているすべてのレスに含まれるキャッシュ済みの画像を保存 詳細 ■ 2013/09/11 PopupStatusYoutube.js Youtubeのリンクから動画情報をポップアップ 詳細 ■ 2013/06/27 zenban.js 全板縦断ランキング ポップアップ 詳細 ■ 2013/06/17 popupTwitterInfo.js Twitterのリンクからユーザ情報と最新のツイートをポップアップ 詳細 ■ 2013/05/19 hissi.js 必死チェッカーもどき から、指定したレスのID・トリップと同じレスを検索し、ポップアップ 詳細 ■ 2013/04/21 google_translation.js Google翻訳ポップアップ 詳細 ■ 2013/03/30 copyRefChar.js ユニコードのAAを文字化けさせずにコピーする 詳細 ■ 2013/03/01 logsearch.js ログ検索で抽出結果を1スレにまとめる 詳細 ■ 2013/02/04 rougan.js 選択テキストを拡大ポップアップする 詳細 ■ 2013/02/02 findThreadsMod.js 板・既得ログ・過去ログ倉庫からキーワードを含むスレを抽出してスレ一覧に表示 詳細 ■ 2013/02/02 latfilter.js 取得済みの現スレからIDでレス抽出 詳細 ■ 2013/01/25 random.js スレ一覧からランダムにスレ開く 詳細 ■ 2013/01/13 SearchExmodoki.js 画像URLを画像検索サイトで検索して外部ブラウザで表示 詳細 ■ 2013/01/06 b_ceron.js Ceron.jpブックマーク情報表示 詳細 ■ 2012/12/31 idrank.js 範囲内のIDをレス数などでランキング表示 詳細 ■ 2012/11/22 searchPrevThread.js 前スレを開く or 前のレスに移動(前スレも含む) or 新スレ用テンプレ作成 詳細 ■ 2012/11/14 WordToDicText.js スレッド内の単語をscript\data\dat番号.txtに出力 詳細 ■ 2012/10/15 sortResTabs.js 複数あるレス表示タブをソートする。 詳細 ■ 2012/10/15 setKeynameLabels.js キーワードに一致する名前・IDのレスすべてにラベルを付ける 詳細 ■ 2012/10/13 setKeywordLabels.js キーワードに一致するすべてのレスにラベルを付ける 詳細 ■ 2012/10/07 vardaID.js ヴァルダID検索 の外部ブラウザ表示( サービス停止中 2013/01/26~) 詳細 ■ 2012/10/07 searchKenmoID.js 嫌儲のIDで レス検索 する 詳細 ■ 2012/10/03 openURL.js URLを、通常はデフォルト外部ブラウザに、特定の板でだけ別の外部アプリに送る 詳細 ■ 2012/09/23 runExtCmdAfterCopy.js クリップボードへコピーした後,外部コマンドを実行 詳細 ■ 2012/08/23 PopupQR.js QR-Code Generator を利用しQRコードを生成 詳細 ■ 2012/08/10 setNG_1ID_Res.js 単発IDのレスを非表示 詳細 ■ 2012/07/16 copyMobileURL.js 2chスレの携帯版書き込み欄のURLをクリップボードにコピーする 詳細 ■ 2012/05/15 anchorRes.js このレスにアンカーしているレスのすべてにアンカーレスをする 詳細 ■ 2012/05/02 findThreads.js 板から目的のスレを検索して一覧表示 詳細 ■ 2012/04/13 dispBrdpropsTxt.js 表示しているスレの板のbrdprops.txtをスクリプトコンソールへ表示。2ch限定 詳細 ■ 2012/03/17 getRankingThreads.js 全板縦断ランキング をスレッド一覧に表示 詳細 ■ 2012/03/04 AddFavFromSelText.js 選択テキストからお気に入りに追加 詳細 ■ 2012/02/23 PopupTitle.js リンク先タイトルをポップアップ 詳細 ■ 2012/02/10 kenmoNG.js Script Assassin の「認定されたNGID(本日分)」からIDを取得し、嫌儲板のNGIDに登録する。 詳細 ■ 2012/02/08 tepcousage.js json_parse_state.js (※必須)を使用したサンプル、東京電力電力使用率をポップアップ表示 詳細 ■ 2012/02/03 b_hatena.js リンク先の はてなブックマーク の登録ユーザー数とコメントをポップアップ 詳細 ■ 2012/01/16 addNG1ID.js 単発IDをすべて非表示IDに追加して再表示 詳細 ■ 2012/01/12 filterRefAndLink.js 被参照とリンクを含むレスを抽出 詳細 ■ 2012/01/07 updateV2C.js 人柱版V2Cのjarファイルをダウンロード後、v2cjar.txtを自動更新 詳細 ■ 2011/12/30 changeFavoriteThread.js 誘導リンク右クリからお気に入りの差し替えをする。 詳細 ■ 2011/12/17 SyncFavFromJane.js Janeからお気に入り同期のサンプル 詳細 ■ 2011/11/15 filter.js 抽出キーワードをカウントしてダイアログに表示 詳細 ■ 2011/11/13 copyWithDefAnon.js 名前をデフォルト名無しにして「このレスをコピー」 詳細 ■ 2011/09/02 2dImgSearch.js 二次元画像詳細検索 の検索結果をポップアップ表示 詳細 ■ 2011/08/06 filterResLabels.js 特定のラベル付きレス、加えてその返信レスを抽出 詳細 ■ 2011/08/02 popupRefRes.js 実行したレスの被参照レスをポップアップ 詳細 ■ 2011/07/27 sakasa.js 選択テキストを逆順にしてクリップボードにコピー 詳細 ■ 2011/07/16 copyAllImgCache.js 実行スレの画像キャッシュすべてを特定フォルダにコピーする。 詳細 ■ 2011/06/24 opjsf.js スクリプトファイル一覧を、ポップアップ(新タブ表示) 詳細 ■ 2011/06/10 jumpToRefRes.js アンカーをつけられたレスへジャンプ 詳細 ■ 2011/05/29 jumpToResLabel.js 新着にレスラベルorレスラベルへの返信があったらそこへ一発ジャンプ。 詳細 ■ 2011/05/29 replaceTab.js タブを【TAB】に置換して書き込み欄に送るか、クリップボード内の【TAB】をタブに置換 詳細 ■ 2011/05/25 viewMyMap.js 設定してあるマウスジェスチャ・キーバインド一覧を新タブで表示 詳細 ■ 2011/05/15 viewResWritePanel.js 書き込み欄でレスの確認、アンカー付加 詳細 ■ 2011/05/10 moveToDatOchi.js 開かれているスレタブの中で、dat落ちのスレを開く。 詳細 ■ 2011/05/05 closeThreads.js 開かれているスレにおいて、指定条件に合致するものを閉じる 詳細 ■ 2011/05/05 ago.js 現在からこのレスが何日前のレスか計算表示 詳細 ■ 2011/05/05 bracket.js 書き込み欄で選択テキストを括弧で囲む 詳細 ■ 2011/04/24 tree.js 被参照レスをツリー化してポップアップ ツリー化の条件は多種あり 詳細 ■ 2011/04/02 tepco.js 現在の電力使用量を表示 詳細 ■ 2011/03/30 imageExtract.js 開いているスレッドから画像が含まれるレスのみを抽出し、ローカルスレッドを作成 詳細 ■ 2011/02/11 excite_translation.js Excite翻訳ポップアップ 詳細 ■ 2011/02/05 filterAnon.js 名無しレス(または、それ以外)を抽出 詳細 ■ 2011/02/05 filterAA.js AAレス(または、それ以外)を抽出 詳細 ■ 2011/01/30 newStyle.js 新しいレス表示スタイルを「出発点」の形式で作成し、指定したフォルダ名で登録 詳細 ■ 2010/12/25 sortResThread.js 開いている全てのスレのレスを時間でソートしてローカルスレッドにまとめる 詳細 ■ 2010/12/17 newresthread.js 開いている全ての未読有スレの新着レスをローカルスレッドにまとめる 詳細 ■ 2010/12/17 ImageResThread.js 開いている全てのスレの画像を含むレスをローカルスレッドにまとめる 詳細 ■ 2010/12/17 resExtract.js 選択、指定単語を含むレスを別タブ(ローカルスレッド)に抽出 詳細 ■ 2010/11/28 daikou.js レス代行スレ@批判要望 への依頼用テンプレをクリップボードに送る 詳細 ■ 2010/11/17 ClipboardThreadURL.js クリップボードにあるスレッドのURLを開く、または抽出(ポップアップ)する 詳細 ■ 2010/11/17 ThreadURLMemo.js テキストファイルにURLを記憶する or テキストファイルのURLを開く 詳細 ■ 2010/11/14 assistIconEdit.js ツールバー、アイテム+α用アイコン編集補助 詳細 ■ 2010/11/13 GetLog_for_V2C.js dat落ちログを取得 詳細 ■ 2010/11/10 popupTemplate.js 行数とリンクとIDから適当に判定して、テンプレをポップアップ 詳細 ■ 2010/11/10 PopupTransferURL.js 転送(短縮)URLの転送先URLをポップアップ 詳細 ■ 2010/11/07 popupTweet.js(HTML版) popupTweetAPI.js(API版) Twitterのリンクからつぶやきをポップアップ 詳細 ■ 2010/10/28 viewRefRes.js (次の or 前の or この)被参照と参照レスを抽出 詳細 ■ 2010/09/21 samba24nano.js Samba24 なの(仮) からSamba24.txtの更新 詳細 ■ 2010/09/17 countID.js スレッドのID数をカウント 詳細 ■ 2010/09/02 keyword2ch.js 2chキーワードのタグクラウド風ポップアップ 詳細 ■ 2010/09/02 buzztter.js Buzztter からTwitterの人気ワードをポップアップ 詳細 ■ 2010/08/21 quote.js このレスにレス[本文引用] 詳細 ■ 2010/08/20 ImgChecker.js 画像URLのHTTPレスポンスをチェックしてコピー 詳細 ■ 2010/08/11 PopupSource.js ソースをテキスト形式でポップアップ 詳細 ■ 2010/08/09 image.js 画像リンク抽出 詳細 ■ 2010/08/04 RamenTimer.js 実行から3分経ったことを知らせるラーメンタイマー 詳細 ■ 2010/08/03 SaveDailyTwitterLog.js Twitterスレの取得済みログをTXTに保存 詳細 ■ 2010/07/27 t-image.js Yahoo!タレントイメージ検索ポップアップ 詳細 ■ 2010/07/08 movie.js 動画リンク抽出 詳細 ■ 2010/05/03 clock.js デジタル時計表示+レス表示切り替え時に任意の外部コマンドを実行 詳細 ■ 2010/03/29 selectTab.js 選択番号のレスタブを(開く or 開いて更新 or 更新) 詳細 ■ 2010/03/20 dailyres.js (この or 次の or 前の)日で最初のレスにジャンプ(抽出) 詳細 ■ 2010/03/17 splitURLStr.js リンクの上位のディレクトリのリンクをポップアップ 詳細 ■ 2010/03/13 select_font.js 指定フォントでポップアップ 詳細 ■ 2009/12/26 txt2reg.js (簡易)正規表現でコピー 詳細 ■ 2009/12/23 script_install.js テキストの選択範囲をUTF-8で保存するスクリプト用簡易インストーラ 詳細 ■ 2009/10/25 QuoteNoAnchor.js アンカーなしの引用を書き込み欄に挿入 詳細 ■ 2009/10/21 gglkey.js Google検索件数のポップアップ 詳細 ■ 2009/09/29 scrap.js 選択範囲をast形式(AAエディタとかで読める形式)で保存 詳細 ■ 2009/09/29 databaseform_v2c.js 半角二次元の画像詳細スレのデータベースに自動登録する書式を生成 詳細 ■ 2009/09/14 e1id.js 単発ID「以外」を抽出 詳細 旧スクリプト一覧 ※利用できない、もしくは古いファイルです。 ■ 更新日 スクリプトDL 機能説明 詳細 ■ 2010/12/05 mmzid.js みみずんID検索ポップアップ、※ 更新停止中 詳細 ■ 2010/11/02 popupLabel.js 特定のレスラベルが付いた書き込みを抽出(ポップアップ)、※(Label関連の関数を使用した)同機能のfilterResLabels.jsがあります 詳細 ■ 2010/07/24 tree.js 被参照レスをツリー化してポップアップ ツリー化の条件は多種あり、※最新はこちら 詳細 ■ 2010/06/22 googleRTSearch.js Googleリアルタイム検索(※現在は終了)を、対象レス時刻からブラウザ表示 詳細 ■ 2009/12/01 hissi.js 必死チェッカーもどきから、指定したレスのID・トリップと同じレスを検索し、ポップアップ、※最新はこちら 詳細 iurlrpl.txt系スクリプト 以下は、iurlrpl.txtと連携して画像ダウンロードURLをスクリプトで変更することが出来ます。 ダウンロード後,解凍したスクリプト本体は"V2C\script\"に保存してください。 iurlrpl.txtは保存用フォルダに作成してください。他詳細はiurlrpl.txtページで確認してください。 ■ 更新日 スクリプトDL 機能説明 詳細 ■ 2012/12/24 iurlrpl.txt他一式 画像ダウンロードURLをスクリプトで変更 詳細 System系スクリプト一覧 以下のスクリプトは、V2C本体の動作に影響を与えることができる、V2Cの設定ファイルのようなものです。 ダウンロード後、解凍したスクリプト本体は"V2C\script\system\"に保存してください。 (無ければV2C保存用フォルダに"script"を作成し、その中に"system"を作成) ※スクリプトを更新した場合、「メニュー」→「ファイル」→「再読み込み」から最新の状態にすることができます。 ■ 更新日 スクリプトDL 機能説明 詳細 ■ 2013/02/03 menu.js (付加機能系) ポップアップメニューからスクリプトを呼出す項目等を追加する 詳細 ■ 2013/01/05 menu.js (カスタマイズ系) ポップアップメニューを並べ替えたりサブメニューにまとめたり自分好みに変更できる 詳細 ■ 2013/02/03 threadld.js スレッドの更新が完了、またはレス表示タブを作成した時にスクリプトを実行 詳細 ■ 2013/01/30 rescheck.js レスのテキスト置換・AA判定・非表示判定 詳細 ■ 2013/02/16 post.js 書き込み前に書き込み内容をチェック・変更 詳細 ■ 2012/12/27 imgcache.js 新着画像のダウンロードの設定をスレッド毎に指定 詳細 ■ 2013/01/19 getdat.js スレッドの過去ログを取得できなかった時にスクリプトを実行 詳細 ■ 2012/09/23 subject.js 板のスレ一覧( subject.txt )を変更 詳細 ■ 2013/02/03 proxy.js URLによってProxyを変更 詳細 本ページへのスクリプトファイルのアップロードについて スクリプトファイルをアップロードする場合は、 拡張子(.js)付きスクリプトファイル名 + 八桁の年月日 ( + 必要な場合は小文字のアルファベット) としたフォルダ名を作成し、中にスクリプトファイルをいれて圧縮したものを、このページに、アップロードしてください。 ※ファイル名+日付で同名のファイルがある場合は、昇順で小文字のアルファベットを付加してください。
https://w.atwiki.jp/pathofexile12/pages/108.html
詳説・特徴 ジェムレベルによる変化 入手方法 関連リンク Added Lightning Damage Support Lightning,Supportアイコン Lマナ倍率 130.0% 敵にヒットするスキルをサポートする。Lightningダメージを追加する。 クオリティ1%あたりSupported Skills deal 0.5% increased Lightning Damageサポートされたスキルが与えるLightningダメージが0.5%増加 Supported Skills have (1-21) to (8-402) added Lightning Damage日本語訳求む 詳説・特徴 ジェムレベルによる変化 +... レベル global_maximum_added_lightning_damage 1 8 18 1-8 2 10 21 1-10 3 13 25 1-13 4 17 31 1-18 5 21 37 1-24 6 25 43 2-31 7 29 49 2-41 8 33 55 3-52 9 37 61 4-67 10 40 66 4-80 11 43 70 5-95 12 46 75 6-112 13 49 79 7-133 14 52 84 8-156 15 55 88 10-184 16 58 93 11-216 17 61 97 13-253 18 64 102 16-295 19 67 106 18-345 20 70 111 21-402 21 72 114 23-445 22 74 114 26-492 23 76 114 29-543 24 78 114 32-600 25 80 114 35-663 26 82 114 38-731 27 84 114 42-807 28 86 114 47-889 29 88 114 52-980 30 90 114 57-1080 31 91 114 60-1133 32 92 114 63-1189 33 93 114 66-1248 34 94 114 69-1309 35 95 114 72-1373 36 96 114 76-1440 37 97 114 79-1510 38 98 114 83-1584 39 99 114 87-1661 40 100 114 92-1742
https://w.atwiki.jp/frontmission1st/pages/231.html
U.S.N.編 SANTA BARBARA|NIRVANA|FORT MONUS(前半)|FRONT BASE(前半)|FREEDOM BASE|FREEDOM|GREY ROCK|FRONT BASE(後半)|WAYNE MOUNTAINS|DEFENSE BASE|BELTCHKA|FORT MONUS(後半)|SOLEIT|ABORDER FORT MONUS フォートモーナス 備考 Shop ショップ Bar 酒場 マスター / 気のあらいハリー / うらない師ミナンタ / 不精者ジョージ / 飲んだくれのヘクターマスター / 気のあらいハリー / うらない師ミナンタ / 不精者ジョージ Colosseum 闘技場 対戦相手 Rocky / Ford / Snow Bird / Smorker / Fork / Marty / Fox / Orden / Bringer / Joe the Apach / Volcano / Blue eye 賭け金 200 / 300 / 700 / 1000 / 3000 / 5000 Shop Shop Colosseum Shop ▼Mission19~21▼ Weapon Grip|Shoulder Parts Body|Arm L|Arm R|Legs|Computer|Back Pack Item Item Weapon Grip New 名称 価格 AT DF Hit Range Weight Bullet Type 備考 回×攻 防 的 射程 重 弾 タイプ IGUTI TYPE702 イグチ702グレネード 860 1×64 - 61 4(1-4) 32 - Long(近/遠) IGUCHI TYPE 702 HEXAFIRE-MkⅡ ヘキサファイアMk-Ⅱ 880 1×66 - 84 1(1-1) 33 - Short(近) New SNOW MAN スノーマン 880 1×66 - 82 1(1-1) 40 - Short(近) New MOSTRO Ⅲ モストロⅢ MG 900 4×18 - 74 1(1-1) 20 - Short(近) New CIRCULAR サーキュラー SG 920 1×72 - 88 1(1-1) 34 - Short(近) New BLACK STAR ブラックスター MG 920 4×19 - 74 1(1-1) 32 - Short(近) New WINEE RR ウィニーRR ライフル 940 1×75 - 82 1(1-1) 34 - Short(近) WINEE-RR New THUNDER BOLT サンダーボルトバズーカ 940 1×74 - 61 4(1-4) 40 - Long(近/遠) ショップ目次へ Shoulder New 名称 価格 AT DF Hit Range Weight Bullet Type 備考 回×攻 防 的 射程 重 弾 タイプ New WS-14B WS-14B 700 - 27 - - 28 - Shield SLAY スレイ Mランチャー 1300 2×37 - 80 6(3-6) 64 3 Long(遠) SKULL スカル Mランチャー 1300 3×24 - 80 6(3-6) 64 3 Long(遠) New WILD GOOSE ワイルドグースRランチャー 1380 3×30 - 80 4(2-4) 74 3 Long(遠) New CERES ケレース Mランチャー 1400 2×47 - 82 8(6-8) 70 2 Long(遠) ショップ目次へ|上へ Parts Body New 名称 価格 DF HP Engine Weight Inter 備考 防 HP 出 重 内蔵武器 New TYPE67C サカタ67式改 ボディ 1700 46 168 330 78 None TYPE 67C New FAGOT ファゴット ボディ 1700 46 174 320 80 None FLUGEL フリューゲル ボディ New PERZEA ペルゼア ボディ 1780 48 156 420 74 None New BRIZIAⅡ ブリザイアⅡ ボディ 1800 48 204 320 90 None BLIZZAIA Ⅱ ショップ目次へ Arm L New 名称 価格 DF HP Hit Weight Inter 備考 防 HP 的 重 内蔵武器 New TYPE67C サカタ67式改 アーム 800 48 108 72 60 MG(近)[×] TYPE 67C New FAGOT ファゴット アーム 800 46 132 70 68 PUNCH(格) FLUGEL フリューゲル アーム New PERZEA ペルゼア アーム 880 50 96 82 50 PUNCH(格) New BRIZIAⅡ ブリザイアⅡ アーム 880 48 144 78 70 PUNCH(格) BLIZZAIA Ⅱ ショップ目次へ Arm R New 名称 価格 DF HP Hit Weight Inter 備考 防 HP 的 重 内蔵武器 New TYPE67C サカタ67式改 アーム 800 48 108 72 60 MG(近)[×] TYPE 67C New FAGOT ファゴット アーム 800 46 132 70 68 PUNCH(格) FLUGEL フリューゲル アーム New PERZEA ペルゼア アーム 880 50 96 82 50 PUNCH(格) New BRIZIAⅡ ブリザイアⅡ アーム 880 48 144 78 70 PUNCH(格) BLIZZAIA Ⅱ New DASLER 2 ダスラークロウアームⅡ 1000 42 150 80 65 ARM(格) DASLER Ⅱ ショップ目次へ Legs New 名称 価格 DF HP Engine Move Weight Type 備考 防 HP 出 移 重 種類 New TYPE67C サカタ67式改 レッグ 940 48 132 0 16 70 ノーマル TYPE 67C New FAGOT ファゴット レッグ 940 46 156 0 16 80 ホバー FLUGEL フリューゲル レッグ New PERZEA ペルゼア レッグ 1000 48 132 0 18 60 ノーマル New BRIZIAⅡ ブリザイアⅡ レッグ 1000 46 180 0 16 80 ノーマル BLIZZAIA Ⅱ ショップ目次へ Computer New 名称 価格 Fight Short Long Agility 備考 格 近 遠 回避 New Mezzo メッゾ VG-15LL 850 96 72 72 72 New Eicos エイコス WST-489 850 72 96 72 72 New Elwakt エルワクトNC-548I 850 72 72 96 72 New Alga アルガ AX-0 850 72 72 72 96 New Proximo プロキシモVG-15KY 900 80 80 80 80 ショップ目次へ Back Pack New 名称 価格 Item Range Engine Weight 備考 アイテム 射程 出 重 Elephas エレパース 800 3 1 60 10 New Bison ビゾン 900 3 2 70 10 ショップ目次へ|上へ Item Item New 名称 価格 解説 備考 Repair M リペアー M 100 HPを100回復する リペア M Repair L リペアー L 200 HPを200回復する リペア L Repair SP リペアー SP 400 HPを400回復する リペア SP Flash Grenade フラッシュグレネード 160 機体の動きを止める Flash Chaff Grenade チャフグレネード 200 遠距離攻撃の回避率を上げる Chaff Smoke Grenade スモークグレネード 200 敵の攻撃命中率を下げる Smoke Acid Bomb アシッドボム 200 敵の各パーツの装甲を下げる B.A. Mine 地雷 120 今居る場所に地雷を仕掛ける ショップ目次へ|上へ ▼Mission23~▼ Weapon Grip|Shoulder Parts Body|Arm L|Arm R|Legs|Computer|Back Pack Item Item Weapon Grip New 名称 価格 AT DF Hit Range Weight Bullet Type 備考 回×攻 防 的 射程 重 弾 タイプ ARTASSAUT DOU アールドゥ MG 1180 4×23 - 74 1(1-1) 32 - Short(近) ARTASSAUTDOU MOSTRO Ⅲ-SZ モストロⅢ-SZ MG 1240 4×24 - 76 1(1-1) 34 - Short(近) MOSTRO Ⅲ SZ FIRE BIRD ファイアーバードライフル 1280 1×87 - 90 1(1-1) 38 - Short(近) New FV-24B FV-24B バルカン 1300 5×20 - 76 1(1-1) 36 - Short(近) BANISH Ⅱ バニッシュⅡバズーカ 1400 1×86 - 66 6(1-6) 50 - Long(近/遠) ショップ目次へ Shoulder New 名称 価格 AT DF Hit Range Weight Bullet Type 備考 回×攻 防 的 射程 重 弾 タイプ ALBATROSS アルバトロス Rランチャー 1700 3×34 - 82 6(3-6) 80 3 Long(遠) PARAINA パライナ Mランチャー 1800 1×90 - 84 6(4-6) 84 4 Long(遠) New DONKEY DXⅡ ドンキーDX2Mランチャー 2000 1×99 - 86 6(3-6) 90 4 Long(遠) ショップ目次へ|上へ Parts Body New 名称 価格 DF HP Engine Weight Inter 備考 防 HP 出 重 内蔵武器 TYPE105 サカタ105式 ボディ 2100 52 216 400 78 None TYPE 105 VALS バルス ボディ 2100 52 240 380 88 None КОРОЛД カローク ボディ 2200 52 228 400 90 None ELDOS エルドス ボディ 2280 54 228 420 80 None VALIANT ヴァリアント ボディ 2280 54 324 400 92 None New ZENITH Ⅴ ゼニスⅤ ボディ 2400 58 240 460 70 None ショップ目次へ Arm L New 名称 価格 DF HP Hit Weight Inter 備考 防 HP 的 重 内蔵武器 TYPE105 サカタ105式 アーム 1100 52 144 84 62 PUNCH(格) TYPE 105 VALS バルス アーム 1100 50 180 82 74 PUNCH(格) КОРОЛД カローク アーム 1180 52 168 84 68 MG(近) ELDOS エルドス アーム 1200 54 156 84 64 PUNCH(格) VALIANT ヴァリアント アーム 1200 52 192 82 78 PUNCH(格) New ZENITH Ⅴ ゼニスⅤ アーム 1300 56 180 86 60 PUNCH(格) ショップ目次へ Arm R New 名称 価格 DF HP Hit Weight Inter 備考 防 HP 的 重 内蔵武器 TYPE105 サカタ105式 アーム 1100 52 144 84 62 PUNCH(格) TYPE 105 VALS バルス アーム 1100 50 180 82 74 PUNCH(格) КОРОЛД カローク アーム 1180 52 168 84 68 MG(近) ELDOS エルドス アーム 1200 54 156 84 64 PUNCH(格) VALIANT ヴァリアント アーム 1200 52 192 82 78 PUNCH(格) New ZENITH Ⅴ ゼニスⅤ アーム 1300 56 180 86 60 PUNCH(格) New DASLER ダスラークロウアーム 1600 58 216 86 76 IRONCLOW(格) ショップ目次へ Legs New 名称 価格 DF HP Engine Move Weight Type 備考 防 HP 出 移 重 種類 TYPE105 サカタ105式 レッグ 1300 52 192 0 18 70 ノーマル TYPE 105 VALS バルス レッグ 1300 50 228 0 16 94 ノーマル КОРОЛД カローク レッグ 1400 52 216 0 16 98 ノーマル ELDOS エルドス レッグ 1500 54 204 0 18 72 ノーマル VALIANT ヴァリアント レッグ 1500 52 240 0 16 96 ノーマル New ZENITH Ⅴ ゼニスⅤ レッグ 2000 56 228 0 20 70 ノーマル ショップ目次へ Computer New 名称 価格 Fight Short Long Agility 備考 格 近 遠 回避 Willens ヴィレンスWST-98x 1000 98 82 82 82 Oysto オイスト RG-0689 1000 82 98 82 82 Dreifachn ドライファン WW -4 1000 82 82 98 82 Hellsehen ヘルゼーエン WW-66 1000 82 82 82 98 Evolocion エボルシオン WW-87 1100 98 82 82 98 ЕАТА ファータRG-0624z 1100 81 99 99 81 ショップ目次へ Back Pack New 名称 価格 Item Range Engine Weight 備考 アイテム 射程 出 重 Squalo スクアーロ 1000 4 2 80 10 Bag Worm バッグワーム 1100 4 2 90 10 ショップ目次へ|上へ Item Item New 名称 価格 解説 備考 Repair L リペアー L 200 HPを200回復する リペア L Repair SP リペアー SP 400 HPを400回復する リペア SP Flash Grenade フラッシュグレネード 160 機体の動きを止める Flash Chaff Grenade チャフグレネード 200 遠距離攻撃の回避率を上げる Chaff Smoke Grenade スモークグレネード 200 敵の攻撃命中率を下げる Smoke Acid Bomb アシッドボム 200 敵の各パーツの装甲を下げる B.A. Mine 地雷 120 今居る場所に地雷を仕掛ける ショップ目次へ|上へ Shop ▼Mission19~▼ ※ミッションが進行すると、商品は追加されていく Weapon Grip|Shoulder Parts Body|Arm L|Arm R|Legs|Computer|Back Pack Item Item Weapon Grip New 名称 価格 AT DF Hit Range Weight Bullet Type 備考 回×攻 防 的 射程 重 弾 タイプ F-1 TONFAR F-1ロングトンファ 170 1×13 - 85 0(1-1) 8 - Fight(格) F-1 TONFA F-3 HAND ROD F-3ハンドロッド 300 1×34 - 80 0(1-1) 14 - Fight(格) EMPIRE エンパイヤ ライフル 300 1×24 - 76 1(1-1) 18 - Short(近) LEOSOCIAL 22SN レオソシアル 280 4× 7 - 74 1(1-1) 14 - Short(近) DARK HOG ダークホッグ MG 340 4× 7 - 74 1(1-1) 16 - Short(近) LEO STAN レオスタン MG 500 4× 9 - 74 1(1-1) 18 - Short(近) WINEE ウィニー ライフル 190 1×13 - 76 1(1-1) 10 - Short(近) BOA36 ボア36 バズーカ 600 1×32 - 60 4(1-4) 26 - Long(近/遠) BOA-36 RIM-3 RIM-3 グレネード 320 1×13 - 58 4(1-4) 16 - Long(近/遠) MOSTRO24 モストロ24 MG 300 5× 5 - 74 1(1-1) 16 - Short(近) MOSTRO-24 FV-24 FV-24 バルカン 700 5×11 - 74 1(1-1) 30 - Short(近) CEMETERY セメテリー MG 200 4× 5 - 74 1(1-1) 10 - Short(近) ARTASSAUT アールアッソー MG 600 3×13 - 74 1(1-1) 20 - Short(近) GALE-SG ゲイル SG 360 1×27 - 84 1(1-1) 20 - Short(近) GALE SG GRAVE グレイブ MG 190 4× 3 - 76 1(1-1) 10 - Short(近) GRAVE-S グレイブ-S MG 400 4× 8 - 74 1(1-1) 18 - Short(近) GRAVE S HEXAFIRE-RG ヘキサファイア ライフル 400 1×34 - 84 1(1-1) 26 - Short(近) FLAME FOX フレイム フォックス 640 1×43 - 80 1(1-1) 26 - Short(近) NAIL FIRE ネイルファイア 320 1×20 - 78 1(1-1) 20 - Short(近) BANISH バニッシュ バズーカ 840 1×61 - 60 4(1-4) 40 - Long(近/遠) CATS RAY-SG キャッツレイ-SG 300 1×20 - 82 1(1-1) 18 - Short(近) CATSRAY SG F-2 TONFAR F-2ロングトンファ 240 1×26 - 80 0(1-1) 12 - Fight(格) F-2 TONFA F-4 HAND ROD F-4ハンドロッド 400 1×37 - 80 0(1-1) 16 - Fight(格) URANIO ウラニオ MG 740 3×19 - 74 1(1-1) 26 - Short(近) GREY EYE 24SRグレイアイ MG 860 3×22 - 76 1(1-1) 32 - Short(近) IBISⅡ アイビスⅡ ライフル 760 1×58 - 82 1(1-1) 28 - Short(近) IBIS Ⅱ New BLACK STAR ブラックスター MG 920 4×19 - 74 1(1-1) 32 - Short(近) SLAB スラブ ライフル 500 1×36 - 82 1(1-1) 20 - Short(近) RIM-4 RIM-4 グレネード 720 1×60 - 60 4(1-4) 36 - Long(近/遠) New MOSTRO Ⅲ モストロⅢ MG 900 4×18 - 74 1(1-1) 20 - Short(近) IGUTI TYPE502 イグチ502式 ライフル 320 1×28 - 82 1(1-1) 20 - Short(近) IGUCHI TYPE 502 CEMETERY10 セメテリー10 MG 800 4×15 - 74 1(1-1) 30 - Short(近) CEMETERY-10 PAP66 PAP66 MG 840 3×22 - 74 1(1-1) 30 - Short(近) PAP-66 New CIRCULAR サーキュラー SG 920 1×72 - 88 1(1-1) 34 - Short(近) GRAVEⅡ グレイブ2 MG 780 4×14 - 74 1(1-1) 28 - Short(近) GRAVE Ⅱ IGUTI TYPE702 イグチ702グレネード 860 1×64 - 61 4(1-4) 32 - Long(近/遠) IGUCHI TYPE 702 RAPTOR FX ラプターFX MG 660 5× 9 - 74 1(1-1) 24 - Short(近) HEXAFIRE-MkⅡ ヘキサファイアMk-Ⅱ 880 1×66 - 84 1(1-1) 33 - Short(近) New THUNDER BOLT サンダーボルトバズーカ 940 1×74 - 61 4(1-4) 40 - Long(近/遠) New SNOW MAN スノーマン 880 1×66 - 82 1(1-1) 40 - Short(近) HOT DOG ホットドッグ 800 1×61 - 80 1(1-1) 28 - Short(近) Be-11 Be-11 バズーカ 800 1×59 - 60 4(1-4) 38 - Long(近/遠) CATS RAY-XX キャッツレイ-XX SG 640 1×31 - 98 1(1-1) 24 - Short(近) CATSRAY XX GLAW TASK-SE グロウタスクSEライフル 640 1×47 - 80 1(1-1) 24 - Short(近) GLOWTUSK-SE New WINEE RR ウィニーRR ライフル 940 1×75 - 82 1(1-1) 34 - Short(近) WINEE-RR MOSTRO 10 モストロ10 MG 330 8× 5 - 60 1(1-1) 10 - Short(近) ARTASSAUT G アールアッソーG MG 950 3×25 - 74 1(1-1) 40 - Short(近) WINEE PLUS ウィニープラス ライフル 400 2×18 - 80 1(1-1) 22 - Short(近) ショップ目次へ Shoulder New 名称 価格 AT DF Hit Range Weight Bullet Type 備考 回×攻 防 的 射程 重 弾 タイプ SUN OWL サンアウルMランチャー 500 3×14 - 76 5(3-5) 32 3 Long(遠) WS-Ⅱ WS-2 シールド 160 - 4 - - 6 - Shield BONE ボーン Mランチャー 360 2×14 - 76 5(3-5) 24 3 Long(遠) EGRET イーグレットRランチャー 540 2×22 - 76 6(3-6) 32 3 Long(遠) WS-20 WS-20 シールド 200 - 9 - - 12 - Shield GOLDIAS ゴルディアスMランチャー 600 2×28 - 78 6(3-6) 30 2 Long(遠) MGR-IB MGR-IB 340 2×12 - 74 5(3-5) 20 2 Long(遠) PIZ8 ピズ8 920 3×22 - 78 6(3-6) 40 2 Long(遠) PIZ-8 SLAY スレイ Mランチャー 1300 2×37 - 80 6(3-6) 64 3 Long(遠) WS-2B WS-2B 560 - 17 - - 24 - Shield New WS-14B WS-14B 700 - 27 - - 28 - Shield SKULL スカル Mランチャー 1300 3×24 - 80 6(3-6) 64 3 Long(遠) New WILD GOOSE ワイルドグースRランチャー 1380 3×30 - 80 4(2-4) 74 3 Long(遠) FIRE WALL ファイアーウォール 600 - 22 - - 26 - Shield DONKEY ドンキー Mランチャー 860 3×20 - 78 6(3-6) 34 2 Long(遠) New CERES ケレース Mランチャー 1400 2×47 - 82 8(6-8) 70 2 Long(遠) MAGIC BOX マジックボックスランチャー 1000 3×22 - 78 6(4-6) 50 2 Long(遠) DONKEY DX ドンキーDX Mランチャー 1280 3×25 - 80 8(4-8) 70 2 Long(遠) RAGOS ラゴース Rランチャー 1280 2×37 - 80 8(4-8) 62 2 Long(遠) ショップ目次へ|上へ Parts Body New 名称 価格 DF HP Engine Weight Inter 備考 防 HP 出 重 内蔵武器 GALVO ガルボ ボディ 400 13 42 130 28 None BIZANT ビザント ボディ 680 30 72 260 44 None GIZEH ギザ ボディ 400 13 45 120 30 None HUSKYMk.Ⅲ ハスキーMk.Ⅲ ボディ 400 13 39 140 26 None HUSKY Mk.Ⅲ MOTH VR.5 モスVR.5 ボディ 660 26 66 220 40 None GROP グロップ ボディ 600 24 54 220 32 None GROPPE PAVOT パボット ボディ 340 11 36 120 26 None PABOTTE CLAVECIH クラブサン ボディ 600 24 60 200 36 None CRABESANT CLAVECIHⅡ クラブサンⅡ ボディ 680 30 66 240 40 None CRABESANT Ⅱ ZEAREID ゼアレイド ボディ 800 32 84 220 40 None ZEARAID PRISOMEA プリソメア ボディ 1500 40 132 360 60 None ORCS オルクス ボディ 700 28 60 240 45 None ORCUS STORK ストーク ボディ 700 28 72 220 50 None ARPEGGIO アルペジオ ボディ 1400 40 144 300 70 None AVENIR アブニール ボディ 700 28 84 200 55 None ZINC ジンク ボディ 1500 42 162 300 80 None FROST フロスト ボディ 800 32 108 200 60 None TYPE65 サカタ65式 ボディ 1400 40 132 300 66 None TYPE 65 WILD GOAT ワイルドゴート ボディ 1400 40 156 320 76 None VAPOR ヴェイパー ボディ 450 16 48 120 24 None TEMPEST テンペスト ボディ 450 20 36 180 32 None GALVO MRX ガルボMRX ボディ 540 22 54 180 34 None HUSKY Mk.Ⅳ ハスキーMk.Ⅳ ボディ 480 20 51 165 30 None GEIN ゲイン ボディ 540 22 60 170 38 None GENEM ゲネム ボディ 600 24 66 180 40 None PEREGRINE ペレグリン ボディ 880 32 84 240 45 None GROP SP-V グロップSP-V ボディ 980 34 120 220 70 None GROPPE SPV ZIKADE ツィカーデ ボディ 920 34 96 260 48 None CICADAⅡ シケイダⅡ ボディ 1120 36 144 260 80 None CICADA Ⅱ CROF クロフ ボディ 840 30 96 220 50 None INDOS インドス ボディ 1360 40 144 300 70 None BONART ボナート ボディ 880 30 108 210 65 None VASA ヴァーサ ボディ 920 32 120 220 60 None STORK Mk.Ⅳ ストークMk.Ⅳ ボディ 980 34 108 240 64 None MAREREID メアレイド ボディ 1100 36 120 280 64 None MEARAID NOVAREID ノヴァレイド ボディ 1200 38 126 300 64 None NOVARAID ORCS Ⅱ オルクスⅡ ボディ 980 34 96 260 60 None ORCUS Ⅱ S-ORCS Sオルクス ボディ 1200 38 132 280 68 None S-ORCUS BRIZIA ブリザイア ボディ 1640 46 180 300 80 None BLIZZAIA New BRIZIAⅡ ブリザイアⅡ ボディ 1800 48 204 320 90 None BLIZZAIA Ⅱ PROZION プロジオン ボディ 1640 44 120 400 70 None New PERZEA ペルゼア ボディ 1780 48 156 420 74 None TYPE67 サカタ67式 ボディ 1580 42 132 360 70 None TYPE 67 New TYPE67C サカタ67式改 ボディ 1700 46 168 330 78 None TYPE 67C RATMOUNT ラットマウント ボディ 1580 42 168 300 82 None New FAGOT ファゴット ボディ 1700 46 174 320 80 None FLUGEL フリューゲル ボディ VAJE ヴァジェ ボディ 490 15 40 190 30 None ZELT ゼルト ボディ 900 25 90 240 55 None STREGA ストレーガ ボディ 1300 38 150 320 75 None PIOUS パイウス ボディ 1800 40 120 440 60 None CLINTON TYPE クリントン型 4200 28 310 950 220 None 2周目以降 PHEASANT フェザント ボディ 500 24 40 200 30 None ショップ目次へ Arm L New 名称 価格 DF HP Hit Weight Inter 備考 防 HP 的 重 内蔵武器 GALVO ガルボ アーム 200 16 25 62 20 PUNCH(格) BIZANT ビザント アーム 360 30 48 74 36 CANNON(近)[×] GIZEH ギザ アーム 200 15 26 61 24 PUNCH(格) HUSKYMk.Ⅲ ハスキーMk.Ⅲ アーム 200 17 24 63 18 PUNCH(格) HUSKY Mk.Ⅲ MOTH VR.5 モスVR.5 アーム 320 28 54 70 31 PUNCH(格) GROP グロップ アーム 300 28 42 72 28 PUNCH(格) GROPPE PAVOT パボット アーム 160 13 25 58 20 PUNCH(格) PABOTTE CLAVECIH クラブサン アーム 300 26 48 70 30 PUNCH(格) CRABESANT CLAVECIHⅡ クラブサンⅡ アーム 340 30 42 70 30 PUNCH(格) CRABESANT Ⅱ ZEAREID ゼアレイド アーム 380 36 48 74 28 PUNCH(格) ZEARAID PRISOMEA プリソメア アーム 690 40 78 86 38 PUNCH(格) ORCS オルクス アーム 350 34 36 74 28 PUNCH(格) ORCUS STORK ストーク アーム 350 30 42 72 30 PUNCH(格) ARPEGGIO アルペジオ アーム 700 40 96 68 48 PUNCH(格) AVENIR アブニール アーム 350 28 48 70 32 PUNCH(格) ZINC ジンク アーム 700 42 102 78 48 PUNCH(格) FROST フロスト アーム 380 32 60 72 34 PUNCH(格) TYPE65 サカタ65式 アーム 700 40 84 70 46 CANNON(近)[×] TYPE 65 WILD GOAT ワイルドゴート アーム 700 40 108 68 50 MG(近)[×] VAPOR ヴェイパー アーム 220 16 30 70 23 MG(近)[×] TEMPEST テンペスト アーム 220 22 24 60 26 PUNCH(格) GALVO MRX ガルボMRX アーム 280 24 42 68 28 PUNCH(格) HUSKY Mk.Ⅳ ハスキーMk.Ⅳ アーム 260 24 39 65 26 PUNCH(格) GEIN ゲイン アーム 280 22 48 66 32 PUNCH(格) GENEM ゲネム アーム 300 24 54 68 32 PUNCH(格) PEREGRINE ペレグリン アーム 400 34 48 74 30 PUNCH(格) GROP SP-V グロップSP-V アーム 480 32 84 74 40 PUNCH(格) GROPPE SPV ZIKADE ツィカーデ アーム 440 36 60 76 30 PUNCH(格) CICADAⅡ シケイダⅡ アーム 520 32 96 74 44 PUNCH(格) CICADA Ⅱ CROF クロフ アーム 400 30 54 70 38 CANNON(近)[×] INDOS インドス アーム 640 40 108 76 46 MG(近)[×] BONART ボナート アーム 400 30 72 72 36 PUNCH(格) VASA ヴァーサ アーム 460 32 84 74 38 PUNCH(格) STORK Mk.Ⅳ ストークMk.Ⅳ アーム 480 34 72 76 34 PUNCH(格) MAREREID メアレイド アーム 500 36 72 80 32 PUNCH(格) MEARAID NOVAREID ノヴァレイド アーム 580 40 78 82 34 PUNCH(格) NOVARAID ORCS Ⅱ オルクスⅡ アーム 480 36 60 78 30 PUNCH(格) ORCUS Ⅱ S-ORCS Sオルクス アーム 580 38 90 76 36 PUNCH(格) S-ORCUS BRIZIA ブリザイア アーム 800 50 132 76 64 PUNCH(格) BLIZZAIA New BRIZIAⅡ ブリザイアⅡ アーム 880 48 144 78 70 PUNCH(格) BLIZZAIA Ⅱ PROZION プロジオン アーム 800 50 72 84 48 PUNCH(格) New PERZEA ペルゼア アーム 880 50 96 82 50 PUNCH(格) TYPE67 サカタ67式 アーム 750 48 96 70 54 CANNON(近)[×] TYPE 67 New TYPE67C サカタ67式改 アーム 800 48 108 72 60 MG(近)[×] TYPE 67C RATMOUNT ラットマウント アーム 750 44 120 72 62 MG(近)[×] New FAGOT ファゴット アーム 800 46 132 70 68 PUNCH(格) FLUGEL フリューゲル アーム VAJE ヴァジェ アーム 270 15 28 70 20 PUNCH(格) ZELT ゼルト アーム 495 29 63 70 31 PUNCH(格) STREGA ストレーガ アーム 715 43 105 72 42 PUNCH(格) PIOUS パイウス アーム 990 45 84 70 34 PUNCH(格) PHEASANT フェザント アーム 250 24 30 76 25 PUNCH(格) HORNET ホーネット アーム 350 30 50 70 36 BZ(近/遠)[×] SPHINX スフィンクス アーム 950 44 100 70 70 BZ(近/遠)[×] VAMPIRE ヴァンパイア アーム 1000 44 130 78 90 MG(近)[×] SPRIGGAN スプリガン アーム 500 30 60 85 40 SG(近)[×] ショップ目次へ Arm R New 名称 価格 DF HP Hit Weight Inter 備考 防 HP 的 重 内蔵武器 GALVO ガルボ アーム 200 16 25 62 20 PUNCH(格) BIZANT ビザント アーム 360 30 48 74 36 CANNON(近)[×] GIZEH ギザ アーム 200 15 26 61 24 PUNCH(格) HUSKYMk.Ⅲ ハスキーMk.Ⅲ アーム 200 17 24 63 18 PUNCH(格) HUSKY Mk.Ⅲ MOTH VR.5 モスVR.5 アーム 320 28 54 70 31 PUNCH(格) GROP グロップ アーム 300 28 42 72 28 PUNCH(格) GROPPE PAVOT パボット アーム 160 13 25 58 20 PUNCH(格) PABOTTE CLAVECIH クラブサン アーム 300 26 48 70 30 PUNCH(格) CRABESANT CLAVECIHⅡ クラブサンⅡ アーム 340 30 42 70 30 PUNCH(格) CRABESANT Ⅱ ZEAREID ゼアレイド アーム 380 36 48 74 28 PUNCH(格) ZEARAID PRISOMEA プリソメア アーム 690 40 78 86 38 PUNCH(格) ORCS オルクス アーム 350 34 36 74 28 PUNCH(格) ORCUS STORK ストーク アーム 350 30 42 72 30 PUNCH(格) ARPEGGIO アルペジオ アーム 700 40 96 68 48 PUNCH(格) AVENIR アブニール アーム 350 28 48 70 32 PUNCH(格) ZINC ジンク アーム 700 42 102 78 48 PUNCH(格) FROST フロスト アーム 380 32 60 72 34 PUNCH(格) TYPE65 サカタ65式 アーム 700 40 84 70 46 CANNON(近)[×] TYPE 65 WILD GOAT ワイルドゴート アーム 700 40 108 68 50 MG(近)[×] VAPOR ヴェイパー アーム 220 16 30 70 23 MG(近)[×] TEMPEST テンペスト アーム 220 22 24 60 26 PUNCH(格) GALVO MRX ガルボMRX アーム 280 24 42 68 28 PUNCH(格) HUSKY Mk.Ⅳ ハスキーMk.Ⅳ アーム 260 24 39 65 26 PUNCH(格) GEIN ゲイン アーム 280 22 48 66 32 PUNCH(格) GENEM ゲネム アーム 300 24 54 68 32 PUNCH(格) PEREGRINE ペレグリン アーム 400 34 48 74 30 PUNCH(格) GROP SP-V グロップSP-V アーム 480 32 84 74 40 PUNCH(格) GROPPE SPV ZIKADE ツィカーデ アーム 440 36 60 76 30 PUNCH(格) CICADAⅡ シケイダⅡ アーム 520 32 96 74 44 PUNCH(格) CICADA Ⅱ CROF クロフ アーム 400 30 54 70 38 CANNON(近)[×] INDOS インドス アーム 640 40 108 76 46 MG(近)[×] BONART ボナート アーム 400 30 72 72 36 PUNCH(格) VASA ヴァーサ アーム 460 32 84 74 38 PUNCH(格) STORK Mk.Ⅳ ストークMk.Ⅳ アーム 480 34 72 76 34 PUNCH(格) MAREREID メアレイド アーム 500 36 72 80 32 PUNCH(格) MEARAID NOVAREID ノヴァレイド アーム 580 40 78 82 34 PUNCH(格) NOVARAID ORCS Ⅱ オルクスⅡ アーム 480 36 60 78 30 PUNCH(格) ORCUS Ⅱ S-ORCS Sオルクス アーム 580 38 90 76 36 PUNCH(格) S-ORCUS BRIZIA ブリザイア アーム 800 50 132 76 64 PUNCH(格) BLIZZAIA New BRIZIAⅡ ブリザイアⅡ アーム 880 48 144 78 70 PUNCH(格) BLIZZAIA Ⅱ PROZION プロジオン アーム 800 50 72 84 48 PUNCH(格) New PERZEA ペルゼア アーム 880 50 96 82 50 PUNCH(格) TYPE67 サカタ67式 アーム 750 48 96 70 54 CANNON(近)[×] TYPE 67 New TYPE67C サカタ67式改 アーム 800 48 108 72 60 MG(近)[×] TYPE 67C RATMOUNT ラットマウント アーム 750 44 120 72 62 MG(近)[×] New FAGOT ファゴット アーム 800 46 132 70 68 PUNCH(格) FLUGEL フリューゲル アーム New DASLER 2 ダスラークロウアームⅡ 1000 42 150 80 65 ARM(格) DASLER Ⅱ VAJE ヴァジェ アーム 270 15 28 70 20 PUNCH(格) ZELT ゼルト アーム 495 29 63 70 31 PUNCH(格) STREGA ストレーガ アーム 715 43 105 72 42 PUNCH(格) PIOUS パイウス アーム 990 45 84 70 34 PUNCH(格) PHEASANT フェザント アーム 250 24 30 76 25 PUNCH(格) HORNET ホーネット アーム 350 30 50 70 36 BZ(近/遠)[×] SPHINX スフィンクス アーム 950 44 100 70 70 BZ(近/遠)[×] VAMPIRE ヴァンパイア アーム 1000 44 130 78 90 MG(近)[×] SPRIGGAN スプリガン アーム 500 30 60 85 40 SG(近)[×] ショップ目次へ Legs New 名称 価格 DF HP Engine Move Weight Type 備考 防 HP 出 移 重 種類 GALVO ガルボ レッグ 280 15 32 0 14 22 ノーマル BIZANT ビザント レッグ 440 30 54 10 16 34 タンク GIZEH ギザ レッグ 280 14 34 0 12 24 ノーマル HUSKY Mk.Ⅲ ハスキーMk.Ⅲ レッグ 280 16 30 0 14 20 ノーマル MOTH VR.5 モスVR.5 レッグ 420 32 60 0 16 40 ノーマル GROP グロップ レッグ 400 32 42 0 18 34 ノーマル GROPPE PAVOT パボット レッグ 260 12 27 0 12 22 ノーマル PABOTTE CLAVECIH クラブサン レッグ 400 28 48 0 16 38 ノーマル CRABESANT CLAVECIHⅡ クラブサンⅡ レッグ 440 28 60 15 14 32 タイヤ CRABESANT Ⅱ ZEAREID ゼアレイド レッグ 480 40 60 0 18 36 ノーマル ZEARAID PRISOMEA プリソメア レッグ 840 38 108 0 18 44 ノーマル ORCS オルクス レッグ 450 34 54 0 18 38 ノーマル ORCUS STORK ストーク レッグ 450 32 60 0 16 32 ノーマル ARPEGGIO アルペジオ レッグ 800 38 120 0 18 58 ホバー AVENIR アブニール レッグ 450 30 66 0 14 40 ノーマル ZINC ジンク レッグ 860 38 144 0 14 50 ノーマル FROST フロスト レッグ 500 36 72 0 14 45 ノーマル TYPE65 サカタ65式 レッグ 800 39 114 0 18 54 ノーマル TYPE 65 WILD GOAT ワイルドゴート レッグ 820 38 138 25 16 64 タンク VAPOR ヴェイパー レッグ 300 18 28 0 16 20 ノーマル TEMPEST テンペスト レッグ 300 20 36 0 12 30 ノーマル GALVO MRX ガルボMRX レッグ 380 24 42 0 16 34 ノーマル HUSKY Mk.Ⅳ ハスキーMk.Ⅳ レッグ 340 20 39 0 16 26 ノーマル GEIN ゲイン レッグ 380 20 48 0 14 38 ノーマル GENEM ゲネム レッグ 400 24 54 0 16 42 ノーマル PEREGRINE ペレグリン レッグ 540 40 60 0 18 40 ノーマル GROP SP-V グロップSP-V レッグ 600 30 102 0 16 50 ノーマル GROPPE SPV ZIKADE ツィカーデ レッグ 580 42 66 0 18 42 ノーマル CICADAⅡ シケイダⅡ レッグ 660 34 114 0 16 60 ノーマル CICADA Ⅱ CROF クロフ レッグ 520 38 72 15 16 44 タンク INDOS インドス レッグ 740 36 120 20 18 50 タンク BONART ボナート レッグ 540 38 84 0 16 46 ノーマル VASA ヴァーサ レッグ 580 40 96 0 16 48 ノーマル STORK Mk.Ⅳ ストークMk.Ⅳ レッグ 600 32 90 0 16 46 ノーマル MAREREID メアレイド レッグ 640 36 90 0 18 42 ノーマル MEARAID NOVAREID ノヴァレイド レッグ 700 36 96 0 18 42 ノーマル NOVARAID ORCSⅡ オルクスⅡ レッグ 600 34 78 0 18 44 ノーマル ORCUS Ⅱ S-ORCS Sオルクス レッグ 680 36 96 0 18 46 ノーマル S-ORCUS BRIZIA ブリザイア レッグ 900 40 144 0 14 60 ノーマル BLIZZAIA New BRIZIAⅡ ブリザイアⅡ レッグ 1000 46 180 0 16 80 ノーマル BLIZZAIA Ⅱ PROZION プロジオン レッグ 900 44 116 0 18 50 ノーマル New PERZEA ペルゼア レッグ 1000 48 132 0 18 60 ノーマル TYPE67 サカタ67式 レッグ 880 44 114 0 16 54 ノーマル TYPE 67 New TYPE67C サカタ67式改 レッグ 940 48 132 0 16 70 ノーマル TYPE 67C RATMOUNT ラットマウント レッグ 880 40 156 30 12 70 タンク New FAGOT ファゴット レッグ 940 46 156 0 16 80 ホバー FLUGEL フリューゲル レッグ VAJE ヴァジェ レッグ 340 15 32 0 16 22 ノーマル ZELT ゼルト レッグ 630 32 72 0 12 42 ノーマル STREGA ストレーガ レッグ 910 48 120 0 12 57 ノーマル PIOUS パイウス レッグ 1260 50 96 0 20 45 ノーマル PHEASANT フェザント レッグ 330 22 38 0 16 33 ノーマル OURS ウルス レッグ 550 35 62 10 16 42 タンク GODWIT ゴッドウィット レッグ 1000 38 110 0 20 60 ホバー ショップ目次へ Computer New 名称 価格 Fight Short Long Agility 備考 格 近 遠 回避 АДС アエス BD-068 160 0 30 2 0 РНЁНС ロゴス RG-0404 160 14 7 9 2 Licorne リコルヌ AX-7 180 10 10 10 10 Rayon レヨン EL-002 180 2 30 8 0 ОЧРА ピューラ HR-BL 180 14 8 10 8 Calor カロル BD-098Kp 240 20 20 20 20 Crier クリエ NC-168 300 28 28 28 28 Esxaton エスカトン ZR-15 360 34 34 34 34 Gigas ギガス RG-0433 360 30 38 38 30 АЛТЙПНА アクシオーマ AX-5 360 38 30 30 38 Argento アルジェントAGT-44 400 38 40 42 40 Ruido ルイード EL-007 400 44 38 38 40 СОАЗРА スパイラ HR-RD 440 46 46 46 46 АМЭУАЙС アルテア VG-15TO 440 50 42 42 50 Teros テロスWST-28Exx 440 42 50 50 42 Ripis リピス KG-E6 500 54 46 46 54 Quo キュオ NC-268 500 46 54 54 46 Shinx スファンクスRG-067 560 72 40 46 66 Virgo ヴァーゴ AX-3 600 54 70 60 56 Saphir サフィール AGT-88 650 60 72 68 64 Eclair エクレール EL-009 680 70 66 66 70 ВНСТА コスタ HR-BR 680 64 70 72 66 ВЁГА ヴィーガ VG-15CH 720 72 68 68 72 Erfolg エアフォルクWST-48 720 68 72 72 68 Ordeina オルディナ ZR-46 740 70 74 74 70 Verseau ヴェルソーRG-04zz 780 72 78 76 70 Glans グランス AX-1 800 99 53 99 53 Potencia ポテンシア HR-YL 800 53 99 53 99 New Mezzo メッゾ VG-15LL 850 96 72 72 72 New Eicos エイコス WST-489 850 72 96 72 72 New Elwakt エルワクトNC-548I 850 72 72 96 72 New Alga アルガ AX-0 850 72 72 72 96 New Proximo プロキシモVG-15KY 900 80 80 80 80 ショップ目次へ Back Pack New 名称 価格 Item Range Engine Weight 備考 アイテム 射程 出 重 Chipmunk チップマンク 400 0 0 20 10 Race Horse レイスホース 500 1 0 30 10 Cervus ケルウス 600 2 1 40 10 Tigre ティグレ 700 2 1 50 10 Elephas エレパース 800 3 1 60 10 New Bison ビゾン 900 3 2 70 10 Riff リフ 5200 0 0 0 20 修復機能付きバックパック ショップ目次へ|上へ Item Item New 名称 価格 解説 備考 Repair S リペアー S 50 HPを50回復する リペア S Repair M リペアー M 100 HPを100回復する リペア M Repair L リペアー L 200 HPを200回復する リペア L Repair SP リペアー SP 400 HPを400回復する リペア SP Smoke Grenade スモークグレネード 200 敵の攻撃命中率を下げる Smoke Chaff Grenade チャフグレネード 200 遠距離攻撃の回避率を上げる Chaff Flash Grenade フラッシュグレネード 160 機体の動きを止める Flash Acid Bomb アシッドボム 200 敵の各パーツの装甲を下げる B.A. Mine 地雷 120 今居る場所に地雷を仕掛ける ショップ目次へ|上へ Colosseum PILOT MACHINE WEAPON MACHINE DATAName Level Skill Name HP Body Body AT(回×攻)or<DF> Bullet Type Fight State Fight Exp. Fight L. Arm L. Grip Short Short Short R. Arm R. Grip Long Long Long Legs L. Shoulder Agility Agility Agility Move R. Shoulder Total Rocky 29 Switch Lv2------------ ARPEGGIO 144 --- 69 22 3500 96 CATSRAY SG 1×20 - Short(近) 54 23 3800 96 ARPEGGIO PUNCH 1×50 - Fight(格) 90 17 2100 120 RAGOS 2×37 2 Long(遠) 126 18 2400 18 --- 339 Ford 29 Stun Lv2------------ ZINC 162 --- 0 22 3500 102 LEO STAN 4× 9 - Short(近) 152 21 3300 102 CEMETERY-10 4×15 - Short(近) 0 25 4300 144 --- 117 12 1000 14 --- 269 Snow Bird 16 Switch Lv1------------ BLIZZAIA 180 --- 66 12 1000 132 HEXAFIRE-MkⅡ 1×66 - Short(近) 81 15 1700 132 BLIZZAIA PUNCH 1×77 - Fight(格) 0 12 800 120 --- 136 12 900 18 --- 283 Smorker 17 --------------- PROZION 120 --- 44 12 800 72 CIRCULAR 1×72 - Short(近) 80 16 2000 72 PROZION PUNCH 1×47 - Fight(格) 108 12 1000 138 SKULL 3×24 3 Long(遠) 115 12 1000 16 SKULL 3×24 3 Long(遠) 347 Fork 18 Switch Lv1------------ TYPE 67 132 --- 0 12 1000 102 PAP-66 3×22 - Short(近) 151 17 2200 102 PAP-66 3×22 - Short(近) 66 14 1500 114 --- 108 10 500 16 DONKEY DX 3×25 2 Long(遠) 325 Marty 19 Double Lv1------------ RATMOUNT 168 --- 88 16 2000 132 FV-24 5×11 - Short(近) 60 12 1000 132 BLIZZAIA PUNCH 1×77 - Fight(格) 78 12 1000 108 --- 140 15 1600 18 SLAY 2×37 3 Long(遠) 366 Fox 21 Switch Lv1------------ ORGEL 150 --- 0 16 2000 84 TYPE 65 CANNON 3×20 - Short(近) 140 17 2200 84 TYPE 65 CANNON 3×20 - Short(近) 0 14 1400 120 --- 109 12 1000 19 --- 249 Orden 21 First Lv1------------ ZEROA 156 --- 0 16 2000 120 RATMOUNT MG 4×17 - Short(近) 120 15 1600 120 RATMOUNT MG 4×17 - Short(近) 0 17 2200 120 --- 123 12 800 20 --- 243 Bringer 22 Speed Lv1------------ BLIZZAIA Ⅱ 204 --- 74 14 1500 144 LEO STAN B 4×21 - Short(近) 124 16 2000 144 BLIZZAIA Ⅱ PUNCH 1×79 - Fight(格) 153 17 2200 156 BLACK PANTHER 3×33 3 Long(遠) 148 14 1500 12 BLACK PANTHER 3×33 3 Long(遠) 499 Joe the Apach 23 Speed Lv1------------ PERZEA 156 --- 0 16 2000 96 BANISH Ⅱ 1×86 - Long(近/遠) 169 17 2300 96 GRAVE S Ⅱ 4×20 - Short(近) 0 14 1500 72 --- 137 16 2000 16 --- 306 Volcano 24 --------------- TYPE 67C 168 --- 0 17 2200 108 TYPE 67C MG 2×37 - Short(近) 120 17 2200 108 TYPE 67C MG 2×37 - Short(近) 0 16 2000 156 --- 138 16 2000 14 --- 258 Blue Eye 26 Stun Lv2------------ FLUGEL 174 --- 0 20 3000 132 MOSTRO Ⅲ SZ 4×24 - Short(近) 121 12 1000 132 BOA-40 1×82 - Long(近/遠) 0 20 3000 180 --- 148 19 2600 16 --- 269 上へ
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Apache2.2.3のインストール php5.1.6のインストール Tomcat本体のインストール eclipseのTomcat pluginのインストール MySQLのインストール Apache2.2.3のインストール 1. http //httpd.apache.org/download.cgiからWin32 Binary (MSI Installer): apache_2.2.3-win32-x86-no_ssl.msiをダウンロード。 2.ダウンロードしたapache_2.2.3-win32-x86-no_ssl.msiを実行。 3.Network DomainとServer Domainには、 二つとも127.0.0.1を入れる。 Install DirectoryはD \Application\Apache2。 (Apache2のdirectoryは自分で作成する) 4.Browserを立ち上げ、http //127.0.0.1/(或いはhttp //localhost/)にアクセス。 正しくインストールできれば、"It works!"が表示される。 5.D \Application\Apache2\conf\httpd.confを開き、以下のコンテンツを探す。 # # DirectoryIndex sets the file that Apache will serve if a directory # is requested. # IfModule dir_module DirectoryIndex index.html /IfModule DirectoryIndex index.htmlの後にIndex.htm Index.php Index.php3 Index.cgi Index.pl Default.htmを追加する。 php5.1.6のインストール 1.http //www.php.net/downloads.phpからPHP 5.1.6→Windows Binaries→PHP 5.1.6 zip packageをダウンロードし、D \Application\php5に解凍。php5ts.dllをC \WINDOWS\system32(WindowsXPの場合)にコピー。 2.D \Application\php5に新規フォルダsessionを作成し、php.ini-recommendedのファイル名をphp.iniに変更。 3.php.iniを開き、 extension_dir = "./" ;session.save_path = "\tmp" display_errors = Off ;cgi.force_redirect = 1 を以下のように変更。 extension_dir ="D \Application\php5\ext" session.save_path = "D \Application\php5\session" display_errors = On cgi.force_redirect = 0 4.Apache2.2.x + php4.4.x/5.1.xは立ち上がらないので、 http //www.apachelounge.com/download/からphp5apache2.dll-php5.1.x.zipをダウンロード。解凍したhttpd.exe.manifestをD \Application\Apache2\bin\にコピー。vcredist_x86.exeを実行し、Visual C++ 2005をインストール(既に.NET framework 2をインストールしてあるなら必要ない)。 5.http //snaps.php.net/からWin32 Packages→Stable (5.2.x-dev)→php5.2 (zip)をダウンロードし、解凍。中のphp5apache2_2.dllをD \Application\php5にコピー。 6.D \Application\Apache2\conf\httpd.confを開き、以下を追加。 LoadModule php5_module D /Application/php5/php5apache2_2.dll AddType application/x-httpd-php .php PHPIniDir D /Application/php5 7.index.phpを作成し、D \Application\Apache2\htdocsに置く。 ?php phpinfo() ? http //localhost/にアクセスし、phpのinfoページが表示されれば成功。 Tomcat本体のインストール 1.http //tomcat.apache.org/download-55.cgiから Tomcat5.5.17(Core Windows Executable)をダウンロード。 2.User Name, Passwordを入力。 Install DirectoryはD \Application\Tomcat 5.0\ 3. 環境変数を編集する: [Control Panel]→[System]→[Advanced]→[Enviroment Variables] →[System Variables]→[New] 以下の二つの環境変数を追加: Variable name JAVA_HOME Variable value C \Program Files\j2sdk1.4.2_12 Variable name CATALINA_HOME Variable value D \Application\Tomcat 5.0 4.Test Tomcat D \Application\Tomcat 5.0\bin\startup.batを実行。 cmd windowに"Server startup in xxxx ms"が表示されれば成功。 eclipseのTomcat pluginのインストール 1. http //www.sysdeo.com/eclipse/tomcatpluginから Sysdeo Eclipse Tomcat Launcherをダウンロード。 2.ダウンロードした zipファイルを解凍し、 ファイルcom.sysdeo.eclipse.tomcat_3.1.0を D \Application\eclipse\plugins\にコピー。 3.設定: eclipseを立ち上げ、 [ウィンドウ]→[設定] [Tomcat]をクリックし、 versionを5.xに変え、 Tomcat homeに"D \Application\Tomcat 5.0"を入力。 MySQLのインストール 1. http //dev.mysql.com/downloads/mysql/5.0.htmlから Windows (x86)を選び、mysql-5.0.24a-win32.zipをダウンロード。